Diplomacy Index email me about GAME

The Gentle Art of Making Enemies 'on-line' Index


Welcome to the Home Page for The Gentle Art of Making Enemies (GAME), a games 'zine in the UK.

These pages started life as a means to stick just a small section of each issue of GAME. After about six months of inactivity, when I did not get the time to update these pages, I've changed my policy - trying to extract a meaningful section was not always that easy, and ideally I wanted to give a complete electronic version. The easiest way (for me) would have been to put the postscript files on-line (as I use a PS printer), however most people cannot 'read' postscript, so I've started producing them as Adobe PDF files. The end file size is anywhere between 200-500K depending on the number of images that issue has. So Web space limitations probably mean I cannot have that many issues online (as PDF), but we'll see.

Now maybe you have stumbled across this page by accident or have followed a link, and are unsure what you've found. Well I have now provided an additional page "about GAME" that tells you about the 'zine, what games are on offer, the cost, and other stuff. To find out follow the link.

last updated 3/2/99


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*October 1998 - Issue 26
Summary:
This issue is without cover to keep filesize down.
It includes the follow up to the debate whether PBM Diplomacy is dying.
*June 1998 - Issue 23
Summary:
This issue (here in PDF) comes complete with cover.
It includes the results of the first turn of postal Und Tschuss, as well as rules for three new games.
*January 1998 - Issue 18
Summary:
This was the first issue of 1998, and appears here in PDF format.
The complete zine (minus the front cover) is included.
*June 1997 - Issue 11
*April 1997 - Issue 9
*March 1997 - Issue 8
*February 1997 - Issue 7
Summary:
Issue 7 has a lively letter column and now has six diplomacy games running including two Hundred games.
There is also the rules for SPYDIP and MODERN DIPLOMACY.
* December 1996 - Issue 6
* November 1996 - Issue 5
Summary:
The on-line version of this issue uses a Java menu, and a piece written by one of the zines subscribers on what happened at Bletchley Park.
* October 1996 - Issue 4
Summary:
This issue brought news of the Die Siedler von Catan card game - the first UK postal zine to do so.
* September 1996 - Issue 3
Summary:
The development of GAME now looks to non-diplomacy games.
The cycling game Breaking Away rules are included and a list for this six player game is open. Each player controls a team of four cyclists round three laps on a 40 square circuit. Each cyclist has a set of numbered cards which they each play one per turn to move. The cards are replenished according to their relative position to the rest of the pack.

All reader games are another development. Games to help you distract yourself from the Diplomacy game you have been stabbed in, or something to play if you are one of my non-Diplomacy readers. Also Board Game reviews will be included - there are a lot of good games you may not see in the local shops, and so I hope to bring you reviews of them each issue.
* August 1996 - Issue 2
Summary:
GAME goes monthly.... I decided to make GAME a monthly zine of 16-20 pages rather than
my original one of a bimonthly 30+ page zine with a games only flyer in between.
* July 1996 - Issue 1
Summary:
In issue one comes the exciting review of Diplomacy 2000 the new immersive VR computer console game that allows people to play over the internet in 3D!

A regular column in G.A.M.E. will be the treasure chest, a selection of free games to photocopy, cut and play. Here I preview a few to come. Also there is a 4 page letter column, house rules, Silent Runing (variant) rules, and a freebie orders form to make your playing of postal Diplomacy easier for both player and GM.
* June 1996 - Issue 0 The flyer
Summary:
The flyer that was sent out to announce the 'new' zine was starting.