

Hunt the Wumpus
Instructions
I believe the game of "Hunt the Wumpus"
was developed by Gregory Yob. It was first published by Creative Computing
in their September/ October 1975 issue. I got the description of it from
Basic Computer Games, Edited by David h. Ahl (1980). I played it
on my first computer which was a TRS-80 Model I with Level 1 basic, 4 Kilobytes
of memory and no permanent storage. I had to type in the basic code to
a game each time I powered up the computer to play. Anyway, its a fun game.
Take a look at the rules below before you play.
- You are hunting the wumpus in a completely dark
cave system. Each cavern is connected to 3 others by tunnels. Part of the
fun of the game is figuring out how the caves are connected. In each cave
you will be told whether or not you hear bats, feel a draft, or smell a
wumpus by looking at the checkboxes next to those statements above.
- If you feel a draft then you are next to a cavern
with a pit. If you go there you fall in the pit and die. The wumpus has
suckers on its feet which prevents it from falling into a pit.
- If you hear bats you are next to a cavern that
contains a superbat. If you go there you get picked up and carried by the
bat to another cavern. The wumpus is very heavy which prevents the bats
from grabbing it.
- If you smell a wumpus, you are next to a cavern
that holds the wumpus. If you enter a cavern that holds a wumpus it will
either exit through one of the tunnels or eat you.
- Each turn you can choose to move or fire an arrow
into an adjacent tunnel. You do this by clicking on the fire or go buttons
below the tunnel number that you want to fire or go through. If an arrow
enters a cavern that holds a wumpus he will either exit through one of
the tunnels or stay in the room and get hit.
- The object is to kill the wumpus without getting
killed first. Good luck!
This version of "Hunt the Wumpus"
is Copyright 1996 by Sean Lane Fuller. All rights reserved.

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