Structure
Age
Cost
Damage/second
Range
HP
Armor
LOS
Build time
Garri-sons
Other
Ranged attack
Boiling Oil
Hack
Pierce
Crush

Economic buildings

Town Center
1
300W/G
20x2
--
20
2800
55%
95%
10%
24
1:30
25
Supports 15 pop. Limit: 1 until heroic age
Farm
2
75W
--
--
--
150
30%
80%
5%
6
:9
--
Can be captured by enemy villagers
House
1
40W
--
--
--
360
30%
95%
5%
9
:14
--
Supports 10 pop. Limit: 10
Dock
1
120W
--
--
--
1280
30%
95%
5%
22
:34
10
Fishing boats garrison at any time
Armory
2
150W
--
--
--
1200
30%
95%
5%
9
:37
--
Dwarven Foundry
1
75W
--
--
--
1200
30%
95%
5%
9
:37
--
Market
3
240W
--
--
--
960
30%
95%
5%
9
:37
10
Wonder
4
1000W/G/F 50Fv
--
--
--
9999
30%
95%
5%
9
27:20
--
Limit: 1

Military buildings

Temple
1
80W 100G
--
--
--
960
30%
95%
5%
9
:37
5
Garrisons 5 relics
Longhouse
2
110W
--
--
--
1200
30%
95%
5%
9
:28
5
Hill Fort
3
200W/G 5Fv
12x3
12
4-20
1900
30%
95%
5%
26
1:30
10
Limit: 12, Damage x3 vs Ships
Tower
2
200W 100G
8x2
10
4-20
550
30%
85%
5%
24
:45
5
Limit: 30, Damage x5 vs Ships, x3 vs Flying units
Wall
1
3 to 15G
--
--
--
600
65%
95%
5%
5
:3 -:15
--
Cost/build time varies based on wall section size
Gate
1
15G
--
--
--
500
65%
95%
5%
5
--
--


Structure
Age
Cost
Damage/second
Range
HP
Armor
LOS
Build time
Garri-sons
Other
Ranged attack
Boiling Oil
Hack
Pierce
Crush