Rimfire Design Contest Entry:
Luge, Charger, & Skyline/Starline
By Lord Jobe

Contest Evaluation Sheet

 

On the whole, the Luge, Charger, & Skyline/Starline are basic mecha with few frills.  Perfect for mass production.

Name: XAR-01 Luge
Cost: 101.06
Weight: 3.78t
Scale: Roadstriker

Configuration MV Land MA
Humanoid -2 50 meters/7 MA (GES)
Hover-sled -3 14 MA

Servos: Armor:
Location Class Kills Space/Left Cost | Class Type SP DC Cost
Head HS 1.0 5/1 2 | HS Standard 1.0 0.2 1.67
Torso MW 2.2 12/0 4 | MW Beta 1.2 0.8 3
R. Arm HS 1.2 6/4 2 | HS Standard 1.0 0.2 1.67
L. Arm HS 1.2 6/4 2 | HS Standard 1.0 0.2 1.67
R. Leg MW 1.4 7/1.2 2.33 | HS Standard 1.0 0.2 1.67
L. Leg MW 1.4 7/1.2 2.33 | HS Standard 1.0 0.2 1.67

Cost: 26.01
Weight: 3.35t


Sensors:
Sensor Type Range Comm Kills Location Cost Space
Main MS 7km 100km 0.2 H 1.33 1
Back-up BU 1km 30km 0.4 T 0.67 2
Radio/Radar Analyzer -- 7km -- --- H 1.67 1
Target Analyzer -- 7km -- --- H 1.67 1

Cost: 6.34
Weight: 0.15t


Weapons:
Name WA Rng Dmg Sht Kills BV CP Space Loc Notes
R. Hand +0 HTH 0.2+0.2K --- 0.2 -- 0.58 1 RA Quick, Handy
L. Hand +0 HTH 0.2+0.2K --- 0.2 -- 0.58 1 LA Quick, Handy
Pulse Rifle +0 8 0.6K --- 0.6 3 4.14 (12) 2h/TMt
Particle Accelerator -1 10 2.0K WU-1 --- -- 3.17 Spec Spec Mated to Pulse Rifle
Beam Saber +1 HTH 0.8K --- 0.2 -- 3 (6) 1h/AMt Quick

Cost: 11.47
Weight: 0.3t


Movement Systems:
System MA Location Cost Efficiency Space
GES 2 T 0.63 0.07 1.5
GES 3.5 RL 1.1 -- 3.3
GES 3.5 LL 1.1 -- 3.3

Cost: 2.9

Powerplant
Source: Standard Cool Fusion
XS: 1
MV: --
MA: --
M-Pool: --
Cost: --


Control System
Type: Reflex
M-Pool: +67%
Other: --
Cost: x0.1


P+C Cost Multiplier: x0.1
P+C M-Pool Bonus(+%): +67%


Cost Multiplier Systems:
System Cost Space
Transformation: Hover Sled (Motorcycle) x0.35
Maneuver Verniers: +1 MV x0.1 2.5 per Leg
Stealth x0.2

Total Multiplier:
Total M-Pool Bonus(+%):

Subassemblies:
System Loc Space Cost Notes
Pilot Seat (max BODY: 8) T 8 --
Anti-theft Codelock w/Hatch Entry Alarm T --- 0.2
Cargo: 25kg T 0.5 0.17
Weapon Mounts: 2 T 0 2 1 per Shoulder
Weapon Mounts: 2 R/LA 2 ea 1.33 1 per Arm
Fuel: 1000km T --- -- +10% weight

Cost: 5.5
Weight: See below


Remote Control System:
System Loc Control Mult. Cost Control Range Operation Range
ST H 2 4 200m Inf

Remote Build information:
See XAM-01 Super Charger, XPF-01 Skyline, and Starline Pack Fighter Upgrade Below

Final costs:
Base Weight: 3.8t
Fuel Weight: 0.38t
New Weight: 4.14t
Base Cost: 56.22
Cost (after Multipliers): 98.39
Efficency (-0.4 tons): 2.67
Cost (w/Efficency, links): 101.06
Final Weight: 3.78t
Remote Cost (Total for All): 405.42
Scale: Roadstriker
Final Cost: 506.48

Notes: The Charger is primarily a reconnisance, urban warfare, & anti-personnel roadstriker. It relies primarily on speed to avoid damage, but the pilot's compartment has been reinforced.
The weapon systems are simple and straight forward. The primary weapon is an over/under pulse rifle and particle accelerator. The pulse rifle will work against most of the opposition the Charger will face, but the designers added a particle accelerator for those moments when the Charger runs across more formidable opposition. The rifle is either held with two hands or mounted on either shoulder. Rounding out the weaponry is a beam saber that can either be held in one hand or mounted on either wrist.
The GES system allows for brisk speeds of up to 126 KPH in primary mode or up to 454 KPH in hover-sled mode.
The stealth and sensor suites make this unit excellent for action behind enemy lines.
The final addition was a remote control deck for direct command of the Super Charger and Starline units.
The only oddity about the Luge is it's pilot compartment in each mode. In humanoid mode, the pilot is upright in the torso. In hover sled mode, the pilot lays back with his head toward the rear and his feet forward. Thus the name Luge.

Description: The Luge strongly resembles Blurr from the Transformers. The only real difference is the large gun mounted off-center left or right when in hover sled mode. The pilot is completely protected by the enclosed pilot compartment.


Name: XAM-01 Super Charger
Cost: 245.75
Weight: 47.3t
Scale: Mekton

Configuration MV Land MA
Mekton -3 4/10 (GES)

Servos: Armor:
Location Class Kills Space/Left Cost | Class Type SP Absorp DC Cost
Head MS 4 4/1 4 | HS Alpha 6 -- 2 5
Torso HS 10 10/0 10 | MW Beta 6 -- 4 9
R. Arm MS 5 5/4 5 | HS Alpha 6 -- 2 5
L. Arm MS 5 5/2 5 | HS Alpha 6 -- 2 5
R. Leg HS 6 6/0 6 | HS Alpha 6 -- 2 5
L. Leg HS 6 6/0 6 | HS Alpha 6 -- 2 5

Cost: 70
Weight: 31t


Sensors:
Sensor Type Range Comm Kills Location Cost Space
Main LH 20km 1800km 2 H 12 1
Back-up BU 1km 300km 2 T 3 0
Target Analyzer -- 20km -- --- H 5 1

Cost: 20
Weight: 2t


Weapons:
Name WA Rng Dmg Sht Kills BV CP Space Loc Notes
R. Hand +0 HTH 1+1K --- 1 -- 1.75 1 RA Quick, Handy
L. Hand +0 HTH 1+1K --- 1 -- 1.75 1 LA Quick, Handy
Rifle +0 7 5K 20 5 -- 6.5 (5) 1H
Machine Cannon -1 6 4K 10b 4 5 10.84 (10) TMt
Missile Rack +0 11 10K 10 7 -- 10 (10) TMt
Beam Sword +1 HTH 7K --- 2 -- 9.5 2 LA

Cost: 40.34
Weight: 10t


Movement Systems:
System MA Location Space Efficiency Cost Notes
GES 5 RL 5 0.66 5.91 Mated to 2.5 spaces of Verniers
GES 5 LL 5 0.66 5.91 Mated to 2.5 spaces of Verniers

Cost: 13.14

Powerplant
Source: Standard Cool Fusion
XS: 1
MV: --
MA: --
M-Pool: --
Cost: --


Control System
Type: Sub-Mecha (Reflex)
M-Pool: -- (+67%)
Other: --
Cost: 5


P+C+H Cost Multiplier: +x0.0 (+5 CP)
P+C+H M-Pool Bonus(+%): +67%
P+C+H Other Notes:


Cost Multiplier Systems:
System Cost
Maneuver Verniers: +1 MV x0.1
Environmental Protection: x0.15
Space & Re-Entry
Stealth x0.2

Total Multiplier: x0.45
Total M-Pool Bonus(+%): --



Subassemblies:
System Loc Space Cost Notes
Storage: 500 kg RL 1 1
Storage: 500 kg LL 1 1
Ejection T --- 1 Ejects Luge unit
Weapon Mounts: 2 T 0 6 1 per Shoulder
Quick Change Mounts A&MT --- 4 1 per Arm (for Beam Sword) & Weapon Mount
Fuel: 1000km T --- -- +10% weight

Cost: 13
Weight: --

Remote Control System:
System Loc Control Mult. Cost Control Range Operation Range
LW H 1 8 20 hexes Inf

Remote Build information:
See XPF-01 Skyline and Starline Pack Fighter Upgrade Below

Final costs:
Base Weight: 43t
Fuel Weight: 4.3t
New Weight: 47.3t
Base Cost: 169.48
Cost (after Multipliers): 245.75
Efficency (-0 tons): --
Cost (w/Efficency, links): --
Final Weight: 47.3t
Scale: Mekton
Final Cost: 245.75

Notes: The Charger is a good, solid, all around Mek. It is a multi-role unit geared toward tackling other Meks.
As with the Luge, speed and maneuverability are the Charger's main strong points. It doesn't really stand out other than a good weapons package that allows a pilot several options.
The stealth capability was added due to considerations for the Skyline/Starline Pack Fighter unit. Without it, the stealth capabilities of the Skyline would be a moot point since the Charger is carried on the nose of the fighter.

Description: The Charger is the Redeye from the intro of the Playstation game Armored Core.


me: XPF-01 Skyline
Cost: 74.87
Weight: 13.125
Scale: Mekton

Configuration MV Flight MA
Pack Fighter -3 21

Servos: Armor:
Location Class Kills Space/Left Cost | Class Type SP Absorp DC Cost
Fuselage ST 4 10/0 6 | MS Alpha 3 -- 2 3.75
R. Wing ST 2 5/0 3 | MS Alpha 3 -- 2 3.75
L. Wing ST 2 5/0 3 | MS Alpha 3 -- 2 3.75

Cost: 23.25
Weight: 8.5t


Sensors:
Sensor Type Range Comm Kills Location Cost Space
Main MW 15km 1500km 2 F 9 1

Cost: 9
Weight: 1t


Weapons:
Name WA Rng Dmg Sht Kills BV CP Space Loc Notes
Light Beam Gun +1 7 3K --- 1 -- 4.5 4.5 RW Fragile
Light Beam Gun +1 7 3K --- 1 -- 4.5 4.5 LW Fragile

Cost: 9
Weight: 1t


Movement Systems:
System MA Location Space Cost
Thrusters 12 F 3 3.03
Thrusters 2.5 RW 0.5 0.65
Thrusters 2.5 LW 0.5 0.65

Cost: 4.33


Cost Multiplier Systems:
System Cost
Form: Fighter Mecharider x0.05
Environmental Protection: x0.05
Space
Stealth x0.2
VTOL x0.05


Total Multiplier: x0.35
Total M-Pool Bonus(+%): --


Subassemblies:
System Loc Space Cost Notes
Fuel: 2500km F 6 3 +25% weight
Link: Pulse Guns Wings --- 2

Cost: 5
Weight: +25% weight



Final costs:
Base Weight: 10.5t
Fuel Weight: 2.625t
New Weight: 13.125t
Base Cost: 48.58
Cost (after Multipliers): 72.87
Efficency (-0 tons): --
Cost (w/Efficency, links): 74.87
Final Weight: 13.125t
Scale: Mekton

Notes: The Skyline is a Pack Fighter designed to give the Charger more range and mobility.
Speed again plays a role in the unit's defense.
Only a pair of linked pulse guns add to the weaponry of the Charger.
When combined with a Charger, a Skyline makes a devastating gunship due to it's VTOL capability.

Description: A bulbous fuselage with a pair of forward swept wings. The barrels of the guns protrude from each wingtip.
On the nose of the fighter is the docking collar that connects with the upper rear torso of the Charger.


Name: Starline Pack Fighter Upgrade
Cost:
Weight: 22.1t
Scale: Mekton

Configuration MV Flight MA
Pack Fighter -3 50

Servos: Armor:
Location Class Kills Space/Left Cost | Class Type SP Absorp DC Cost
Fuselage ST 4 10/0 6 | MS Alpha 3 -- 4 3.75
R. Wing ST 2 5/0 3 | MS Alpha 3 -- 4 3.75
L. Wing ST 2 5/0 3 | MS Alpha 3 -- 4 3.75

Cost: 23.25
Weight: 8.5t


Command Armor:
Location Class Type SP DC Absorp Space B.Mod Cost Notes
Fuselage MS Ablative 4 0 -- 4 0 10
R. Wing MS Ablative 4 0 -- 4 0 10
L. Wing MS Ablative 4 0 -- 4 0 10

Cost: 30
Weight: 6t


Sensors:
Sensor Type Range Comm Kills Location Cost Space
Main MW 15km 1500km 2 F 9 1

Cost: 9
Weight: 1t


Weapons:
Name WA Rng Dmg Sht Kills BV CP Space Loc Notes
Light Beam Gun +1 7 3K --- 1 -- 4.5 4.5 RW Fragile
Light Beam Gun +1 7 3K --- 1 -- 4.5 4.5 LW Fragile
Mini-missiles +0 5 2K 10 1 -- 4.4 2 RWCA Variable Countermissiles
Mini-missiles +0 5 2K 10 1 -- 4.4 2 LWCA Variable Countermissiles

Cost: 17.8
Weight: 2t


Movement Systems:
System MA Location Space Cost
Thrusters 10 F 3 3.03
Thrusters 2 RW 0.5 0.65
Thrusters 2 LW 0.5 0.65
Thrusters 32 FCA 2 13.4

Cost: 17.73


Cost Multiplier Systems:
System Cost
Form: Fighter Mecharider x0.05
Environmental Protection: x0.05
Space
Stealth x0.2
Transat Ability x0.15
VTOL x0.05


Total Multiplier: x0.5
Total M-Pool Bonus(+%): --



Subassemblies:
System Loc Space Cost Notes
Fuel: 2500km F 6 3 +25% weight
Fuel: 500km FCA 2 1 +5% weight
Fuel: 500km RWCA 2 1 +5% weight
Fuel: 500km LWCA 2 1 +5% weight
Link: Pulse Guns Wings --- 2
Link: Missiles Wing CA --- 2

Cost: 10
Weight: +40% weight



Final costs:
Base Weight: 11.5t
Fuel Weight: 4.6t
New Weight: 16.1t
Base Cost: 48.58
Cost (after Multipliers): 72.87
Efficency (-0 tons): --
Cost (w/Efficency, links): 74.87
Final Weight: 16.1t
Command Armour Cost: 86.8
Scale: Mekton
Weight w/Command Armor: 22.1t

Notes: For space duty, the designers went with command armor to boost the Skyline to the high heavens. This adds very significant speed and range to the fighter's already impressive abilities.
Two racks of missiles were added for more offense and defense.

Description: A Skyline with additional armor packed with thrusters and vernier ports.

This Page Last updated: 03/15/00 06:07 AM

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