Scot Stephenson
READ 701 Developmental Reading
Dr. Robert Nistler
Spring 2000
Position Paper for May 2, 2000

The impact of computer technology on Literacy Education

I  - TECHNOLOGY IN SCHOOL AS REGARDS TO LITERACY EDUCATION

II - HOW TO GET THE TECHNOLOGY IN THE SCHOOLS – HOW IT HAS BEEN GOTTEN

III - HOW THE TECHNOLOGY SHOULD BE USED – HOW IT IS BEING USED

IV - HOW TECNOLOGY IMPACTS LITERACY EDUCATION

V - PRO/CON VIEWS OF TECHNOLOGY IN EDUCATION

VI - THEORY OF INFORMATION IMPACT

VII - NEW DEFINITION OF LITERACY – NONPRINT MEDIA LITERACY

VIII - CONCLUSION

IX - REFERENCES
 

I - TECHNOLOGY IN SCHOOL AS REGARDS TO LITERACY EDUCATION

 This paper will be a broad overview of many issues related to computer technology and literacy education. There are so many facets of technology in education that most will be only briefly discussed, and some will be left out altogether.  As Jerry Willis says in the preface of Technology, Reading, and Language Arts, “In reality, the technology garden is a rich collection of multicolored blossoms that cannot be understood and appreciated by examining just one flower.” (Willis xv). It is now accepted by almost everyone that schools need to have and teach about and with technology. This paper will look specifically at how schools can obtain the technology and train their teachers to use it effectively and integrate it into the curriculum, including the issues of what should be done versus what is being done. Then it will examine the benefits and drawbacks of doing so. Finally, a new set of standards of technology literacy will be looked at.
 Although there are some people who object to bringing technology into the schools, for most people it is not a question of if but of how. Dr. Karen Swan of the National Research Center on English Learning & Achievement writes in her article "Nonprint Media and Technology Literacy Standards for K-12 Teaching and Learning," “the question of whether or not we should be using new media technologies in our nation’s classrooms has changed, at least at the policy making level, into that of how we can best integrate their use across the curriculum.” (Swan 2) Barbara Kantrowitz interviewed Robert Bilyk for her article “Cyber Schoolrooms” in the May 2000  Score!Newsweek-Kids Online. Bilyk is the director of the two-year old charter school Cyber Village Academy in St. Paul, Minnesota. He advises parents to  “demand computers in the school, learn how the technology ties into the curriculum and insist that teachers get adequate training.” (Kantrowitz 32) This last point is crucial as the President’s Panel on Educational Technology states that it is clear that educational technology will be very important in schools, but at the local level that is often not the case.
The Panel on Educational Technology was organized in 1995 to provide independent advice to the President on the application of a variety of technologies, telecommunications and computing in particular, in K-12 education in the United States. The report presents six high level strategic recommendations. The first of these is "Focus on learning with technology, not about technology." It states that ". . . it is important to distinguish between technology as a subject area and the use of technology to facilitate learning about any subject area" (Panel on Educational Technology, 1997, p. 128) The Panel’s second recommendation is similar to the first: "Emphasize content and pedagogy, and not just hardware." It advocates using technology to help students develop "the ability to acquire new knowledge, to solve real-world problems, and to execute novel and complex tasks" (p. 115). These recommendations of what should be done often conflicted with what was actually being done with technology in schools and classrooms.  “The Panel on Technology (1997), for example, notes that, for the most part, the use of computers in American schools involves either learning about technology or is focused on drill and practice in basic skills. Most computers, they found, are located in isolated computer rooms rather than integrated into the environment of classrooms.” (Swan 4)
 So it appears that available technology is often not being used effectively. Why? Swan writes,
“researchers agree that the biggest reason for such underutilization is lack of understanding.” (Swan 5) Based on my personal experience I would agree.  I am a graduate intern with the University of St. Thomas education department working with the US West Widening Our World Internet Education outreach program. I take a network of twelve laptop computers to community sites, connect them to the internet, and teach people about the internet. One of our classes is “Applications of the Internet for educators.” Last week I was at St. Felix school in Wabasha, of the twelve teachers, a few knew a little about the internet, but most new nothing. The principal was teaching a computer class, but it focused mainly on word processing skills and even she knew very little about the internet. However, after two hours of instruction, they were excited and could see that they had the ability to learn, and that what was available was very worthwhile and best, it was free for the taking. My experience with other teachers has been similar, they see that they are able to learn the new technology, and they also recognize that doing so has the potential to improve both their teaching and their students’ learning.

II - HOW TO GET THE TECHNOLOGY IN THE SCHOOLS – HOW IT HAS BEEN GOTTEN

In 1994 the Clinton Administration announced a goal to connect all schools to the internet.  Then we saw the photo ops of Bill and Al in their blue jeans helping to install a mess of cable spaghetti in a school. Regardless of what one thinks of other aspects of this administration, they did good on this point. The goal is almost finished. In 1999 99% of schools were connected and 63% of classrooms have internet connection. (Schwartz 6) Thinking back to what schools were like before this, it truly is a new world. This has been accomplished by a multitude of public and private partnerships and initiatives. As we know, computers aren’t cheap, and technology expenses can cut a big chunk out of a budget when buildings are falling apart. Following are a few examples of how this has been funded. As you may know, if you have telephone service you are helping to pay for technology in schools with a small tax on your phone bill. The Educational Technology and Conservation Exchange Program (ETCEP) is providing schools with education technology equipment in exchange for empty laser and ink jet cartridges. Schools collect the cartridges from their community, which they turn in to ETCEP for points. The points can be used toward more than 5,000 computers, printers, and software products. The program is free, and ETCEP will send schools collection boxes with prepaid UPS shipping labels. Schools can register for the program at www.etcep.com. Businesses often donate obsolete computers to schools when they upgrade. On the 4-Blocks maillist, a teacher was asking about how to program some 386 pcs that a business donated to the school. He had several computers in his classroom, albeit older models, but that is better than nothing.
Many schools are taking this a step further and issuing laptop computers to every student. In the May 1, 2000 issue of Time Ellin Martens talks to a few and looks at how they financed it. Delores Borton, principal at Carmen Arace Middle School in Bloomfield, Conneticut, convinced the school board that  a $2.5 million plan to give every student a laptop computer and internet access would improve the schools typical inner city school problems. Four years later she has been proved correct, with “enrollment up 20%, disciplinary suspensions down 80%, and scores on state achievement tests up 35%.” (Martens 57)
Maine Governor Agnus King has a plan to use $50 million in surplus funds to create a permanent endowment to buy every seventh grader each year a laptop computer.  (Martens 57) The New York City board of education approved on April 12 a plan “to create an internet portal, which would make money by selling ads and licensing e-commerce sites.” Profits will be used to buy laptops for fourth graders, so in nine years all students will have a computer. (Martens 57). In the article “Web Boosters and Net Skeptics” in the May 2000 issue of  Score!Newsweek-Kids Online, John Schwartz talks to fifth and sixth graders at Mantua Elementary School in Mantua, Virginia, all of whom have Apple eMate laptop computers.  (Schwartz 5) In all of these schools, the parents, teachers, and especially the students are excited about the educational possibilities available to a student body equipped with personal laptops. These are great ideas and inventive ways to finance them. I am positive the investment will be worth it.  Some problems I can foresee with such a program are what to do when a laptop is lost, broken, stolen or even sold by the student or someone in the student’s household? After all, laptops are delicate, valuable things. How many will the school provide? If more than one, how many more? When will the student’s family have to bear the cost of a replacement?

III - HOW THE TECHNOLOGY SHOULD BE USED – HOW IT IS BEING USED

As the Presidential Panel said, computers should be in the classroom. In a maillist discussion on the topic, a teacher nicknamed  [email protected] agrees. He writes, “actually, research shows that computers can be utilized much more if computers are in classrooms rather than labs.  This way you can use them in an integrated curriculum as a tool with many uses.” Even when there is a computer in every room, the teacher needs to know how to use it effectively. Adams Spanish Immersion School in St. Paul, where I did my advanced clinical experience, had an Imac in every classroom, but teacher didn’t know what to do with it. She asked me to review the programs on it and recommend some to use with the kids.  There were about 15 games that were really good, but geared more towards upper elementary and she taught first grade. I did find one game that was at her students level and showed it to four advanced students.
In addition to having computers in the classroom and teachers who are proficient in their use, it is important to maintain the available technology at cutting edge. I was at Ames elementary school in St. Paul giving  a introduction to the Internet class for kids in the schools computer labs. They had many Powermacs, but they had Netscape 2.0 from 1997 and many of the most interesting web sites, which have java script, were unreadable by the old browser, so the kids could not access them. I spoke to the lab teacher. She knew this was getting to be a problem, but she said that the lab was full of students every hour of the week. One of my colleagues said this might be do to the lab teachers unwillingness to come in on a Saturday and download a newer version, but it also could be because the Powermacs’ harddrives are so full that there is not room to download the new version. Of course schools cannot trade in their computers every year like some businesses do, but especially with the internet it is important to have a current browser. As Netscape Navigator can be downloaded for free, this should not be too big of a problem. This issue is sometimes out of the teacher’s control. The teacher who had the 386 pcs donated now has several computers in his classroom, but so far he does not know what to do with them.
Teaching the teachers to use the technology they do have remains the big issue. There are definitely a lot of teachers who do know and are using it to improve their teaching. Generally they are very friendly and willing to share their knowledge. However, I would say the majority are still a little nervous about it. Even some who have gotten their feet wet are sometimes just barely managing to stay afloat. One teacher on the 4-Blocks maillist asked how to save information from the internet/email. She was saving each email that had interesting information for her. Her email program was getting full and the information unmanageable. She knew that it was possible to cut and paste from email to a word processing program, but she didn’t know how it was actually done. Several people quickly explained it to her.
 It is understandable that some teachers are reluctant to learn the new technology. They may feel that they are not good with computers. Maybe they have been getting along just fine without technology for many years. After all, teachers have taught successfully for millenia without computers, and that is a strong argument. However, there are also powerful reasons why teachers today must learn the new technology. Ilana Snyder writes:

         . . . as literacy educators we must consider ways in which the new
         technologies might be employed for useful purposes in literacy education at
         all levels. Just because we have remained largely impervious to
         technological change does not mean that this is how we should continue to
         respond. Even more important, if we are to begin to bridge the growing
         gulf between ourselves and our students, we cannot afford to remain
         ignorant of the characteristics of these new technologies and their complex
         cultural influences (1998, p. xxiii).(Swan 3)

IV - HOW TECNOLOGY IMPACTS LITERACY EDUCATION

So now that schools have the technology, what will the benefits be? Many think that education is poised to reap technology productivity gains already realized by many other information businesses. C. Diane Martin of the National Science Foundation says,  “In education so far you’ve seen lots and lots of hardware and lots and lots of obsolescence. I think we are probably right at the cusp of where business was five years ago – that we are about to see the real increase in learning productivity, because we are about to get it right.” (Schwarz 7) There can be many and varied benefits.
Computers help make the education more constructivist and student centered, thus better for whole language techniques. Mantua teacher Sarah Skerker says, “We’re shifting from that stereotypical sage-on-a-stage role into being more of a facilitator. The children take charge of their learning.” She says she sees kids using their emates to take notes of the internet connected computers instead of just printing out the pages. Thus the students are processing the information from the web and “summarizing on the fly.” (Schwartz 7)
Students can take their learning out of the classroom. Here, home-school connections are important in technology just as in reading. Zoe Baird of the Markle Foundation says, “There is just no question that there is tremendous potential for children to learn outside of school in a way that has never existed before.” (Schwarz 7)
Learning about technology can bring students hope, especially if they come from disadvantaged situations. I heard about students in East Palo Alto, on of Silicon Valley’s “slums” learning html, the code for creating web pages, and realizing potential to “get out of the slums”.
The computer can be more than just a video game. Dawn Everett, computer lab instructor at Vernon Elementary School in Vermont, “says her two biggest challenges are getting the kids to understand that the computer is an actual learning tool and not just a giant PlayStation, and making sure that students know how to measure information they get on the Web against that from other sources.” (Kantrowitz 31)
 Some software can help learners with special needs in ways not possible without computers. Joan Raymond reports in her article, “How Catherine met Harry,” in the May 2000 Score!Newsweek-Kids Online, about 10-year-old Catherine Harmon of Granger, Indiana. She has a central auditory-processing disorder and could not discriminate phonemes. When she was eight educators told Catherine’s parents that she might never learn to read. A computer program called Fast ForWord by Scientific Learning Corp. of Berkeley, California helped her learn to read. It slowed down the phonemes to make it easier for her to hear them. She clicked on a mouse in a game to record her responses, which were tracked by the software to see what sounds she was learning and what she needed more work on. Gradually the speed was increased to normal speaking speed. After six weeks of working with a speech-language specialist she was making great progress. Now she reads at grade level and is writing fiction stories.
Use of the computer can encourage students to get excited about writing. There is nothing quite like seeing oneself or one’s work in public. The ease of webpublishing makes this possible. Jennifer Bish was interested in this and wrote this email to the 4-Block maillist.
 
             I am a Title 1 teacher and I have a second grade class that would like
             to publish their stories on the web.  We would appreciate the name of
             some sites that publish young writers' stories.
             Jennifer Bish, Ohio

People suggested that she try www.kidpub.org. Another place that students work is on the web is a site with samples of Children's Art from Mrs. Livinal's kindergarten class at http://www.kconnect.com/loriportraits.html. This could tie in wonderfully with many writing activities like writer’s workshop or author’s chair.

V- PRO/CON VIEWS OF TECHNOLOGY IN EDUCATION

 For all the wonders that it can do, technology is still not a panacea to all our problems. There are many people who are wary and critical of techmania, and more who want to balance support of technology with the knowledge that it is just a tool and does not replace teaching.
Betty Scarlata teaches second grade at the Horace Mann school in New York City. She wrote an article titled “Teaching the video kids” for the May 2000 Score!Newsweek-Kids Online. She realizes the importance of using technology, especially as today’s children expect it and expect class to entertain them, but she cautions  “technology can enhance a child’s learning, but not when we rely on it as a substitute for the personal touch. [It] cannot fully duplicate the wonderfully rich world of speaking, writing, reading and listening.” (Scarlata 72) She continues:

Of all the skills children must develop, language is the most important. Technology can help develop those skills, but it can also get in the way. Videogames, for example, frequently encourage solitary play: a child is interacting with a machine, not with other children. Videogames are “interactive,” but they are not interpersonal, and it is person-to-person communication that most effectively develops language skills.

Clifford Stroll, a computer-savvy astrophysicist who published “High Tech Heretic,” holds a similar view. He says, “If we want to encourage people to read books, why do we give them a cousin of television and a brother of the videogame to learn from? If we want to teach them to write, why do we give them machines that encourage copy and paste?” (Schwartz 6) Those are good questions.
As in many issues in education, a lot depends on the teachers. Stanford University Professor Larry Cuban says, “There are clearly some extraordinary teachers who have used the powerful technology of interactive computers to enhance their teaching and their kids’ learning, but they tend to be a very tiny band of teachers. If anything, they represent a vanguard of what might happen in schools.” He says the majority of teachers are “not true believers yet.” (Schwartz 6) He also argues that “technology should be in the background, not the foreground.” (Kantrowitz 30)
This point is echoed in the article “Cyber Schoolrooms” by Barbara Kantrowitz in the May 2000 Score!Newsweek-Kids Online.  She writes, “technology is just another tool, like books or a blackboard. Its effectiveness depends on how it’s used.” (Kantrowitz 28) When this is realized, it works well. “The Mantua program works because the teachers and administrators recognize that the computers are not going to teach by themselves.” Principle Ellen Schoetzau says, “The technology is simply a tool to enhance the learning.” (Schwartz 6)
Todd Oppenheimer has a lot of negative things to say about technology in schools in his article “The Perils of Webthink” in the May 2000 Score!Newsweek-Kids Online. He says that the technology skills often hamper the content knowledge. He observed an 11th grade social studies class that had excellent computer presentations but little content information. One student spent 10 of the 18 hours of the project working on the graphics. (Oppenheimer 30) He also says that the internet is not used effectively by most students. “Observing internet use in schools throughout the country, I’ve found that even when students are steered to the substantive, they often don’t make the slightest effort to rephrase selections of text in their own words. And teachers don’t have the time or expertise to evaluate the multitude of sites their students use.” (Oppenheimer 31) In some cases, learning about or with technology can even stifle creativity. “For the very young, most programs function as little more than video games. One of these – Reader Rabbit, a multimedia package used in more than 100,000 schools – was found in a 1992 study to cause a 50 percent decline in children’s ability to think creatively. Children in the early grades commonly spend weeks of valuable lesson time trying to master the rudimentary computer skills required to run HyperStudio or Kid Pix, the two main presentation applications for younger kids. Aside from a few cute graphics and sounds, the work is no different from what can be seen in low-tech classes, where student projects are put together more easily, and often with more imagination, using paper and crayons.” (Oppenheimer 31) I agree somewhat with these points, especially about primary kids spending weeks learning graphic programs when developmentally they actually need to be drawing with crayons. But I feel that Oppenheimer is a little off the mark when he says that technology skills are not necessary for employment.  He acknowledges that many parents ask, “Don’t we need to teach students computer skills for employment?” He says that employers have told him they can train someone in a few weeks, but I wouldn’t want to go to an interview saying just, I can learn.
 Part of me understands the sorrow of teachers who see kids of the video age. I envy the childhoods of the founding fathers, where children (at least the educated boys of the upper class) were expected to read Homer in Greek, Cicero in Latin, and recite epic poems from memory. Our students’ brains are still capable of such feats, but having a kid who can tell me the names of all 155 Pokemon is just not as romantic as one who can discuss Homer.  Still, we have to work with what we have. Swan agrees, “those of us who love the written word understandably lament its decline. But if we care about literacy in a larger sense, we must address nonprint literacies, especially those involving electronic media.” (Swan 3) Given the on the whole horrible standard of programming on network television in the United States, I can understand and even share the snobbish opinion of television and video games as cultural rubbish. But one also has to admit that when television is good, it can be excellent. I think that part of the cultural elite’s aversion to television is the recognition of its power to persuade and the knowledge that for the most part it is being put to ill use. I think this topic merits in depth examination.

VI THEORY OF INFORMATION IMPACT

Tell me, I forget
               Show me, I remember
               Involve me, I understand

 I’m sure somebody is responsible for that educational proverb, but I don’t know who so I’ll attribute it to anonymous. It would be in danger of being a cliché if it weren’t so true. I believe there is a heirarchy of what sensory inputs have the most impact on our lives. These thoughts are an amalgamation of my own observations and a multitude of readings in developmental and evolutionary psychology. They are pertinent to the discussion of technology in literacy education because they touch on the power of nonprint media. They are not hard and set rules, but general guidelines that can vary in position depending on the situation. I rank the power of sensory input in this order: personal, witnessed, second hand, role play/interactivity, seeing something in a play, movie, television, or photograph, and reading something. Depending on the quality of the information, reading something could be more powerful than seeing something. Sight is one of the most important sensory inputs. Seeing is believing is unfortunately accepted by most people, even when we know that modern technology allows what we see to be not true. That is what gives visual media such power.
Personal experience is things we experience first hand. It has the most power to influence our actions and beliefs. I would rather spend a romantic evening with my wife than see or read “Romeo and Juliet.” Surviving a car accident because of an airbag is much more convincing than reading or hearing about the benefits of an airbag.
 Witnessed events are things that we see in front of us, but that are not actually happening to us. Peep shows take advantage of this desire of many people to see erotic scenes. Actually seeing a car accident victim walk out of a mangled car because of an airbag is almost as powerful as personally being in the accident.
A second hand story told by someone we know is the next step on the impact scale. I know that guys often enthusiastically listen to and tell about their romantic encounters, and I imagine that women do too. My step-parents were in a car accident, and their experience has been a lesson to me, but not as strong as if I had been personally involved.
Role play or interactive games is almost as powerful as personal experience. It is one of the principal methods children learn to react to the world, and it can remain a potent learning tool for adults, especially for situations that are impractical to practice for real. Very realistic and intense simulations of drowning and accident victims in my lifeguard and emergency medical technician trainings prepared me well for dealing with those situations in real life. Our psyches, and I believe that of most mammals, is programmed to learn through play, as many of the things thus learned are too dangerous to do without lots of safe practice first. The ability of many computer games to tap this program is what makes them so appealing and educational.
 Humans also seem to be preprogrammed to suspend disbelief. We eagerly involve ourselves in the lives of fictional characters, whether they are live people on stage in front of us, actors and actresses on a movie or television screen, or mere figments of imagination conjured by lines drawn on paper. Men can get erections seeing or reading erotic material, people cry real tears over tragedies that happen to fictional characters. When we combine this with the power of seeing things, we see why television and movies are so popular and powerful.
 Reading is another realm. The experience of reading about something can be just as, or even more powerful than personal experience for some people, but for others it remains stale. There is something about the cognitive processes going on while reading that is often not there when watching a movie. A picture can be worth a thousand words, but sometimes it is impossible for a movie to let the viewer into a character’s thoughts as a book lets a reader do. I love epic sagas like Dickens’ Nicolas Nickelby or Stephen King’s The Stand. It really is impossible to compress those stories into two hours.
The quality of the story that is portrayed is also important. I would rather go to “Romeo and Juliet” at the playhouse than see it in a movie theater. I would rather read “Romeo and Juliet” than watch “Days of our lives.” Unfortunately the quality of the majority of television is horrible, and I think that this is one of the reasons that some people lament the decline of reading. Some television, like “Sesame Street” and “Blue’s Clues” is good.
When I read a book or watch a movie, I often dream about what I would do if I were one of the characters in the story. Sometimes my brother and I would act out different versions of the story. When we discovered fantasy role-playing games like “Dungeons and Dragons”, we eagerly spent all our free time lost in our fantasy world. The interactiveness of computers also lets users experience such role-playing. When programmers design something with educational concepts in mind, and make it fun, the result can be a very rich experience. SimCity or Oregon Trail are excellent examples of such games that encourage student involvement and learning.
I understand why many disdain the coming of new media and its crowding out of traditional print media and print literacy, but I believe that the new media has great potential to be used in combination with traditional media in literacy education. What is needed is a new definition of literacy.

VII - NEW DEFINITION OF LITERACY – NONPRINT MEDIA LITERACY

Swan calls for the creation of  “nonprint literacy standards to describe the skills students need to have if they are to learn through using television, video, graphics, computers and the Internet, film, electronic texts, and other computing and communications technologies.” (Swan 1) She argues that our concept of literacy must expand to include the new forms of media. “Today, as students interact with more and ever diversifying forms of communication, the concept of literacy must be expanded to include much more than simply the capacity to read and write.” (Swan 1)
She notes that what it meant to be literate used to be different than what it is today. “People’s notions of literacy are historically, culturally, and socially determined and are grounded in the materials used for communication.” (Swan 3) For medieval Europeans other than the clergy, being literate meant one could understand the pictures on the signs denoting what type of store it was and the religious messages held in stained glass windows and statues of churches. I remembering reading about a contemporary of Shakespeare criticizing him that he had “little Latin and Greek”, but the modern commentator pointed out that at that time it meant that although he wasn’t fully fluent, he did know them. Richard Russell, a friend of mine from the Peace Corps, was made a tank sergeant in World War II because, as a high school graduate from Minnesota, he could read and write, which he said his comrades from the South could not. Even so, I bet that those kids were considered “literate” for their day and age.
According to Swan, what it means to be literate also depends on what goods most people have. “There is a good deal of evidence that shows that concepts of literacy are not just socially and politically constructed, but that they are also materially determined. The dominant technologies of reading and writing have evolved and changed dramatically in our society over the past half century, but those changes are not reflected in the literacy curricula of our schools. It is past time we revised school-based conceptions of literacy. If we do not, schools will simply cease to be relevant.” (Swan 18)
Many schools are using literacy curricula appropriate to a print dominant society, however today print is rapidly losing ground to other media. It is time that school curricula recognizes that change. Swan writes, “for the past several centuries, the dominance of print over other communications media has been overwhelming and largely unchallenged. Recent decades, however, have witnessed rapid changes in how we communicate, entertain ourselves, conduct business, get information, create knowledge, and generally make sense of the larger world. Electronic texts are everywhere replacing printed ones as the media of choice in a wide range of human endeavors. Our notions of what it means to be literate are, or should be, correspondingly expanding.” (Swan 2) A perfect example of this is the St. Thomas Bulletin, which was printed weekly on paper until last year when it changed to daily online publication.
Still, for most people the concept of literacy is equated with text, but the world is changing. “Today, most Americans receive the majority of their news, information, and entertainment through electronic sources. It only makes sense that we should teach our children to use those sources well, and that we should make the use of nonprint electronic media an integral part of day-to-day activities in every classroom in this country. … In a series of focus groups and interviews conducted with teachers, students, and ordinary people, and designed to explore notions and beliefs about literacy and electronic media, we found that most participants equated literacy with printed texts, and that this tendency was more pronounced the closer we came to the classroom” (Swan 3) Teachers seem to be the most stubborn to consider electronic media as literature, or a big part of literacy, even though many received most of their news from electronic sources. (Swan 3)
 The message of all this is clear: Our notions of literacy must change and teachers need to integrate nonprint media literacy into the curriculum.  Swan writes, “teachers’ and students’ skills-based notions of literacy need to be expanded to include being active, critical, and creative users of a variety of media. Nonprint media needs to be integrated across the curriculum and their literate use valued in the classroom.” (Swan 3) In order to aide teachers in this process Swan has created a set of standards for nonprint media literacy. They include basic skills, critical literacies, and construction skills for elementary, middle and high school students.

Basic skills involve the use and manipulation of nonprint media.
Examples of basic skills include an elementary school student knowing how to
use a mouse and keyboard to operate a computer, or a middle school student
    using a graphing calculator.

Critical literacies concern the ability to
   interpret, critique, and evaluate nonprint information.
Critical literacies could be demonstrated by a
    middle schooler explaining how inaccurate or incomplete information could
   lead to faulty conclusions.

Construction skills deal with the creation and use of nonprint texts for developing ideas
   and communicating and collaborating with others.
Construction skills would be shown by a high
    school student using nonprint information to resolve problems or answer
    questions, or an elementary students using computer-based drawing tools to
   illustrate a story.” (Swan 17)

Swan is not the only one creating new standards. The National Research Center on English Learning & Achievement (CELA)’s Technology and Literate Thinking group is concerned with the role of technology in achieving a new definition of literacy. Its research focuses on two interrelated questions:

What new forms of literacy and literate thinking are occasioned by
          electronic media and how are these correspondent and/or incongruent with
          school beliefs concerning language and literacy development?

By what processes do people develop literate thinking through interaction
          with electronic texts, and how can these processes be shaped by
          educators to maximize such development?

Swan has created the following criteria for nonprint literacy and technology integration standards.

Nonprint media and technology integration standards should be applicable
          across subject areas and grade levels. Electronic media have become an
          integral part of American life; nonprint literacy standards should emphasize
          the importance of their use as integral to teaching and learning across the curriculum.

          Nonprint media and technology integration standards should address
          critical and creative uses of electronic media, as well as basic technological skills.
 
Nonprint media and technology integration standards should address
          issues of graphical and video literacy and the responsible use of
          information, as well as the literate use of computers and communication technologies.

Nonprint literacy and technology integration standards should identify
          classes of observable performances. (Swan 5)

The International Society for Technology in Education, the leading professional organization for people specializing in technology and K-12 education, has created the National Educational Technology Standards (NETS) for Students. “The NETS for Students are organized into six broad categories – basic operations and concepts; social, ethical, and human issues; technology productivity tools; technology communications tools; technology research tools; and technology problem-solving and decision-making tools. (Swan 6)
Swan also discusses the difference between tool literacies and literacies of representation. According to Swan, “tool literacies focus more on functional, simple meanings and basic use – what Hobbs (1998) calls access. Literacies of representation, on the other hand, stress the need to analyze information and understand how meaning is created. Traditional (print-based) literacy addresses both kinds of literacy. Too often nonprint media and technological competencies are only addressed at the tool level.” (Swan 8) In developing a way to integrate technology into the literacy curriculum, educators need to keep both tool literacies and literacies of representation in sight.

VIII – CONCLUSION

 As promised, this paper covered a wide gamut of issues, some superficially some in depth. I think Robert Bilyk’s recommendation to parents can be applied equally well to teachers. Find out what technology is in the school, learn how to integrate it into the curriculum, and learn how to use it. Technology should be used as a tool to enhance learning, not simply taught as a skill based subject, although learning the skills is an important lesson too. We are at the edge of a new definition of literacy. What an exciting place to be.
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 

IX - REFERENCES

Executive Office of the President. (1996). The President’s Educational
         Technology Initiative. http://www.whitehouse.gov/edtech.html

Kantrowitz, Barbara. “Cyber Schoolrooms.”
 Score!Newsweek-Kids Online May, 2000: 28 - 32.

Martens, Ellin. “A Laptop for Every Kid.”
 Time May 1, 2000: 57.

Oppenheimer, Todd. “The Perils of Webthink.”
  Score!Newsweek-Kids Online May, 2000: 30-31.

Panel on Educational Technology. (1997). Report to the President on
         the Use of Technology to Strengthen K-12 Education in the United
         States. Washington, DC: President’s Committee of Advisors on Science
         and Technology.
         http://www.whitehouse.gov/WH/EOP/OSTP/NSTC/PCAST/k-12ed.html

Raymond, Joan. “How Catherine met Harry.”
 Score!Newsweek-Kids Online May, 2000: 28 - 32.

Scarlata, Betty. “Teaching the video kids.”
 Score!Newsweek-Kids Online May, 2000: 72.

Schwartz, John. “Web Boosters and Net Skeptics.”
 Score!Newsweek-Kids Online May, 2000: 5-7.

Swan, Karen. "Nonprint Media and Technology Literacy Standards for K-12
   Teaching and Learning," National Research Center on English Learning & Achievement
University at Albany, School of Education, http://cela.albany.edu/publication/brochure/standards.pdf  , 1999.

Willis, Jerry W., Stephens, Elizabeth C., Matthew, Kathryn I. Technology, Reading, and Language Arts.
Boston: Allyn and Bacon, 1996.

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