|
THE LOGRUS |
|
LOGRUS MASTERY |
|
PREREQUISITES
|
|
Overview |
|
Abilities |
Points |
Activates Summoning of the Sign, Allows Hanging of Spells |
10 |
Allows Detection of Use of other Powers, Origin of Items and Creatures (Amber, Chaos, Shadow), Approximate Psyche: Willpower Level of Target, Presence of "Hung" Magic. |
+5 |
Boosts Psyche and Protects Against the Touch or Effect of Other Powers. |
+5 |
Activates Touch of the Logrus. Allows same Shadow searches for Items or Creatures. |
+5 |
Allow for Tendril Searches, Retrieval of found Items or Creatures, Travel to location of found Items or Creatures. |
++5 |
Allows physical manifestation of Logrus, mimicking telekinesis. |
++5 |
Tendrils may take shapes used to damage opponents or items, (i.e. blades, tentacles, suckers, spikes, etc.) |
+++5 |
Tendrils may take shapes used to defend the User, (i.e. walls, shields, armours, etc.) |
+++5 |
|
TOTAL: |
45pts |
|
ADVANCED LOGRUS MASTERY |
|
PREREQUISITES
|
|
OVERVIEW |
|
Abilities |
Points |
Allows "Minor Changes" of Shadow "Stuff" |
5 |
Allows Shadow wide changes Includes Features, Communication Barriers and Destiny |
+5 |
Additional Prerequisite: Offensive and Defensive Tendril Manipulation Allows animated, programmable tendril "beings" |
5 |
|
5 |
|
5 |
|
TOTAL: |
25pts. |