by C-Tzar
"I came, I saw, I coded"
Update (02/11/2000) : Some bad news. I lost my most recent source in a OS/HD crash >=( Win-doze SUX!! This curse seems to be going around, doesn't it?!? I can and WILL restore it from a backup but it will set me back a couple of weeks. Until then, I will only be working on Iron C.L.A.D. itself and won't have time to work on any map files. If any of you out there want to make any map files, don't worry, when Iron C.L.A.D. is restored it will still use the same map file format so you're time won't be wasted. Sorry about the setback, I'll update the status regularly. Welcome to the
home of Iron C.L.A.D., the universal game save-file editor. Thanks
for checking out my page and my program. I hope you'll be able to
get some use out of it. I've worked hard to make life easier, and
would like nothing more than to know that there is someone out there enjoying
the fruits of my labor.
Simply put, it
is a program that lets you edit the save file of virtually any game. It
works with PC games AND emulator save-state files. In fact, it's very generic
and you could use it to edit any type of file that you would like. However,
it works best for (and makes the most sense for) game save files as that
was what it was intended for.
What makes Iron
C.L.A.D. any different from other text/hex editors? Simple. It's not a
hex editor OR a text editor. It lists all of the values of interest in
a save file, and gives you an appropriate type of control for giving it
a new value. For example; with Final Fantasy 2 (English), it lists all
of your characters stats (strength, intelligence, etc.) and lets you select
which one(s) you want to edit. If you select a string value (such as Character
Name), it will give you an edit box for manipulating the text. If you select
a value that can be chosen from a list (such as what your character is
wearing on his head), a list box will appear with all of the appropriate
items to choose from. So far, you can edit Strings, Integers of any length(1-4
bytes) and either byte order, Boolean variable (with either a check box
OR 2 radio buttons, whichever is appropriate), byte based lists, and Bitmapped
integers (not pictures, but an integer value where each bit represents
a boolean value). Other options will be coming soon. If any of this sounds
a little confusing, don't worry, I explain it all a lot better in the READ.ME
file.
How can one program
edit ANY game save file from a PC or Console Emulator game? The answer...map
files. The program is generic and can edit any type of file that has had
a map file created for it. Map files list all of the names, locations,
and other info. about the values of interest in the file. Basically, it
tells the program where the values are, what to call them, and how to manipulate
them. I've written a "how to" for making map files for anyone who's interested,
and of course, I'll be making some myself. I plan to have a map file repository
on this site. The map files are in text format and can be edited with any
text editor. They are also generally very small for most games - a few
K at the most.
I am an RPG fanatic.
I started making this program NOT so that I could make a game easier to
beat, but so that I could play through some of the games that I had already
beaten a few time without spending hours building levels and K@$H. I wanted
to be able to walk through the story in FFV without having to wander in
circles making myself stronger just to accomplish what I had already done
before. With this program you can simply save your game, give yourself
a few more levels and get right back into the game without the tedious
hours spent beefing up. More time is spent enjoying the great story lines
that Square is so famous for. WARNING!! Part of the fun of these games
is the building up, seeing yourself get stronger over time. I only recommend
this program for games that you've beaten at least once. Otherwise, you
will take some of the fun out of the game. Although this program was designed
with RPGs in mind, it will work for just about any kind of game. Though
for many games, like Mario for example, you won't be able to change much
more than the number of lives or coins you have - unless you can edit the
game file/ROM code itself and change how high you can jump (which is quite
possible for someone who is really in the know) - or something to that
affect.
C.L.A.D. is obviously
an acronym. It stands for Cheat Like A Dog, which is exactly what this
program lets you do. Iron is just a word that I thought sounded good with
C.L.A.D. I'm not exactly sure how this name popped into my head, but I
liked it, so it stuck.
It will cost
you as much to use this program as it cost me to make it. I've gotten too
much out of the Emulation community for free to charge for such a minor
contribution as Iron CLAD. Use it, give it away, e-mail it to friends,
and spread it around as much as you want as long as you don't charge anything
for it. The more people who use it, the more people that can potentially
make map files for it. I'm sure not going to make a map file for every
game ever made, but if some of you out there are willing to break out a
hex editor and make a map file, I'll be more than glad to make it available
for download here giving you full credit for it. The download file "IronCLAD.zip"
includes a file called "HowToIcm.txt" which should explain everything you
need to know to create map files.
Here are the links. Iron C.L.A.D. program file: download
Map files: download
I'll update this
page more as I think of anything else to say.
If you have any
question/comments or just want to say hi, you can e-mail me at: [email protected]
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