
Quake 3 Arena
Gaunlet: The Gaunlet is your basic weapon that will always be there for you. When you run dry of all ammo, the gaunlet comes out to play. It is an effective tool if you can get close enough to use it. If you do get that close and get your target, they receive a humiliation. The Godlike voice says across the server "HUMILIATION." Definitely worth playing with.
Machine Gun: This is your default weapon when you spawn into the game. It does about the same amount of damage as the Quake II machine gun with basically the same properties. For added reality, the Machine Gun discharges brass casings. Very cool.
Shotgun: Essentially the same as it always has been with a couple minor changes. The firing rate is a little slower than Quake and the spread on the weapon isn't as dramatic compared to Quake II. It is very effective at neutralizing your target at close range.
Grenade Launcher: Nothing too complicated to explain here. Just like the one you find in Quake and Quake II with a couple minor changes. It is a good weapon to use when there is a shit load of targets in a confined area. Frag them with ease.
Rocket Launcher: The Rocket Launcher is exactly the same as the Quake/Quake II Rocket Launcher but the speed has been changed. The speed and damage of the Rocket Launcher now resides somewhere between that of Quake and Quake II. Rocket jumping will work as in Quake/Quake II, but the height will vary depending on what class of character you choose. This is the weapon of champions.
Rail Gun: The Rail Gun is being directly ported from Quake II with minor changes. The firing rate is a slightly faster and the spiral is bigger. Also, the rail leaves an explosion on whatever it hits, be it a person or a wall. No more wondering if it actually hit the player. In the setup Player menu in the game you can adjust the color of the trail the Rail Gun leaves behind it. Just one more thing to make it that much more personal.
Plasma Gun: Just like the Plasma Gun in Doom. Remember how it restricted your field of view when you were firing it? It hasn't changed in that aspect. It still fires blue plasma, which apparently looks cool when firing it with all its lighting effects. The plasma now has a splash damage property, so be careful when in close quarters fighting.
Lightning Gun: This is an all new weapon to your arsenal. It is very effective at fraggin whatever it comes in contact with. It is however difficult to control and it runs down the lightning cells pretty fast. It is not my preferred weapon, may be you will like it.
BFG 2K: Nothing like any other BFG you've ever seen. You actually have to have aim with this weapon, although it still turns out the be the ultimate weapon again. More information as soon as the weapon is finalized by id Software.