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Playstation 2 Reviews
Game: Quarterback Club 2002
Genre: Sports/Football
Developer: Acclaim

The biggest selling point of this game is that it features the exclusive NFL Quarterback Club license and because of this it is the only game that has the Quarterback Challenge. However, while the Quarterback Challenge can be pretty fun when played with a group of friends and even all alone, it's obviously far from something that anyone would buy a game for. While the game does have all of the now-basic play modes like Exhibition, Season, Practice, Playoffs, and Simulation, it's missing the all-important franchise mode. Even though this probably doesn't matter to the casual fan, diehard football gamers have come expect this in their games. Without it, the game doesn't have the depth or long term play value that you're going to be able to get elsewhere, and the QB Challenge doesn't come close to making up for this. Player movement is really tight and the onscreen athletes react quickly and precisely with your controller movements. Cuts can be made often and without any loss in speed and you can do wacky 360 moves to try and avoid tackles and not worry about things like momentum and physics. If this is the way you like your football games to play, then this is the game for you, but if you completely object to this kind of a game, then you might as well stop right now.
RATING: 3.5 Dragonballs
Game: Grand Turismo 3
Genre: Racing
Developer: Sony

When I think of GT3, the words "much hyped," "highly anticipated," and "killer app" immediately spring to mind. Let's face it, unless you're a PlayStation 2 owner who has a really, really, really deep-down hatred for racing games, GT3 is the most important release yet for Sony's PS2. Sure, there have been some really good releases on the system already, but GT3 pushes PS2 software to new heights. Graphically, it's a marvel. Super-smooth, incredibly detailed and stunningly lifelike, GT3 raises the graphics bar several notches beyond any racing game we've ever seen before, inside or outside of a videogame arcade. Phenomenal object modeling is combined with amazing attention to detail and astounding lighting to deliver a simply incredible racing experience. The way the sun bounces off the road as you turn corners and glints off the metal and glass surfaces of the cars completely fools your eyes into believing they're watching real cars drive around real tracks. The shadows and lighting are used to really bring the environment to life and make it look more solid, more visceral and more realistic than any other race game. The racing is more varied than before. There are a lot more manufacturers races this time around, ranging the Silver Arrow Mercedes-only challenge and the Toyota Vitz Challenge through Beetle Cup Racing to the Type R meeting and Evolution Challenge. The '80s car races are back, as well as a slew of specific challenges, such as British GT car racing, roadster races and all the usual FF, AWD, FR, NA and Turbo car races. And best of all, GT3 has an F1 Championship. There are six hidden F1 cars to unlock in the game (based on real, older F1 cars that raced between 1986 and 1994), and if you can complete all 40 Beginner and Amateur races, you'll unlock the F1 Championship. This is a huge challenge in itself -- 10 different races ranging from 25-78 laps each. The entire Championship requires about 10 hours to finish by itself. Polyphony wisely included a save game option this time around that enables you to save during a Championship and come back to it later. You'll be using it a lot; that's for sure. At this point, I will say this for the record -- I love GT3. It's the best racer out there, and it's definitely the PS2 killer app. However, it's not perfect. There are some problems inherent in the game that I hope can be ironed out for the next GT title.
RATING: 6.5 Dragonballs
COMING SOON:
-Tekken 4
-Batman Vengenance (Fall 2001)
GAMEBOY ADVANCE
Game: Mario Kart Super Circuit
Genre: Racing
Developer: Intelligent Systems

Mario Kart Super Circuit builds upon the original design of the SNES version, with multiple circuits of four tracks each in place for the single player mode. The only way to progress through the five Cups is to place first in each of the game's 20 tracks in 50, 100, and 150CCs modes, each being a faster and tougher class than the one before it. You'll have your pick of one of eight Mario Universe characters, from Mario and Luigi to Bowser and Yoshi, each racer having his or her own driving attributes such as speed, acceleration, and overall weight to push around the other players. The game is extremely challenging in single player mode, because the AI of the computer opponents increases the deeper you get into the game -- if you think the game's easy in 50CC mode, don't blink when you're bumper to bumper with the rest of the pack in the 150CC races. The challenge is even greater with the need to collect coins -- in the Super NES version, they were important in keeping your vehicle's top speed high, as well as creating a buffer from getting spun-out by an opponent's nudging. These tokens make a return in Mario Kart Super Circuit, but there's an added incentive in scarfing them up: at the end of a circuit, your score is tallied not only by how well you performed against the rest of the pack, but also by how many coins you grabbed in each of the tracks. Grab enough coins, and you'll unlock the classic four SNES tracks for each of the Cups. Now that's replay value.
Rating: 5.5 Dragonballs
Game: Advance Wars
Genre: Strategy
Developer: Intelligent Systems

Advance Wars is an incredibly deep and addictive turn-based strategy game, where you assume command of an army that's out to reclaim a world that's been broken up by warring factions. The battle map is essentially a grid, and moving units is like moving chess pieces on a board -- each of your army's units can move a specific amount of spaces within this grid, and can only attack at a certain distance from specific enemies. Each of the game's more than 115 maps have their own specific task to complete, but generally speaking the fighting's never over until A) you've wiped out every enemy off the map, or B) you've infiltrated the camp and captured the enemy's headquarters. And though the Single Player missions start out easy, the computer AI increases in difficulty until, well, you're pretty much toast unless you can think of strategies two or three steps head of the opposing CO. Luckily the very handy battery save can come to the rescue here -- at any point in the mission you can save your progress, so if you completely screw up your mission, it's all about hitting the power switch and reviving the game when you last left off. Sure, it's a little underhanded, but it's all a part of the game.
Rating: 6 Dragonballs
Coming Soon
-Mike Tyson Boxing (Fall 2001)
-Mech Platoon (November 2001)
DREAMCAST REVIEWS
Game: World Series Baseball 2K2
Genre: Sports/Baseball
Publisher: Visual Concepts

So here it is& after a substandard of a baseball game last year, Visual Concepts finally releases World Series Baseball 2K2 for the Dreamcast and most definitely, their last baseball game for the Dreamcast. There has been a ton of hype for this game which doesn't help VC who has about 10 months to develop a baseball game that would make up for the mistake of WSB2K1. Visual Concepts has delivered a fun baseball game that is definitely better than last year's WSB2K1; while World Series Baseball 2K2 is far from perfect, it's definitely a lot better than many of the baseball video games out there on "next generation systems", as well as being a glimpse of what is to come from in the future from Visual Concepts. To lead off WSB2K2 has great overall visuals. Player models are the some of the best in any baseball game and while the faces aren't modeled exactly, there are some really nice animations as batters blink, pitchers shakes their heads from a pitching call, and many more. My favorite is when a flustered batter gets a called third strike flips his bat in the air and walks away in annoyance. Most of the big name players have their well-known stances and animations like Mark McGwire holding the bat low before the pitch and El Duque's high kick when he pitches. Stadiums look really darn nice as everyone of the MLB parks are authentically represented in this game. The texture of the grass looks very good and there are some weather effects; I haven't had a game rained out yet though. Of course the crowd hasn't changed too much from the days of the Saturn, but I didn't expect fully polygon crowds either. To nag, there are a few slowdown issues that are totally apparent when you see a runner get forced out at first base. Also, there are some limits to the animation of players; there are about only three or four homerun victory animations. But overall, the game looks very good, is presented in a clear fashion, and the interface will keep casual and hardcore baseball fans very engrossed.
Rating: 6 Dragonballs
Game: NCAA College Football 2K2
Genre: Sports/Football
Publisher: Visual Concepts

First off, NCAA 2K2 is far from being a bad football game. Utilizing their knowledge and the great NFL2K engine, they've been able to put together a fine football game with some nice elements from the college game. But as a college football game, it's only satisfactory especially if you can recite your alma mater with no problem. To discern a football game from a college football, there are many specific details that need to be met, and NCAA 2K2 doesn't meet certain requirements with the attention to detail or quality that I expected. NCAA 2K2 features all 118 Division 1-A teams across the United States. Sorry, no Division 1-AA teams. That might seem a bit of a letdown, but considering you have all the stadiums from those Division 1-A teams, it's one that I think is worth it. Each stadium has been painstakingly replicated with the greatest detail, so you'll recognize a stadium instantly by its architecture. You can tailor the weather to your specifications of wind speed, temp, precipitation, and time. The most impressive visual detail that you'll immediately notice is the grass texture of the field, and it's some of the best grass texture I've ever seen. Players sport new some new tackle and falling animations, as well new character animations when you get a close-up of players: wide receivers will tighten up their gloves, defensive ends will massage their forearms, and quarterbacks will place their hands on the temple of their helmets. But other than these visual changes, NCAA 2K2 looks pretty much like NFL2K and in some cases, not quite as good.
Rating: 5.5 Dragonballs
Due to that fact the Dreamcast Console is running out of it shelf-life, we have decided that this will be the last reviews written for the Dreamcast. We would like to thank all of you diehard DC fans for your loyal support. If you are a serious fan you will find more info elsewhere.
X-Box News/Previews
News: As you guys know the X-Box is the topic of the video game world at the moment. Sporting the most powerful spec known to the human gamer, the X-Box promises to be the next best thing! This things sports a 733Mhz CPU processor (faster than my computer!), 250Mhz graphics processor, DVD-Rom, 8 Gig hard drive, 8 Mb memory card, broadband modem, and HDTV supported. This thing has it all! And it's priced at a price that everyone (at least those of us who were fortunate to snag a PS2) can handle. It will be priced at around $299 but if you want a bundle then you will look to shell out about $500. But it will be well worth it! A lot of the toy and gaming stores have made excellent bundle packages that include everything from 3 games to a memory card and an extra controller. Microsoft promises that there will be no shortages on the console either, unlike some other companies (hmm...can anyone say Sony). The current release date is November 8. So until then folks!
Gamecube News/Previews
News: Well the company that started it all is at it again with their fourth console in 15 years. The Gamecube will revatalize Nintendo's dwindling market share of the videogame market. They have opted to downgrade the console in order to make the console more affordable to all people, but they have not completely stripted the system, in fact it is an extremely powerful system. It houses a 485Mhz CPU processor, 162Mhz graphics porcessor, and a high speed parallel port (optional modem in the future). Unlike the X-Box the Gamecube doesn't include frills like a DVD-Rom, or HDTV definition, but that doesn't matter when you can save MONEY! Also the great minds at Nintendo have decided to go with their own storage medium and put their games on smaller CD rather than the normal ones (just another hackers dream!). I think that Nintendo definately has another winner on it's hands with this little genie.
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