Update April 14th,1998:
Ahhh here we go kids. Its time to fasten your seat belts cause this is going to be a helluva ride. We have the paperwork and we are full swing into this project now. Dave Brockie has furthered some involved documnetation for us to review and implement. I also spent a good 5 hours one evening at the Slave Pit discussing level design with Scott Krahl. We're looking at a very involved, intense, and complex game to say the very least.
Some insight as to what may be expected. A very complex antarctic world with different characters and triats to choose from. After surpassing this area the PC will happen upon the chaos room. Each room expanding into a different realm of each GWAR character. Another words this game will be immense and very time consuming for both the devlopers and gamers alike. Of course I hope its not boring.
Until
next time fiathful Slaves,
-Scott
We are currently looking for volunteers for this game. If you love GWAR and you have extraordinary talent with 3D modeling or Photoshop please contact me. We need samplings of your work and a brief overview of what you can provide. We need the absolute best possible because "Quality" is our key word.
Positions:
-3D
modeling experience in 3Ds MAX or TrueSpace
-2D
Artists with experience in Photoshop (or eq.) for creating textures, backgrounds,
and model skins.
Email
me at the bottom link and I'll send your application along to Tranquil
Lament Software for evaluation. I am taking care of all art applicants
and we have a LOT of work to be done. I want some good people out
there so if you have what it takes, email me at ONCE! or page me via my
web pager
1.
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2.
Go to every show possible
3.
Buy merchandise: All Merchandise will be available soon on The
GWAR Forum (The official GWAR site)
Slave Pit Inc.
PO Box 5225
Richmond, VA 23220
4.
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