IMK-16M Marine Stalker
by Justin Palmer

Name: IMK-16M Marine Stalker
Cost: 270.92
Weight: 62.63
Scale: x1 Mekton

Configuration     MV      Land MA       Flight MA
Humanoid         -5       4             4 Water/6 Jump

Servos:                                     Armor:
Location  Class  Kills  Space/Left  Cost | Class  Type  SP   Absorp  DC  Cost
Head      MS     4          4/0       4    |  HS    S     5            1   5
Torso     MW     12        12/5.05    12  |  MW     S     6            1   6
R.Arm     MW     7          7/4       7    |  MW    S     6            1   6
L.Arm     MW     7          7/3       7    |  MW    S     6            1   6
R.Leg     MW     7          7/0       7    |  MW    S     6            1   6
L.Leg     MW     7          7/0       7    |  MW    S     6            1   6
Pod       HS               10/0        5   |  HS    S      5           1    5   
Cost: 84
Weight: 84

Shields:
Location  Class  Type    DA   SP   DC    Absorp.  Spaces  Cost  Binder   Notes
L.Arm     MS     Std.    0     6    2              1        11.25           Alpha
Cost: 11.25
Weight: 6

Sensors:
Sensor    Type     Range     Comm      Kills    Location    Cost      Space
Main      MS       7Km        1000Km   1         Head         4        1
Target An.^        ^          ^         ^         Head         5        1
Marine    ^        ^          ^         ^         Head         2        1

Cost: 11
Weight: 1

Weapons:
Name         WA   Rng   Dmg    Sht   Kills   BV   CP   Space   Loc    Notes
R.Hand        0    M     1+1         1             2    1       RA     Quick;Handy
L.Hand        0    M     1+1         1             2    1       LA     Quick;Handy
Gyro Carbine -1    8    6     6      6             5.24 5.24    RH     1 clip in gun
Ammo: RAP/AP  ^    ^    ^     6ea.   0.29         4.6          R/LL   AP; 4 clips
Torpedo       0   13    10     1     1.00          15.65 7     RAMT    Long Range;
                                                                    Smart 1;
                                                                    Skill 12   
Torpedo       0   13    10     1     1.00          15.65 7     LAMT    Long Range;
                                                                    Smart 1;
                                                                    Skill 12
SubRockets    0    7     3      10    2.00         6.6  3      RL      Variable CM
SubRockets    0    7     3      10    2.00         6.6  3      LL      Variable CM
Mine          0    0      8     1     1.00         1.76 1.76   TMT     BR=2;Fuse
Cutter Laser  -1   3     2     Inf    2.00        2.2  1       H
Spear         -1   1      4            4.00         3.84 3.84   RH      AP; Thrown

Cost: 66.14
Weight: 22.16

Movement Systems:
System          MA    Location      Kills    Space    Cost 
Hydro/Jumpjets  4  10Pod, 4R/LL, 1.95T      19.95     28.45
Cost: 28.45

Powerplant  Overcharged
    Source: Hot Fusion
        XS: 5
        MV: +1
        MA: +1
    M-Pool:
      Cost: .15

Control System
       Type: Screen
     M-Pool:
      Other:
       Cost:

Hydraulics-Standard
      Space:
+Melee Dmg:
       Lift:X1
       Cost:

P+C+H Cost Multiplier: 0.15
P+C+H M-Pool Bonus(+%): +33%
P+C+H Other Notes:

Cost Multiplier Systems:
System       Cost       Space        Special
Environment  .05                     Desert
Environment  .05                     Underwater
(Note: *not* deep pressure)

Total Multiplier: 1.25
Total M-Pool Bonus(+%): +33%

Subassemblies:
System          Loc    Space     Cost      Notes
E-Pod           T       2        2          Inc. Crew space (1)
Fuel            T                          1000Km range
Storage         T      1         1          500Kg
Liftwire        T                0.3          
2X Lights       RA+LA            0.4
Code Lock                        0.2
Link            RA+LA            3          Torpedos
Link            RL+LL            3          Sub Rockets
Weapon Mounts   R/LA+T 2ea.     6          R/LA=Torpedos; T=Mine
Cost: 15.9
Weight: 5.65

Final costs:
                Base Weight: 56.58
                Fuel Weight: 5.65
                 New Weight: 62.63
                  Base Cost: 216.74
   Cost (after Multipliers): 270.92
   Efficency (        tons): 0!
  Cost (w/Efficency, links): 270.92
               Final Weight: 62.63

Notes:
IMK-16M Marine Stalker: The only major variant of the IMK-15 War Stalker, the IMK-16M was designed to launch surprise raids on Elaran installations. Launched from specially converted Fan Carriers, or even heavilly modified submarines, IMK-16Ms were initially very successful, until the Elarans began deploying their own marine converted Mektons to counter this new threat.
        Although the basic frame was that of an IMK-15, the type required a number of major changes to its propulsion and sensor sysyems, as well as waterproofing, to make it viable. The weapons payload was completely changed; consisting of a carbine firing rocket boosted shells, loaded from a revolver type cylinder; two heavy torpedos; two close range rocket packs, a cutting laser, and a spear to provide marginal close combat capability. Finally, a large mine enabled the the IMK-16M to demolish underwater obstacles.
        The main puzzle of the Marine Stalker is why it was based on the IMK-15, and not the much more popular and versatile IMK-08 Death Stalker. The main theory is that the heavier armour of the IMK-15 was more suited to the harsher sea
environment. About a hundred of this type were manufactured; only a handful remain in service, mainly for utility work on the Kargan sea farms, the type having been replaced by much more modern units.

This Page Last updated: 01/24/00 09:38 PM

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