Game Information Module for D2Hackit
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This module will show what information the client knows about the current game.  This could help with memory editing or finding new hacks.  Anyway, here are the commands:

.gameinfo listunits [<UNIT TYPE>]

Shows the number of units that the client knows about.  Most entities in the game like players, monsters, objects, etc. are stored as a "unit".  The following types can be used: player, monster, object, missile, item, and "room tile".

.gameinfo unit <UNIT TYPE>/<UNIT ID>

Dumps information about the unit identified by that type and ID number.  For example:
.gameinfo unit player/1
.gameinfo unit item/1C
.gameinfo unit monster/4A

.gameinfo time

Toggles display of the current time above the red health orb.  This can help if you're running the game in full-screen mode and want to see how long you've been in a game or whatever.

I'll add more features later including the ability to see unit data from the server part of the game in single player and hosted open Battle.net or TCP/IP games.

-YobGuls