LINKS TO MY WORK:
This is the most current rendering, a test of
Anime shading and my set up
Current
motion
This is the slightly more out of date rendering, just to keep the old
stuff on-line
History:
6/20/00
This is a test animation, and as such is open to
any constructive criticism you have. I know it needs some work, but
I'm happy enough with the models at the moment, and am more interested
in the animation. Everything's my work, and I'm really big, so don't
hurt my feelings to much. I hope to fix up the existing animation
and add some more in the next couple of weeks.
6/25/00
The animation is the same, but will now, hopefully,
work with all browses with the quick time plug. Thank you to all
the folks on the HASH mailing list.
6/27/00
Updating stuff and changing the format of the site.
Now with the latest motion, but with proxy models. Hopefully it all
works.
7/1/00
I went to a Metallica concert last night, it was
great.
I started having problems with the sword guy, his
action isn't behaving properly, and I'm going to camp for a week, so don't
expect many updates.
7/13/00
Back from camp. I'll have more stuff in a
few days. The new image at the top I made over the past few days,
and I might use her in an animation sooner or later.
7/17/00
My animation is up to 10 seconds. It needs
substantial tweaking, but all right for now. I updated it in current
best, more will be added and fixed up pretty soon. I'm hoping to
work with a few of my friends on a collaborative project, we'll se if anything
comes of it.
10/8/00
A short test using Anime shader and a new constraint
system. The constraints are a combination of Raf v2-v3, with some
ideas of my own. This character will hopefully become part of something.
e-mail: [email protected]
These images and movies produced using HASH ANIMATION MASTER v8.5
bye