August 01, 1998

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Title                   : carl2
Filename                : carl2.bsp
Size			: 340KB   
Author                  : Carl "Xatrix" Johnson
Email Address           : cjohnsn@shaw.wave.ca

			  Homepage:
			  http://members.home.net/cjohnsn
		  
Description             : This was more of an experimentation level than anything else, lot's of toys, (kewl prefabs),
			funky lighting effects, enough weaponry to blow a hole in 50 feet of titanium steel.  Basically,
			a 4 room disaster zone.

Additional thanks to    : id Software, for Quake, and Quake 2
			  Lithium Software for GlideQoole
			  John Labatt and his friends for supplying my liquid sustenance

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Authors Comments	 : This one is my first level so I was feeling my way through most of the functions and lighting,
			etc.  It's a blast to play with 2 to 4 players.

---------------Play Information----------

Level Name              	: carl2
Quake2 DM 1on1			: Definitely
Quake2 DM 2-4 players	        : yep	
Quake2 DM 5-16 players		: NOT!  Or if you don't mind having 2 nanometers of personal space!

---------------Construction---------------

Base            : Nuthin 
Build Time      : About 2 weeks work (hey I put in alot of overtime at work 12-14 hour days leaves no time for Quake2!)
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Editor(s) used  : GlideQoole v2.50
Known Bugs      : None worth mentioning
---------------Legal Stuff----------------

You may NOT include this map in ANY sort of compilation, 
or sell it in ANY way, shape or form. Contact me to arrange something
to the contrary.

----INSTALLATION----
Copy the .bsp into a subdirectory of baseq2 called maps,
(ie c:\quake2\baseq2\maps)
Then run quake2.
Go into the console by pressing the key left of the 1 key (~), and type in
"map carl2".
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Please email me at cjohnsn@shaw.wave.ca with any suggestions for playability or any other comments.
