Training and Improving Wrestlers

As you all should know, this entire federation is based on a RPG game... The following document will help explain how to train and improve
existing characters...

Character Stats and Ratings:

When a character was started each player was given the choice to divide fifty five (55) points up into ten separate character stats... Each being
made up of a rating of one though ten, ten (10) being the greatest and one (1) being the worst, leaving five (5) as average... However once a
character has gained some experience in the AWWA there will be opportunities to gain more points to divide into the main ten stats, or even the
opportunity to add to the initial stats... The highest any one stat may go is a score of fifteen (15), however all new characters may only go to a
score of ten (10), to increase the character must undergo training...

The Original Ten Character Stats are as follow:

Agility ~ This is the characters rating of agility and flexibility... The higher this rating the harder it will be to place the character in most
maneuvers...

Awareness ~ This will aid the character in most brawls and matches... The higher the rating the better the chance to detect surprise maneuvers
and attacks...

Charisma ~ This will aid the character in gaining popularity and fans interest...

Endurance ~ This is the characters rating on how much damage he can take before weakening... The higher this score the longer the duration of
the matches...

Intelligence ~ This is the rating of the character ring experience and skills... The higher the rating the better the chance for reversing moves and
countering moves...

Lawfulness ~ This rating judges the characters will in obeying the rules... For those who have a low score on this, the better their chances for
disqualification... (Note that some characters may be suspended for their actions in and out of the ring...)

Speed ~ This is the rating of the character ring speed, how fast he is in and out of the ring... The higher this rating the better the chance for getting
off your moves...

Size ~ This is the size of the character, the higher this number the larger the character, being height and weight... Characters who are smaller and
weak will have a difficult time attempting lift and throw maneuvers...

Strength ~ This is the character over all strength score, this is need to perform most lifting moves and maneuvers...

Submission ~ This is the characters ability to take pain, if the character has a low submission then there is a great chance that he will give submit
during the match...

Here are the five other stats which may be learned once training has begun... Each of these stats like the ones above and may not exceed the
score of fifteen (15)...

Brawl ~ This adds to the characters Endurance in any brawl which he may under go once in the AWWA... The higher the score the tougher he is in
the heat of battle...

Extreme ~ This adds to the Endurance once the character is placed in any kind of extreme match or action... This could range from a cage match
to an attack with a chair...

Escape ~ This adds to the characters Agility... The higher the score the better and more advanced the character is in escaping maneuvers and
holds...

Foresight ~ This adds to the characters Awareness, giving the character exceptional luck...

Team ~ This only aids the character in Tag-Team competition, the higher the score the more awareness the character will have on the location
and thoughts of his partner...


AWWA Training Facilities

Once a character goes into a Training Facility, that character will be gone for a short amount of time... During which time, the commission will
accept no actions or plans from the named character... Once the training episode is complete, a single roll will be rolled to determined is the
training was successful or if it was a failed attempt... On-line Players will be responsible to roll for their own rolls, as well as all House Players...
Training Facilities are not a sure thing, and by no means will a character better themselves after completing a training sessions... This marks all
training as a luck factor...

Here is a list and the description of the Training Facilities and Organisations

Facility Name (Open Cost / Time required) Description of the Facility and Organisation (Percentage Success Chance)

Atlas Sports Therapy ($800.00 / 4 Events / 30% Success Chance) Plug you up to the Hydro Optics Computers and place you into the pool
for a few hundred laps. Afterwards they will bring in the best chiropractor to massage and to loosen the muscles which you have forgotten that
you had.
This site will help train the athlete in one (1) of the following:
Speed - Advance 1 or 2 points
Agility - Advance 1 or 2 points

Francisco's House of Ethics ($500.00 / 3 Events / 50% Success Chance) Mama Francisco has always had the open door to the worlds
nastiest villains. Feel free to sign up for her short course. You will learn to drink tea, read poetry and even learn a few Boy Scout tricks.
This site will help train the athlete in one (1) of the following:
Lawfulness - Advance 1 or 2 points

Gold's Gym ($400.00 / 5 Events / 20% Success Chance) And who said that hard work never pays off. Take a stroll down into the largest
and most famous Gym's in the world. They have the biggest, and the bulkiest trainers who will always attempt to "Pump You Up".
This site will help train the athlete in one (1) of the following:
Strength - Advance 1 or 2 points
Size - Advance 1 or 2 points

Hollywood, California ($600.00 / 4 Events / 50% Success Chance) Did you ever want to be a movie star, well here is the chance. Some
unknown director has been wandering the back lots and he has located your shinny face. A few promises, that you too will be as big as Rob
Lowe, or even a Tom Hanks. Just sign here son, and all of Hollywood will be at your finger tips.
This site will help train the athlete in one (1) of the following:
Charisma - Advance 1 or 2 points

Illegal Steroids ($500.00 / 4 Events / 20% Success Chance) Quick and easy, sometimes we all need that extra little push. Well as long as the
Commission does plan on that annual drug test or as long as those authority don't catch you with possession, just maybe this small little short cut
will get you what you need. This angle will help you train in either Strength or Size.
This site will help train the athlete in one (1) of the following:
Strength - Advance 1 or 2 points
Size - Advance 1 or 2 points

Ki-do DoJo ($700.00 / 5 Events / 30% Success Chance) Ki-Do has trained some of Hollywood's best martial arts stunt men. And now he
has opened his doors to the UWC.
This site will help train the athlete in one (1) of the following:
Awareness - Advance 1 or 2 points

Panthers Slaughter House ($700.00 / 3 Events / 20% Success Chance) Enter the barn and lock the doors because Panther doesn't plan on
letting you out any time soon. He's the master of the bull whip, cow prod, and six hundred other methods of torture and suspense.
This site will help train the athlete in one (1) of the following:
Submission - Advance 1 or 2 points
Endurance - Advance 1 or 2 points

Sacred Temples of Taj Keiv ($1200.00 / 6 Events / 40% Success Chance) Journey to the far off lands of Mongolia and escape from the
modern day world... Here you will live with the sacred monks of the ancient gods and will erase your worries and your fears.
This site will help train the athlete in one (1) of the following:
Intelligence - Advance 1 or 2 points
Foresight - Advance 1 or 2 points

School of Champions ($2000.00 / 7 Events / 35% Success Chance) Opened in 1943, this school has produced seventeen world class
champions in four different rival Wrestling Federations. This site has been known to breed the true champions of modern day wrestling.
This site will help train the athlete in one (1) of the following:
Speed - Advance 2 or 3 points
Escape - Advance 1 or 2 points
Agility - Advance 2 or 3 points

Streets of Compton, California ($300.00 / 3 Events / 20% Success Chance) Take a stroll down the dark alleys of one of America's most
feared cites, Compton. Learn some skills as you battle off members of the Bloods, Crips, Asian Odessa, and even some other unknown Mexican
local gang rivals.
This site will help train the athlete in one (1) of the following:
Extreme - Advance 1 or 2 points
Brawl - Advance 1 or 2 points

AWWA Temple ($2500.00 / 12 Events / 50% Success Chance) You have all heard of the Power Plant, well look no further. The UWC
has it's own Factory, which will hopefully produce and improve some of the up and coming talent of the AWWA.
This site will help train the athlete in one (1) of the following:
Submission - Advance 2 or 3 points
Awareness - Advance 2 or 3 points
Team - Advance 2 or 3 points

Wrestling College of Idaho ($2000.00 / 7 Events / 30% Success Chance) This small college isn't really used much, but it has the capabilities
to increase many existing stat. This college has huge gyms, well informed trainers and even a giant screen TV.
This site will help train the athlete in one (1) of the following:
Team - Advance 1 or 2 points
Escape - Advance 1 or 2 points
Endurance - Advance 2 or 3 points
Charisma - Advance 2 or 3 points

This will sneak you back into the Home Office of the AWWA, or you can just return back to the AWWA Home Page...