| Monster | Name | Subtypes | Description | Hitpoints | Resist/ Imune |
| Skeleton |
|
These are likely the first monsters that you will encounter in the labyrinth. Although they are rather easy to kill, there are many subtypes of them and some have bows. For a mage, the holy bolt is a good solution when they surround you. | None/magic | ||
| Fallen one |
|
Fallen ones are little wimpy and slow monsters. When there are more of them, and you kill one of them, the rest will run away. | None/none | ||
| Scavenger |
|
Scavengers look a bit like rats and they like jumping at your face and when there are more of you should use a spell for they are a bit difficult then and don't you hit them. | None/none | ||
| Zombie |
|
Running around in the dungeon and rotting these stinking carcasses are slow, stupid and there fore rather easy to kill. | None/magic | ||
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Overlord |
|
Overlords like to attack in groups but are rather slow and penetrate you with their fists. when surrounded by them, however, they might get a bit diffucult at times (especially more difficult subtypes). | None/None | |
| Flesh clan� |
|
There are a lot of subtypes and variations of these goatmen, some with bows. These are the most difficult ones, because when you try to attack them, they will run away while others penetrate you with their bows. A spell might help you here. | None/none | ||
| Fiend |
|
Most of these bats can ususally be killed with a single hit but there exist variations on them which faster. Familiars even use lightning. | None/None | ||
| Acidbeast |
|
These are rather difficult creatures in the game for they spit acid at you and leave a plunch of acid when they are killed. Again, | None/None | ||
| Unseen |
|
Being invisible, coming out of nowhere and surrounding you at one. This is what unseens like to do. They can really get on your nerves for they often appear when you already have lots of monsters around you. | Magic/None | ||
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Winged demon |
|
Winged demons are fifficult to see in the darkness of the caves because they look a bit like stone. What is specially difficult on them is that they regain their strength when becoming stone. Once again Fire /lightning (some subtypes are immune) should work. | � | � |
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Horned demon |
|
Horned demons liek to run at you at when they are near you to kill you with their horns. Therefore they should be attacked from distance using either a boew, if you're a rogue, or magic, lightning works well. | None/None | |
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Succubus |
|
You need a good resist magic rate to withstand these witches for when attacking, you might get some difficulties. There are some subtypes with different immunities and you might have to figure out what works best with which type. | None/Magic | |
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Blood knight |
|
Knights and lords are some of the most powerful creatures in the game. They are rather difficult to kill, especially the ones which are immune to fire and lightning. After you kill them they gu up in a column of flames. | Fire/Magic lightning | |
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Magistrate |
|
These are the special enemies of warrior and rogues for mages like to teleport themselves when you are near them or use one of their powerful spells. Sorcerors have best chances but warriors and rogues can use Stone curse and then a few hits should be enough. | MAgic lightning/fire | |
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Fire drake |
|
Snakes appear in the very last levels of Diablo and are due to their immunities fierce enemeis to every character. Try to not get surrounded by them for then you might need more time blocking than hitting enemies. | Fire/Magic |
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