Poisons

not to be finished...

WW again steps a side to make a ruling on something and says a poison can kill instantly then the same poison can linger on till a cure is found. So are our house Rules:


Poisons and NPC's: (Roll poison level using victom's stamina as it's difficulty.)


botch - no effect.
fail - no effect.
fail by 1 - become ill for the next few days.
1 success - becomes ill and suffer -1 die to all activities for the next three days.
2 - success - Becomes ill for a week suffering a -2 dice to all activities.
3 - success - Becomes very ill suffering -3 dice to all activities. Falling into and out of consciousness for a week. Need an antidote or after a month will have a -1 to all rolls till cured.
4 - success - Extremely sick and unless an antidote found in a month may die or suffer a permanent point of stamina. Take a -4 dice to all activities.
5 success - Will die. Play it as situation demands.


Poisons and Player Character:

Roll poison level using victom's stamina as it's difficulty. White Wolf want to give player a break and never kill them with poison. I say if they do something very stupid then they should die. It adds a sense of realness and suspense to the game.
botch - no effect.
fail - no effect.
fail by 1 - become ill for the next few days.
1 success - becomes ill. -1 die to all activities for the next three days.
2 - success - Becomes ill for a week suffering a -2 dice to all activities.
3 - success - Becomes very ill suffering -3 dice to all activities. Falling into and out of consciousness for a week. Need an antidote or after a month will have a -1 to all rolls till cured.
4 - success - If done something stupid then on the verge of death unless an antidote is at found soon. Extremely sick -4 dice to all activities. Need an antidote or after a month will lose a permanent stamina point
5 success - If done something really stupid character will die. Otherwise fall in and out consciousness. You need to be carried. If an antidote is not taken in a week. Then will lose two permanent stamina point. If antidote not found after a month will lose use of a body part to where the poison settles.

 

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