Sir Angus Fen, Captain of the Revenge (deceased)

Str: 9
Dex: 9
Int: 16
HT: 14

Basic Speed: 5.75    Move: 6    Initiative: 5.75    Dodge: 8
Quarterstaff: 9 to hit, 8 parry, Staff spell, 1d+1 crushing
Fenwick Stick: 12 to hit, 10 parry, Stick 1d+1 crush swing 1d thrust swing
Fenwick Stick: 13 to hit, Magic Bolt 1d-2 impaling

Advantages
Krellainen        Magery 3        Literacy        Status 3        Military Rank 5
Familiar(shared 3str, rider within, mental communication, iq7)

Disadvantages
Skinny(96lbs)        Lazy        Truthfullness

Quirks
Likes earthy colors, likes animals, believes that to forget history is to be doomed
to repeat it, likes to around alone listening to birds outdoors, hates Ej

Skills
History: 15        Staff: 10        Fast Talk: 15        Occultism: 15        Fencing: 11
Diplomacy: 15        Rune Lore: 16        Throw Magic Bolt: 10        Running: 12
Tactics: 14        Leadership: 15        Naval Strategy: 16        Alchemy: 13
Meteorology: 15        Navigation: 15        Ship Handling: 16        Seamanship: 15
Thaumaturgy: 13        Mountain Survival: 15

Languages
Ejan: 16(native)        Dellan: 15        Orcish: 15        Elvish: 14        Sultian: 15
Fjorn: 15

Standard Equipment
Amulet of Kob        Bag of Runestones        Leather Armor        Large Knife
Stone Cottage with Alchemy Lab in Jeoff        Large Sack
Half square mile plot of land near Glenn        Barrel of Wine

Hidden Loot
20216 silver buried outside Jeoff
Safe with 1000 silver and Gillas Codex hidden under cottage

Special Items
Fenwick's Stick (use as with staff or fencing skills) mp3
    +2 to hit +2 damage Loyal Shatterproof made of Elven Steelwood
    3 point powerstone, Stick's own spells only
    Enchanted with Staff spell
    Spells at skill 16: Magic Bolt, Dispel Magic, Transform Object
Spoon mp2
    Powered 2st
    Spells at skill 18: Create food, Create Wine
Ruby Ring mp2
    powerstone 3 st
Bracer mp2
    +1dr
True Runestones
    Necromancy/Soul, Illusion/Mystery, Control/Bind, Knowledge/Naming
Six (sabre) mp3
    +1 to hit +2 damage -2 target dr
    Magic spider silk wrist strap, purple leather wrapping on pommel
Earring mp2
    +4 alertness
Iron Ball (throwing, throw iron ball, throw rock, or similar skill) mp3
    +3 to hit +3 damage pb3 inc5 half7 max75
    Loyal
Puzzlebox
    container, roll less than iq on 5d to open, holds approx half inch cube volume
Flesh Golem Scroll
Potion of Berserker Rage
Potion of Endurance
Potion of Antidote
6 potions of Water Breathing

Spells by college
Knowledge-Seeker17 Trace17 Pathfinder17 History17 Ancient History17 Divination17 Wizard Eye17
                 Detect Magic17    Mage Sight16
Illusion-Simple Illusion17 Complex Illusion16 Perfect Illusion16 Create Object17 Create Animal17
           Create Servant17    Create Warrior22
Healing-Lend Str17 Lend HT17 Recover Str21 Awaken17 Minor Healing17 Major Healing17
Earth-Seek Earth17 Shape Earth16 Earth to Stone17 Create Earth17
Water- Seek Water17 Purify Water17 Create Water17 Dehydrate16 Shape Water16 Destroy Water16
Fire-Ignite Fire17 Create Fire17
Movement-Apportation16 Levitation17 Haste17 Great Haste16 Flight16 Teleport17 Blink16
Enchant-Scroll16 Enchant16 Power16
Sound-17
Light/Darkness-Light17 Continual Light17
Animal-Beast Soother17 Arachnid Control17 Spider Silk17 Shapeshift(raven)16
Communication/Empathy-Sense Foes17 Sense Emotion17 Persuasion16 Truthsayer16
                                      Mind Reading16 Mind Sending17 Telepathy16 Mind Search16
Protection/Warning-Missile Shield16 Armor16 Shield16 Sense Danger17 Watchdog17 Teleport Shield17
Meta-Ward17
Linking-Delay16 Link16 Reflex16
Mind Control-Command21 Forgetfulness16 Foolishness16 Keen Eyes17 Fear17 Bravery17 Loyalty20
                     Madness16 Charm26 False Memory16 Lesser Geas16

Serida(familiar, deceased, black desert asp)
Str3 Dex11 Int7 HT15 HP2 Speed8 Move2 Stealth16
Poison bite-HT-6 each day or take 1d+3 damage, lasts 3 days
Mental Communication, Rider Within, Shared Str, Increased IQ

Background
Angus is a scholar, originaly began adventuring as a way to collect information for a library but ended up becoming one of the most powerfull mages in the world. Born the son of a wealthy Krellainan merchant, Angus was sent to Dell as a young boy to study in the great libraries there. He tends to think that actions and beliefs define good or evil, and that very little is inherantly good or evil. For example, while many consider necromancy vile and corrupt, to Angus it is just another form of magic and  a paladin that slaughters orcs on sight simply because they are orcs is evil in his eyes. Angus had many adventures, but was finaly slain by a group of frost giants in a failed attempt to prevent Ollyashner the Mad Mage from triggering the events that led to Khaost.