Leisure Suit Larry 1
"Tiptoe Through the Tulips" was recorded by c Tiny Tim "Where's
the..." c beef?! A nehru jacket is b out of date Bourbon Street is in d New Orleans,
Louisi Calvin Klein is c a clothing designer Captain Kangaroo's sidekick was d Mr.
Greenjeans Charlie McArthy and d Edgar Bergen Does a pair of queens beat 3 deuces? a Yes,
in Blackjack Herb Alpert and the ____ Brass? a Tijuana How many molecules are there in a
glass of water? d as many as there ar I find computer games with adult content b
acceptable If a physician were on an island with Bo Derek, he woul d thank God If Bo Derek
were here, I'd ask her to d stop playing comput It's not nice to fool b mother nature Joe
Dimaggio played b Baseball Lee Harvey killed c John F. Kennedy Mohammed Ali is c a
professional boxe Peter Piper picked pickled c peppers Sergent Pepper was c the leader of
the l The largest state is b Alaska The last name of Annette (on the Mickey Mouse Club)
was c Funicello The most effective form of birth control is a abstinence The most likely
place to find virgins is c St. Mary's Girl's S The most populous city in the US is c New
York The result of Watergate was c Richard Nixon quit Utah is full of d none of the above
When playing Monopoly you b must own 4 houses b Which is non-alcoholic c Perrier Which is
not a car? d Toshiba Which is not a cheese? d Reisling Which is not a city in Mexico? c
San Diego Which is not an American armed force? d the national league Which is not in
Hawaii? c Fiji Who has not been US attourney general? b Sam Shepard Who is buried in
Grants tomb? d Mrs. Grant Who was not a famous musician? d Tom Garvey Who was not a
politician? c W.C. Fields Who was not an astronaut? a John Milton Who was the leader of
Nazi Germany? d Adolf Hitler Who wrote "To be or not to be"? a Will. Shakespeare
------------------------------------------------------------------------------ - Leisure
Suit Larry Walkthru/Solve -
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================================ INTRODUCTION ================================ Good
evening, Swinging Singles. It's 10 o'clock, and you're without a date, as usual. But here
in Lost Wages, you need not be alone...not if you've got plenty of cash, elementary social
skills, an good supply of breath spray, and a willingness to try anything once. As LEISURE
SUIT LARRY, you've determined to make this the last lonely night of your life. This
walkthru offers only one particular way to play LEISURE SUIT LARRY. There is a great deal
of flexibility in the game, however, and the game can be completed with many fewer points
than you will earn using this walkthru, although you may miss some very funny and unusual
experiences. A few necessary conventions. First of all, the game occasionally requires you
to perform some basic human functions. For the purposes of this walkthru, we'll say
"USE" where another less delicate word will work just as well. Also, for women
playing LEISURE SUIT LARRY, you're going to have to learn to think like a man. For the
most part, that means forget the subtlety. In this game, outright deviousness and
persistence gets the girl. Inventory control is a cinch in LEISURE SUIT LARRY. You can
hold everything, and only rarely will the game let you drop or otherwise misuse something
before you've used it for the correct purpose. The game designers have also apparently
learned where elephants go to die...your mouth. Thus, you have a large (but not
bottomless) supply of breath spray. You'll want to USE SPRAY whenever somebody begins to
make snide comments regarding your oral hygiene. Never walk out into the middle of the
street, despite their seeming desertion. And NEVER linger in a dark alley. Before you
start, you'll have to take a little exam to prove your age. No help with this one --
you'll have to prove your age on your own. And you won't find the answers in any
encyclopedia. You begin your evening in the Land of the Lounge Lizards in front of
Lefty's, sleazy bar nonpareil. You'll find you've got (in addition to your breath spray)
$94 in your wallet, as well as some notes and business cards you won't need, and credit
cards (which won't work in this game). You've also got a working Bolex watch. This game
spends a lot of time tipping the hat to Infocom, so you've got the requisite lint. OPEN
DOOR and go in. ============================= WALKTHRU / SOLVE
=============================== What atmosphere! Notice the fine velvet art and the
refined clientele. I was in a place like this in Upper Sandusky, Ohio once, but that was
decades ago, and it's a long story. SIT on the empty stool at the bar. You can order all
the beer and wine you like, but make sure you ORDER WHISKEY. You're wise enough not to
drink it, but around here, it's not tough to find somebody who will. The young lady at the
bar just isn't very responsive (unless you pinch her), and the only other person talking
is the guy with the ancient punchlines. So head through the doorway at the top of your
screen. Somebody's left a perfectly good rose sitting on the table. Might be a perfect
gift for a lady (if you can find one), so pedal over and take it. TALK TO THE DRUNK, but
watch where you step: too near his groin and he gets crotchety. Perhaps doing a good deed
might get you one in return, so GIVE THE WHISKEY TO THE DRUNK. In boozy, sodden gratitude,
he'll give you a remote control. That's all you'll get out of him, so head for the
bathroom to the right. Now, this is quite obviously not the men's room, for a couple
reasons, but you wouldn't know it from reading the walls. EXAMINE them enough times and
you'll get a cryptic "password." Remember it. And as long as you're there, USE
THE TOILET. No doubt some of Larry's best thinking gets done that way. When you're done,
don't flush the toilet unless you've saved the game first. EXAMINE THE SINK, too. More
evidence that this is the ladies' room (or perhaps it's co-ed). TAKE THE RING, and wash
your hands if you like, for all the good it will do you. You'll probably need to WIPE
HANDS on something since there's nothing here that's "sanitized for your
protection." Leave the bathroom and head for that lovely red naugahyde door in the
bar. KNOCK ON THE DOOR and somebody peers out at you. Give him the password and go on in.
Friendly looking fellow. He's guarding the goods upstairs, but he can be distracted. Since
you can't turn on the television by hand, you'll need to USE REMOTE CONTROL to turn it on,
and if you hunt long enough for a program that appeals to the pimp's intellectual
instincts, you'll surely find one. Once a program's caught his eye, you can wend your way
upstairs. Just LOOK at her. She IS a mess, isn't she? Think carefully about this!
Remember, it's the Eighties, and going unprotected in this situation can (and is!) deadly.
We don't want your first time to be your last, so let's go get some protection. Before
leaving, you might want to grab that box that's sitting on the table by the window. It's
as easy as taking candy from a bimbo. OPEN THE WINDOW and climb out. You can leave the
old-fashioned way, too, but this way's shorter and will net you an important tool. Once
you're on the fire escape, notice that little object in the other window. You won't be
able to get it till much later, though, so don't worry about it. Walk to the left end of
the fire escape, and you'll find the shortcut to the ground floor. And while you're
sitting in that bin, reflect on all the wonderful, useful things non-playing characters
tend to throw out in adventure games...rotten cloves of garlic, bones, notebooks, and so
on. So EXAMINE GARBAGE and take what you find. EXIT the bin and walk to the cab stand in
front of the bar. There are three marked cab stands in LEISURE SUIT LARRY, but you can
call a cab from any screen. The cabby is impatient, so try to position yourself in the
center of the screen, right by the curb, when you CALL CAB. ENTER CAB and you're on your
way. TALK TO THE CABBY and he'll give you the rundown on Lost Wages hot spots. At the
moment, you want to hit the Convenience Store, so tell the cabby. When you arrive, PAY
CABBY. For a startling bit of realism, remember to TIP CABBY as well. Go straight into the
store -- don't stop to talk with questionable characters. Besides, you don't have what he
wants...yet. In the store, the first thing that'll probably catch your eye is the magazine
rack. TAKE a magazine, and be sure to READ it. It's a well-disguised clue. Then wander
over to the back aisle of the store, on the left, and LOOK AT THE SHELF. That wine is a
worthwhile investment (vintage pending). At last, you may nonchalantly wander over to the
counter and discreetly ASK CLERK ABOUT CONDOM. It's like trying to order a burger in some
fast food joints you've visited. This clerk is used to shady characters like yourself, so
don't try to leave without paying. Once you're back outside, the sailor will accost you
again. When he asks you for spare change, type GIVE CHANGE TO BUM and the program will
tell you that you don't have any. Wait a second, and he'll hit you up for wine. G'wan, be
a sport. Hand over that Mad Dog 20/20, and you'll get some advice (and a useful souvenir).
Remember that advice; this guy's obviously been around. Before you head back to Lefty's,
EXAMINE THE PHONE on the sidewalk. Jot down that number. Maybe it'll lead to a meaningful
relationship. Call now, before midnight tonight. DIAL PHONE and give it your best shot.
Good thing you're used to rejection. Just for the heck of it, walk off to the right, to
the next screen. The disco looks like a potential "meet market," but you'll find
you're not up to their standards. At the moment, anyway. So call a cab -- there's nowhere
else around here to go. But after all, the night is still young. Let's drop by that Casino
the driver mentioned before going back to Lefty's. When you get out of the cab, there may
be a gentleman decked out in a pickle barrel. He may not show up till later, but at any
rate, you're well-heeled enough to purchase one of his apples. So do it. Then go on into
the Casino. SIT at the Blackjack table or PLAY SLOTS, whichever's your speed. Either way,
you're going to want to break the bank here. The odds are much more favorable at the
BLACKJACK table, if you know how to play (This is a great time to learn!), but the payoffs
are greater at SLOTS. You need to use the SAVE function often here. SAVE the game right
before you make your first bet, and name the save after the amount of money you have. Then
keep playing, and SAVE the game each time your total funds exceed the amount you had in
the last saved game. For easy reference, keep changing the name of the save to reflect
your total cash. The game will end when you hit $250. Now head "north," to the
top of your screen, into the adjoining room. You've got no pride, Larry, you're a
desperate man. So dig around in the ashtray. You'll find the all-important Disco Pass.
Take it and head into the Cabaret to the right. Sorry, Uncle Lar', no foxes cruising here.
Perhaps if you wait a bit. Take a seat at the bottom right-hand table. Sitting on the
comic's whoopee cushion's worth a point. The comic may be performing, or perhaps it's the
chorus line, but either way, nobody shows up, so don't linger. Leave the casino, call a
cab, and head for the Disco. When the bouncer gets in your way, SHOW PASS to him, and
he'll let you through. Once upstairs, you spot her...the woman of your dreams! She's
sitting all alone. Stop licking your chops, get over there and sit with her. LOOK at her.
What's the gentlemanly thing to do? ASK HER TO DANCE. Hurry out onto the dance floor and
do your stuff. John Travolta, eat your heart out (actually, this number seems to owe a bit
to the Disco scene in AIRPLANE). Go back to the table when the dance is over and SIT
again. LOOK at her again and TALK. Be persistent. Keep TALKing, and eventually you'll find
some common ground. Wish it were that easy in real life! Fawn is a 100% Certified
Golddigger, but you found all these nifty presents at Lefty's, so it's not really costing
you anything. GIVE her the rose (or the candy, or the ring...the order doesn't matter).
Oooh, I just LOVE shallow women! Actually, the hooker's shallow, too, but Fawn is blonde.
Give FAWN another present. She still doesn't seem too turned on, so go for broke. Give her
the last present. Well, it looks like you're going have to do some serious forking over if
you want this relationship to work. And you're going to have to make a lifetime
commitment. Well, you're only playing a game; and no guts, no glory. Besides, you can
afford it. So give Fawn what she wants. Don't worry, she's not going to run off: She
really IS going to rent the Honeymoon Suite for the two of you. Leave the Disco and take a
cab to the Chapel. Once you're outside the Chapel, you may notice a quiet, unassuming
gentleman lurking by the cab stand. Just for giggles, go over to him. Hmmm. At least he
doesn't want to sell you anything. TALK to him for a point. Now go into the Chapel, and
take that last long walk down the aisle. Look around all you like, but they're waiting for
you to MARRY FAWN. She likes to build up the anticipation, doesn't she? Too bad you're not
carrying around "No Tease." Leave the chapel and head left to the Casino. Enter
the Casino, go straight back to the Great Glass Elevator. PRESS FOUR. The Honeymoon Suite
is the room with the heart on. Knock on the door, and Fawn will let you in. But first, a
little mood music. Turn on the radio. Unfortunately, the commercial (remember the phone
number) gives Fawn an idea, and you'll have to make a little trip before you consummate
the relationship. Go back down to the first floor (PRESS ONE). There's a phone, but
somebody's gummed up the works. At this point, check your finances; you're probably down
to just a few bucks. You're going to need about $40 for the next bit, so stop at the
Casino and build up your cash supply to $40 or $50, but don't bother with more than that
yet. There's one phone that works, and that's the one outside the Convenience Store. So
take a cab back there. Be sure to ANSWER THE PHONE. What goes around comes around, right?
�Note: Also call Sierra On-Line for another five points.� Call Ajax Liquors and order
WINE. When they ask where you want to have it delivered to, be specific: HONEYMOON SUITE
AT THE CASINO HOTEL. If you just say Casino Hotel, it won't get there. And whatever you
do, don't even THINK about getting the wine yourself at the Convenience Store. Try it if
you like, but save the game first, and get ready for a hairy ride back to the Casino. Head
back to the Casino, and go back up to the Honeymoon Suite. Fawn will want you to pour the
wine, first...and now comes the big payoff. Get undressed, or kiss her, or whatever you
care to. Sorry, Larry, I guess it's just not your night. The woman of your dreams turned
out to be a nightmare. Fortunately, you're not too stuck. You got some great advice from
the bum outside the Convenience Store. So USE KNIFE and TAKE ROPE. Then go downstairs, and
using the same technique as before, build your finances back up to at least $45. Larry,
maybe you're better off sticking to a sure thing. After you've got some bucks again, take
a cab back to Lefty's. You're going to lose your District Three Virgin's Card if it's the
last thing you do. Again, knock on the naugahyde door, give the password (the pimp remains
transfixed in front of the television...just look at those glazed eyes), and head
upstairs. Go around to the front of the bed and UNDRESS. Now, USE THE CONDOM. SAVE GAME
just in case. And now, Larry, you're not going to be the same "Larry" anymore.
Find a verb you're comfortable with and go to it. Pick a traditional action, though -- a
kinky one may end the game quickly. A little anti-climactic, eh, Larry? (rim shot) One
more thing, before you leave her with that glow of apathy, be sure to REMOVE CONDOM.
Otherwise the cops'll getcha for indecent exposure. Why don't they go bother the guy
outside the Chapel instead? Exit via the window, but don't go to the left yet. You're now
equipped to get the pills in the other window, thanks to the hint in "Jugs"
magazine. Go to the right end of the fire escape and TIE ROPE TO RAILING. Then TIE ROPE TO
ME. GET PILLS. You'll have to open that window somehow. Check your inventory. One of the
few unused articles is ideal for breaking and entering. BREAK WINDOW WITH HAMMER. Now GET
PILLS. Examine them. That thing after the "F" isn't a one, by the way. To get
down, you'll have to GO TO FIRE ESCAPE and UNTIE ROPE. Now you can take the express to the
dumpster and EXIT it again. Go out front. Where haven't we looked for female
companionship? Well, the casino hotel's got eight floors. Maybe we can scare up a date
there. Take a cab to the casino, get in the elevator, and start knocking on doors.
Eventually, you'll find yourself up on the eighth floor, the penthouse. There's a
beautiful brunette sitting by herself at the desk. (Aren't there any REDHEADS in this
game?) Be sure to check her out carefully, so you know what you're getting into, and turn
on the charm. TALK to her (and again, you'll have to be persistent if you want to learn
about her). At some point, she'll stop being communicative and the program will urge you
to find a medical stimulant. By now, you should have figured out that the pills are
Spanish Fly. Give them to Faith. Maybe this is what you've been waiting for, Larry. But as
it turns out, Faith has incredible will power, so it's not to be. But now that she's gone,
check out her desk. Once you've noticed the button, you'll want to do the obvious. That
means PUSH BUTTON, Larry. Geez, some people.... Go into that elevator. You emerge in the
penthouse, tastefully decorated with Mark Crowe's finest efforts. Before you go hunting
for the gurgling sound, go back and to the right around the partition. You'll find
yourself in the bedroom. Open the closet door and go inside. The screen won't change, but
LOOK while you're in there, and TAKE anything that looks interesting -- that inflatable
love doll, for example. "I'm gonna buy a rubber doll that I can call my own...."
EXAMINE it. It's doubtful that you'll find a meaningful relationship with Olga (I'm just
guessing that's her name), but you'll never know unless you try. BLOW UP DOLL. And there
she is, in all her vinyl splendor. Time once again to explore nature's glorious mysteries,
so USE DOLL (or whatever). The machine will balk at the idea, but answer YES to the
question. Well, Larry, perhaps you should have been gentler. Follow Olga out to the
terrace. And meet the REAL woman of your dreams! Look carefully, and you can find her name
(it's on the towel, and it's a clue). TALK to her, and she'll invite you in for a dip.
Take her up on it. UNDRESS, and you'll dive right in. LOOK at her. She won't want to talk
-- mere words cannot express what she's got in mind for the two of you. Notice the
"come hither" look, none of this coy "wink wink nudge nudge" business.
She's trying to seduce you, but you need to give her a particular item. Think of her name
and look at your inventory. C'mon, you know what she really wants, don't you? GIVE APPLE
TO EVE. Then lie back and enjoy, Larry. You've earned it. THE END