Ryan's Page


 
 

  LINKS TO MY WORK:

This is the most current rendering, a test of Anime shading and my set up
 Current motion

This is the slightly more out of date rendering, just to keep the old stuff on-line
 

History:
6/20/00
    This is a test animation, and as such is open to any constructive criticism you have.  I know it needs some work, but I'm happy enough with the models at the moment, and am more interested in the animation.  Everything's my work, and I'm really big, so don't hurt my feelings to much.  I hope to fix up the existing animation and add some more in the next couple of weeks.
6/25/00
    The animation is the same, but will now, hopefully, work with all browses with the quick time plug.  Thank you to all the folks on the HASH mailing list.
6/27/00
    Updating stuff and changing the format of the site.  Now with the latest motion, but with proxy models.  Hopefully it all works.
7/1/00
    I went to a Metallica concert last night, it was great.
    I started having problems with the sword guy, his action isn't behaving properly, and I'm going to camp for a week, so don't expect many updates.
7/13/00
    Back from camp.  I'll have more stuff in a few days.  The new image at the top I made over the past few days, and I might use her in an animation sooner or later.
7/17/00
    My animation is up to 10 seconds.  It needs substantial tweaking, but all right for now.  I updated it in current best, more will be added and fixed up pretty soon.  I'm hoping to work with a few of my friends on a collaborative project, we'll se if anything comes of it.
10/8/00
    A short test using Anime shader and a new constraint system.  The constraints are a combination of Raf v2-v3, with some ideas of my own.  This character will hopefully become part of something.

e-mail:  [email protected]
These images and movies produced using HASH ANIMATION MASTER v8.5
bye