Naerdromisc the Black


Human male 13th-level mage

Armor Class: 1
Movement: 12
Hit Points: 41
THAC0: 16 (14 w/staff)
Alignment: Neutral evil (strong neutral tendencies)

STR 11, DEX 16, CON 15, INT 16, WIS 12, CHR 13, COM 14

Spells (5/5/5/4/4/2): 1st-chill touch, chromatic orb, magic missile (x2), shield, 2nd-choke, ESP, levitate, spectral hand, web, 3rd-dispel magic, fireball, fly, lightning bolt, vampiric touch, 4th-enervation, ice storm, improved invisibility, stoneskin, 5th-cone of cold, teleport, transmute rock to mud, wall of force, 6th-death spell, flesh to stone.

Weapons of Proficiency: Dagger, dart, and staff.

Nonweapon Proficiencies: Appraising; disguise; heraldry; etiquette; modern languages (Elven); native language (Common); necrology; reading lips; reading/writing (any he can speak); spellcraft; swimming.

As a former renegade wizard of Cormyr, Naerdromisc has normal access to Rogue proficiencies.

Equipment: Standard wizard adventuring gear.

Magical Items: A staff +2 that extends to 10? on command, a ring of protection +3, a ring of water breathing, bracers of defense AC 6, a robe of useful items, wings of flying.

Combat/Tactics: Blast your enemies to pieces, plain and simple. There is a more insidious side to Naerdromisc's personality; as subtlety is also very much of value to him. He makes his way by turning people against each other, but his secretiveness also backfires this approach sometimes, as with what killed him, as most people trust in each other more than in him; thus in some cases he comes to gain the blame for his actions even though those he went against have no proof against him.

Allies/Companions: Barakus Blade, Coleman, Jordon "Piper" Silverblade, Kala Ravensclaw, Kylan Bloodbringer, Maelstrom, and Tannus Blade.

Foes/Enemies: All denizens of the evil land of Ravenloft, and sadly in the end his own companions.

Appearance: Very common looking, Naerdromisc wears all black and his dress and styles of spellcraft would indicate him as a dark mage, a necromancer. Yet in his time in the lands of the dead, Naerdromisc has learned that summoning undead and controlling them are two completely different things. Thus while he still has a preference for necromantic magics, his dark Art typically refrains from undead applications.

Personality: Secretive and willing to go along with the masses, Naerdromisc has survived persecution in his homeland and now among the most evil lands of the worlds he has heard of. Evil and always finding ways to get ahead, he is a very crafty and sneaky individual. Nonetheless, this commonly leads to other distrusting him and eventually seeing him as an enemy. Sadly that was his downfall, as Kylan and Piper killed him after declaring him an enemy plotting against them.

Experience Points: 1,138,035.

Locales Frequented: Cormyr and the Dalelands, then at his demise the dark lands of Ravenloft.

Motivations/Goals: To further his own personal power.

Campaign Uses: He could best be used as a minor villian, or in Ravenloft a murderer and traveler.

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