The Dragonfly Clan
The Dragonfly Bushi School
Benefit: +1 Intelligence
Beginning Honor: 2, plus 5 boxes
Skills: Archery, Defense, Kenjutsu, Meditation, Shugenja Lore, Shintao and any one High or Bugei skill.
Techniques
Rank 1: Hover and Strike - The bushi may add his Fire to his Full Defense. If the bushi employs a
full defense this round, he may add his Fire to his attack next round.
Rank 2: Part Dragon is Fly - The bushi may either resist or augment the energies of spells being
cast upon him. The TN of the spell is raised or lowered by 5 per Void point spent.
Rank 3: Six Arms and Four Wings - By spending a Void point, the bushi gains an extra action that
round.
Rank 4: Graceful Yet Focused is the Dragonfly - The bushi may spend more than one Void point per
round.
Rank 5: One with Nature is the Dragonfly - The bushi may assist a shugenja in casting a ritual
(although he may not cast them himself). Also, the bushi is taught the basic spells Sense and Commune
for one element only.
Tombo FamilyBenfit: +1 Agility
May purchase Ancestors of the Mirumoto
or Isawa family for 2 points above the list cost.
Kasuga FamilyBenefit: +1 Intelligence
Tombo Bushi SchoolBenefit: +1 Agility
Beginning Honor: 2, plus 5 boxes
Skills: Archery, Dance, Defense, Kenjutsu, Meditation, Theology, any one High Skill
Techniques
Rank 1: The Way of the Dragonfly - The bushi learns the two-sword technique of the Tombo School.
When the bushi has a sword in each hand, he may make an attack at the end of a combat round with the
weapon in his off hand (remember th -2 dice penalty). The bushi does not add his Strength for damage
on either damage roll.
Rank 2: Flitting Wings - The flitting Dragonfly is difficult to see with the eye or strike with
the blade. At this rank the bushi learns to dodge blows using this quickness. Add half (rounding down)
of the bushi's initiative roll to his TN to be hit. This bonus may not exceed the bushi's School Rank
multiplied by three.
Rank 3: Stand Between Heaven and Earth - The bushi may roll and keep an extra die while
performing any action involving balance.
Rank 4: Seeing the Circle - The bushi learns the twirling blows of the Tombo School. If one of
the bushi's attacks with a sword misses, he may immediately make a single second attempt (re-roll) at
-1 die. Only one extra strike may be gained per round in this manner.
Rank 5: Cast Razor Spirals - When armed with two swords the bushi may make one attack using
Agility + Dance on each opponent that attacks him that round (separate rolls). This replaces all other
attacks that the bushi could perform that round (including those gained through the use of Seeing the
Circle.
Outfit: Bushi - Basic Outfit
Kasuga Shugenja SchoolBenefit: +1 Awareness
Beginning Honor: 2, plus 5
boxes
Skills: Calligraphy, Courtier, Ettiquette, Meditation, Shintao, Tea Ceremony, any one High Skill
Beginning Spells: Commune, Sense, Summon, 3 Water and 3 Air
Kasuga shugenja get a Free Raise for
duration
Outfit: Shugenja - Basic
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| The Dragonfly Clan, Version III
House Rules by Doji Fuchi
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Tonbo Bushi SchoolBenefit: +1 Reflexes
Beginning Honor: 2.0
Skills: Archery, Defense, Kenjutsu, Iaijutsu, Sumai, any one High or Bugei Skill
Techniques
Rank 1: A Blur of Movement - The Dragonfly is traditionally very swift. This
technique is a rapid feint used to open the opponent's defenses. The bushi may make a Kenjutsu +
Reflexes roll vs the opponent's Awareness x 5. If successful, the opponent's TN is reduced to 5 for
the remainder of the combat round.
Rank 2: The Hovering Dragonfly is Everywhere - The Dragonfly bushi has now attained the speed
necessary to make two attacks per round. This Technique is taught when a bushi reaches 176 Insight.
Compiler's Note: I am not responsible for the content of these submissions unless it
specifically says they were written by myself. Thoughts on specific clans should be directed to the
authors of that work. That's why the email links are there. I'm sure they'd all appreciate an
opportunity to discuss it with you.