Aggendi Warrior
by David Crowe
Converted from MZ the Movie. There is no space efficency in
MZ:TM, which wasn't too much of a problem on this design (Unlike the Baxxter). Links are
cheaper, too. This drove the cost up from the original 925 CP. It got lighter, too. I'm
not sure what happened with that. The Aggendi is a very nasty close-in fighter, and has enough speed to close with most meks. I imagine that its smart missiles will provide a distraction to enemy meks, allowing the Aggendi to get in close. One-on-one with another mek, it can probably be finished quickly, but in larger groups, the regenerating techno-organics will prove a problem. Given that the Aggendi attack in 1530, the Nova is an excellent unit to fight it, as its force screen can shrug off the spore bombs and its beam rifle can tear off any servo but the torso with one hit. The Vengance has nearly twice the speed of the Warrior, and its plasma sword can decapitate the Aggendi with one hit. Too bad that all the defense money is going into the fleet, leaving mostly upgraded old units like the Deathstalker and Turbo to fight. MZ: The Movie Aggendi Warrior was 925 CPs and 74.8 tons Aggendi Warrior 1053.5 CP MV -4 Land MA 5, Flight MA 18 66 tons Maneuver Pool 3 Servos &Armor (all servos sacrifice 1 Kill for 2 spaces) Torso-MW with HS armor 17cp Head-HS with HS armor 10 cp R. Arm-HS with HS armor 12 cp L. Arm-HS with HS armor 12 cp R. Leg-HS with HS armor 12 cp L. Leg-HS with HS armor 12 cp R. Wing-HS with HS armor 10 cp L. Wing-HS with HS armor 10 cp Total Kills: 83 Total cost 89 CP Weapons R Claw WA 0, Rng M, Dmg 2K+2K, Shots inf., 2 Kills, Loc RA, spc 1 Quick, Handy Armor piercing, -5 Spc. eff Cost 8.5 cp L Claw WA 0, Rng M, Dmg 2K+2K, Shots inf., 2 Kills, Loc LA, spc 1 Quick, Handy Armor piercing, -5 Spc. eff Cost 8.5 cp R. Talon WA +1, Rng M, Dmg 5K+2K, Shots inf., 5 Kills, Loc RA, spc 1 Shock-added, Armor piercing, -14 Spc. eff Cost 22 cp L. Talon WA +1, Rng M, Dmg 5K+2K, Shots inf., 5 Kills, Loc LA, spc 1 Shock-added, Armor piercing, -14 Spc. eff Cost 22 cp Sting-crest WA -1, Rng M, Dmg 4K+2K, Shots inf., 4 Kills, Loc H, spc 1 Quick, entangle, -2 Spc. eff Cost 5cp Spore bombs WA 0, Rng. 7, Dmg 4K, Shots 10, 3 Kills, Loc R arm, Spc. 5, Linked, Smart-1, Skill-12 +1d10, -10 spc. eff Cost 21.5 cp Spore bombs WA 0, Rng. 7, Dmg 4K, Shots 10, 3 Kills, Loc L arm, Spc. 5, Linked, Smart-1, Skill-12 +1d10, -10 spc. eff Cost 21.5 cp Spore bombs WA 0, Rng. 7, Dmg 4K, Shots 10, 3 Kills, Loc R wing, Spc. 5, Linked, Smart-1, Skill-12 +1d10, -10 spc. eff Cost 21.5 cp Spore bombs WA 0, Rng. 7, Dmg 4K, Shots 10, 3 Kills, Loc L wing, Spc. 5, Linked, Smart-1, Skill-12 +1d10, -10 spc. eff Cost 21.5 cp Spore bombs WA 0, Rng. 7, Dmg 4K, Shots 10, 3 Kills, Loc R leg, Spc. 5, Linked, Smart-1, Skill-12 +1d10, -10 spc. eff Cost 21.5 cp Spore bombs WA 0, Rng. 7, Dmg 4K, Shots 10, 3 Kills, Loc R leg, Spc. 5, Linked, Smart-1, Skill-12 +1d10, -10 spc. eff Cost 21.5 cp Total weapon cost 195 cp Total kills 36 Sensors Main Str. loc. Head, 1 Kill, 1 space cost 2 cp Link all Spore bombs, cost 15 cp Bogg spray loc head cost 3 cp Micromanipulators loc head cost 1 cp Fuel 1000 KM, 6 tons Thrusters MA 16 39.6 cp + -22.6 eff. 13 Torso, 2 per leg. 50.9 cp Base cost 355.9 CP Cost Multiplier Systems Hot supercharged power plant (.3) Regenerating Techno-organic (.67) Internal Automation level 7, portfolio 7 (1 spc. in head) (.84) Heavy hydralics (.1) Env. protection Space (.05) Total modifiers= 1.96 355.9 x 2.96= 1053.5 CP |
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