Lame Ass Fantasy Football - 2000
Rich Whipple Commissioner

Rules
1.0	All franchise owners will pay $100.00  for entrance to the league and an additional $75 to pre-cover debts incurred from losses and add/drops (total of $175). All money will be accounted for in the form of a league kitty report. Refunds at the end of the year will be given where appropriate. Each owner will pay $2 for an add/drop throughout the season and $5 for each loss. The entrance fee and the $ 5 loss fee funds the pot for 1st thru 5th place.

2.0	The draft will be held Saturday August 26th, 1:00 PM at my house in Gardnerville, NV. Don’t be late!!  	The selecting order shall be randomly determined on Sunday before we start drafting, and the order shall 	be reversed for the even-number rounds (1-10, 10-1, 1-10, etc.).  Time will be allowed after the order is 	established for last minute strategy evaluation before the draft. Each franchise owner shall select players 	from the following categories:
	2 Coaches,  2 QB’s, 4 RB’s, 6 WR’s and/or TE’s,  2 K’s,  2 Defense/Special Teams.  Players are eligible 	to play at any position they are listed at by their NFL team.

	2.1	There will be two divisions of  10  teams within the league for a total of 20 teams. The top five 			teams of the entire league win the money. Each division will have it’s own separate draft, one 			after the other. Trading between divisions is not allowed. Division names to be decided on draft 			day. 

3.0	Each owner shall submit a starting line up of 1 Coach, 1 QB, 2 RB’s, 3WR’s/TE’s, 1 K, 1 Def/ST,  to the 	league commissioner prior to the kickoff of the first NFL game of the week.  If no line up is submitted, it 	shall be assumed to be the same as the previous week’s lineup.  For games that are played on Thursday in 	the NFL, owners need only to submit the players that are playing that day.

4.0	Scoring:
		Touchdowns:	Passing - 6 pts
				Rushing - 10 pts
				Receiving - 10 pts
				Kick off return - 10 pts
				Punt return - 10 pts
				Fumble return - 10 pts plus 3 pts for take away
				Interception return - 10 pts plus 3 pts for take away

		Field Goals:	Field Goal  - 3 pts plus 1 pt for every yard over 45 yards
				Extra Point  - 1 pt
				Missed or blocked extra point - minus 5 points

		Other Scoring:	2 point conversion  - 2 pts rushing, 2 pt passer & 2 pt receiver
				Defensive Safety - 5 pts
				Defense allows 0 pts - 15 pts
				Defense allows 2 to 6 pts - 10 pts
				Defense allows 7 to 9 pts - 7 pts
				Take aways (fumble / interception) - 3 pts
				QB sacks - 1 pt
				QB turnovers - minus 2 points
				WR, RB, or TE turnovers - minus 3 points
				Defensive sacks - 1 point for every 10 yards of sack yrdg.
				5 points for playing winning coach for that weekend
					(no points if your coach loses)

		Rushing and Receiving yards:
		1 pt for every 20 yards rushing until 100 then 1 pt for every full 10 yards.
		1 pt for every 20 yards receiving until 100 then 1 pt for every full 10 yards.
		1 pt for every 30 yards passing plus 1 pt for every full 15 yards over 300.
		5 pts for rushing a TD of more than 30 yards.
		5 pts for receiving a TD of more than 50 yards.
		5 pts for passing for a TD of more than 50 yards

5.0	If two or more franchise owners wish to trade players, they may do so.  A trade becomes official when all 	parties involved have contacted the commissioner and verified the terms of the deal.  No trades shall be 	permitted for the rest of the season after the kickoff of the first NFL game at 10 a.m. on Sunday, October 	31. There is no add/drop fee for trades.

6.0	If a player isn’t on a fantasy team, he is considered to be a free agent available on the waiver wire.  The worst teams have first dibs (limit of one per team ) on available free agents until 6pm on Tuesday, with the standing league record  for teams with the same record as the determinant of who gets the dibs (worst team).  After 6pm on Tuesday it’s first come first serve (with no move limit) until the kickoff of the first NFL game of the week.  For each player obtained via waivers, a player must be released and then becomes eligible to be picked up by the other teams via Rule 6.1. Unlike trades, waiver moves are allowed the entire season.

6.1	All add/drop requests must be submitted to all league owners via e-mail for a valid add/drop to occur. An add/drop is not official until the player to be added is confirmed by the commish (whether or not the player is available). For example, Joe Shmoe wants to drop Dan Marino and add Steve Young,  Joe would e-mail the entire league to announce his intentions. The trade becomes official when the commish verifies that Steve Young is available. The “dropped” player in an add/drop is available as soon as the email announcing an owner’s intention to add/drop is sent.  That player is immediately available to be picked up by another owner.  However, if the commish denies the add/drop for whatever reason, that roster move, as well as any subsequent roster moves by other owners that involve players from the denied move, are voided in their entirety.

7.0	Any trade that’s agreed upon and its intended purpose is to strengthen one team at the expense of the 	other can be overturned by the league commissioner or a simple majority vote of the owners.  The 	commissioners veto may be overturned by a majority vote.

8.0	The schedule shall be prepared by the league commissioner.  The teams shall play a 17 week regular 	season.	The best regular season record will get first place, second best 2nd and so on.

9.0	The following is the tie breaking scheme should two or more teams have identical records at the end of the 	season.  
	1)  Most points scored
	2)  Most points allowed
	3)  Winning percentage against all other teams in the tie
	4)  Total team defense (of starting defense per week thru entire 17 week season)
	5).  Random

	For tied games the tie breaking scheme is as follows:
	1)  Points scored by Defensive/Special Teams.
	2)  Points scored by Kicker.
	3)  Points Scored by RB/WR/TE.
	4)  Points scored by QB.
	5).  Random

10.0	The league commissioner shall prepare reports weekly and distribute them by Wednesday evening of every 	week.  The software to run this show will be deducted from the “add/drop” fund by the commissioner. 	Software is $40 since we already have an account set up from last year (it normally is $65). 	

11.0	A legal roster is a roster defined within the rules. Any deviation from a legal roster will result in 	automatically starting that owner’s lineup from the previous week, even if the roster from the previous 	week results in an illegal roster (i.e. players missing from trades).

12.0	Rules may be revised or added during the offseason with a majority vote of the owners.  Rules may only be 	changed during the season only by unanimous vote of all the team owners.

13.0	The President will handle all matters where there is a conflict of interest between the commissioners team 	and any transaction, also in the event of the commissioner being absent. It is assumed that the 	Commissioner, and only the Commissioner, will be contacted to verify all trades, except when the 	Commissioner is involved in the trade. If the Commissioner assigns the President responsibility of 	commissioning the league for a given period of time, then the President shall handle validating trades for 	that period of time, only if appointed by the Commissioner to do so, and after all owners have been 	contacted as to inform that the President will handle all Commissioner matters.

14.0	Prizes: 	1st	40%	approx.	$1140
		2nd	25%		$712.50			
		3rd	15%		$427.50
		4th	12%		$342.00
		5th	  8%		$228

	Prize breakdown based on 20 franchise owners. Dollar figures are approximate...winnings based on 	
	percentages.

	The add drop money (minus the software cost) will go towards a party at the end of the season. 
	
	Places are determined by team record and tie breakers.  

	NOTE:  Because there are 20 teams, it could get really busy after 8:30am Sunday morning!  For 	this reason please do not get the line up of the team you are playing until after 10:00 am.  It would 	be easiest to contact the person you are playing directly and get their lineup from them.  

	-  All waivers will be listed on the reports of the next week.
	
-  All phone calls must be between the hours of  8:30am  and  8:30pm  seven days a week.  If you get the 	  	answer machine please leave as detailed a message as possible.

-  I will distribute the reports via e-mail and league web page. We will check into getting personal versions of the software for updates (get e-mail, damnit! There are free e-mail platforms out there...like Hotmail).

- Preferred weekly lineup submission to me, in order:  e-mail (and via web page),  call at work, leave a message at home. On weekends, call my house.

- Owing more than $20 from add/drops and losses above the $50 credit will result in not receiving your weekly reports.

	-  Any questionable matters will be placed on the reports.

				
Last minute notes:

-All rules above are subject to the agreement of all potential franchise owners.

-It is your responsibility to utilize the “Tuesday 6:00 PM” rule on free agency players. Also, do not assume that you automatically pick up a player you put “dibs” on before the 6:00 PM rule. Call after 6:00 PM Tuesday to ensure your transaction. I will abide by a first-come-first-serve method, unless someone abiding by the 6:00 PM rule picks him up first. I will not call you to inform you of this…it will simply go down as no transaction and you will keep your perspective drop player.

-My phone number is:
	Home: (702) 783-9769
	Work: (702) 782-3611 x9513
	E-mail: rwhip76@hotmail.com
	League Web Page: http://www.fortunecity.com/olympia/dimaggio/360