ADDITIONAL |
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Picture | Name | Info | ||
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SATCHEL CHARGES(2) | The radio detonator and vast radius of effect makes these ideal for stealthily taking out concentrations of troops and other targets from a safe distance. You'll normally be allocated these for mission-specific targets, but you might have fun just playing with them. | |||
M18 CLAYMORES (2) | These anti-personnel mines can be detonated either by remote control (like charlie sheen in Platoon)or with a motion sensor.In the latter case, remember not to cross in front of one once you've set it up.They take awhile to get the hang off. | |||
LIGHT ANTI-TANK WEAPON (LAW) (2) | With a massive explosive capability this popular weapon is designed for taking out armoured targets.Their good range and armour-piercing capability makes them much more useful then M203 grenades,but you only get fucking two which is a pisser. | |||
DOUBLE AMMO LOAD | Quite a common choice, praticulary if you're a serious advocate of a praticular weapon and expect to be using it almost exclusively.After all running out of ammo for your primary weapon is a total nightmare.Limits your tactical options though. |