Standard Rules and Guidelines
The AWWA:
The All World Wrestling Alliance is a large and whole organization, the players and the wrestlers being only a small part of it. A commission, who will monitor all events and will enforce all rules and regulations pertaining to the AWWA, controls the AWWA.
The UWC currently has four championship titles which it recognizes, three for singles competition (World Heavyweight Title, North America
Championship, and The Television Championship) and The World Tag-Team Championship for tag-team action. Perhaps your wrestler
possesses what it takes to become the champion.
Types of Wrestlers:
There is two types of wrestlers in the AWWA, the first is on-line wrestlers, which are owned and created by members over the internet, and the
other type is known as House Wrestlers which are being played and created off line.
There will be only 85 wrestlers listed on the "Active" List at any one time, all others will be in waiting or set on a temporary retirement. This will
also be explained as the periods go by.
How to Play:
Once a period is scheduled it will be posted, all events are determined by the Director of Events. It will be his job to keep all wrestlers active and
constant as they attempt to make it towards the gold of the AWWA.
For those who do not have a match for any particular event, the wrestler can still decide to show up and possibly involve them illegally. All that the
player need to do is e-mail the Commission stating that the wrestler will be at the event and claiming what action he wishes to do, if any.
Interviews can be conducted in any event, this is simply done by announcing that you wish to do an interview and state what you wish to say
during your interview. Interviews can be used to announce challenges, claiming greatness, or even requesting a title shot. Interview will help
increase the wrestler popularity and fan reaction, and the more popularity your wrestler has the money his is worth to the AWWA Commission,
therefore the more likely the Director of Events will hear his plea.
All results will be posted on the official AWWA Web Site shortly after the scheduled date of the event.
Sanctioned AWWA Events:
A signed wrestler of the AWWA can wrestle an unlimited amount of times in any one period, a period being made up of six events. Each event
possessing around five to eight matches, and so on. A wrestler can show up for an event, which he isnt scheduled to wrestling in, so surprise
appearance are known to happen.
Wrestling Actions:
All actions, being challenges, attacks against a rival wrestler, signed matches to wrestle, or even a post or pre-match interview will be handled by
The Commission. If your wrestler wishes to do any action, send an e-mail to the commission and it will be forward on to the respectful party or
parties.
Ranking and Popularity:
There are dozens of wrestlers who have yet to lose a match, however the competition that they choose is close to nothing. Then there are those
who have maybe only two to three wins and are ranked in the top ten. All ranking and popularity will be determined by the wrestlers choose of
opponents and so on. There are a few wrestlers who seem not to be able to win the big event however they possess a large amount of Popularity
and Fan support because of underhanded tactics, such as jumping opponents after the match, rude and barbaric interviews, etc. The Fan Rating is
the measurement of many people know of the wrestlers name, some like him some hate him, however his name sales. The more popularity your
wrestler possesses the better chance it will be to get title and ranking matches.
Managers:
The AWWA also possess a few managers, all of which wish to gain popularity and gold. Each manager is searching for the ones that they feel can
better their cause in the AWWA, it may be the attempt to gain the control of the AWWA or just gaining one or all of the titles.
All managers can help or harm any wrestlers career, so if by chance you wish to gain a manager - be warned that they are out there and they also
do their scouting.
Character Guidelines:
When creating and submitting a character please send all information at once, do not send it piece by piece, and be sure to send the finished
produce - so be sure on what you wish to submit. Please note that The Commission has all rights to dismiss a character from wrestling and or
from entering the AWWA, justification may or may not be sent to the player explaining these reasons. The character will be place on The Director of
Events desk and from their reviewed. It will be his judgment that determines if the AWWA would profit from adding the wrestler to the AWWA
"Active" List. If the wrestler is favored then a contract will be send and hopefully signed.
Character Stats and Scores:
All characters are made up of ten stats and a wrestling style; these stats will allow a great variety between characters and will give the AWWA a
variety of wrestlers. It is the players responsibility to set up the characters scores using the rules stated below.
Wrestling Style:
All wrestlers have their own style of fighting, for each character this must be determined. The main styles are as follow:
Acrobatic ~ Quick and agile in and out of the ring. This style of wrestler depends on their quickness to claim the wins. (Anyone of the masked Mexican superstars in the WCW.) (Some common moves which this style uses are Standing Drop Kicks, Frankinsteiner, Sunset Flip,Hurricanrana, etc.)
Brawler ~ Straight from the streets and into the squared circle. Their matches are usually quick and short as they out fight most of their
opponents. (Stone Cold Steve Austin, Hulk Hogan, etc.) (Some common moves, which this style uses, are Punches, Kicks, Elbows Smashes,
Stomps, etc.)
High Flying ~ Using high-risk maneuvers to stun his opponent and to excite the fans. (Jimmy Superfly Snuka, Beautiful Bobby Eaton, etc.)
(Some common moves, which this style uses, are Leaping Head Scissors, Hurricanrana, Flying Splash, etc.)
Underhanded ~ Using many and every short cut known to claim the win. This style will usually get the job done, however may lead to
disqualification as well. (Roddy Piper, Terry Funk, etc.) (Some common moves, which this style uses, are Punches, Chokes, Bites, Hair Pull, Low
Blows, etc.)
Unorthodox ~ Savage display of attacks and carefree once they enter the ring. (Mankind, Abdul the Butcher, Cactus Jack, etc.) (Some common
moves, which this style uses, are completely unpredictable and unorthodox.)
Wrestler ~ True ground attack, using many holds and maneuvers to out do their opponents. (Mr. Wrestling I and II, Gentleman Chris Adams,
Tully Blanchard, etc.) (Some common moves, which this style uses, are HeadLock, Reverse Arm Bars, and Step over ToeHolds, Crucifix Pins,
etc.)
Character Stats and Ratings:
There are ten stats used to determine the skills of all of the characters of the AWWA. Each are made at a rating of one though ten, ten (10) being
the greatest and one (1) being the worst, leaving five (5) as average. Each player will have fifty five (55) points to place on all of the states below,
making sure that at least one point has been placed on every stat and not putting more then ten on any one stat. The stats are as follow:
Agility ~ This is the characters rating of agility and flexibility. The higher this rating the harder it will be to place the character in most maneuvers.
Awareness ~ This will aid the character in most brawls and matches. The higher the rating the better the chance to detect surprise maneuvers and
attacks.
Charisma ~ This will aid the character in gaining popularity and fans interest.
Endurance ~ This is the characters rating on how much damage he can take before weakening. The higher this scores the longer the duration of
the matches.
Intelligence ~ This is the rating of the character ring experience and skills. The higher the rating the better the chance for reversing moves and
countering moves.
Lawfulness ~ This rating judges the characters will in obeying the rules. For those who have a low score on this, the better their chances for
disqualification. (Note that some characters may be suspended for their actions in and out of the ring.)
Speed ~ This is the rating of the character ring speed, how fast he is in and out of the ring. The higher this rates the better the chance for getting off
your moves.
Size ~ This is the size of the character, the higher this number the larger the character, being height and weight. Characters who are smaller and
weak will have a difficult time attempting lift and throw maneuvers.
Strength ~ This is the character over all strength score, this is need to perform most lifting moves and maneuvers.
Submission ~ This is the characters ability to take pain, if the character has a low submission then there is a greater chance that he will give submit
during the match.
Other Character Information:
Now that the most important information has been filled out, now it is time to give a little life to the character. At this time the player will need to fill
out the following and then the character is done and ready to be sent in to the AWWA Commission.
Name of the Character
Players Screen Name (Whichever address you are going to use for this character.)
Birthplace of the Character
Description of the Wrestler
History and Experiences (This will help give the character a back ground on where the wrestler came from before entering the UWC.)
Strength - (For all new characters leave this slot blank.)
Weakness - (For all new characters leave this slot blank.)
Most Trusted Friend and Why - (For all new characters leave this slot blank.)
Most Hated Opponent and Why - (For all new characters leave this slot blank.)
Favorite Move(s) (List his finishing move as well as some which he enjoys using on opponents.)
Most Memorable Match - (For all new characters leave this slot blank.)
Accomplishments in the UWC (For all new characters leave this slot blank.)
Final Notes - (For all new characters leave this slot blank.)
Sample Character:
Here is a sample of a character:
Name: P. J. Sample
Player: Email address, and(or) aol screename
Wrestling Style: High Flying
Agility: 7
Awareness: 5
Charisma: 6
Endurance: 6
Intelligence: 5
Lawfulness: 5
Speed: 7
Size: 4
Strength: 4
Submission: 6
Birthplace of the Character: San Diego, California.
Description of the Wrestler: Comes to the ring wearing a bright orange and blue spandex suit.
History and Experiences: He was raised in a large family with his father being in the Air Force. This had him traveling all over the world as he fell
in love with the orient and began learning the martial arts at an early age. He has found his way to the states and has decided to take up the sport
of professional wrestling.
Strength: His keen ability to over come even when all seems lost.
Weakness: He is still very young and has much to learn.
Most Trusted Friend and Why: None to Date.
Most Hated Opponent and Why: None to Date.
Favorite Move(s) He loves to use a Flying Dropkick from the top rope to finish off his opponents.
Most Memorable Match: None to Date.
Accomplishments in the AWWA: None to Date.
Final Notes: His overall goal is to claim the gold to prove to himself as well as his family.
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The AWWA may seem to be large and complex, however as the commissioner I assure you that it is simple and easy to learn. If you are currently a
member of any other federation or perhaps still searching for the best one, I believe that the AWWA is the only one for you. So I challenge you as
the commissioner to create a wrestler now, and attempt for the gold.
All actions involving the AWWA with its players on-line will be handled through this account - [email protected].
This link will take you back to the The AWWA Home Page.
Neil Perry
The Commissioner
All World Wrestling Alliance
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This link will take you back to the The AWWA Home Page...