The Classes
The Purpose of Classes is so no one can become an ultimate god and their Abilities are limited. This tags along with the Energy and Magic types.
- Knight- a Strong fighter showing chivalry and justice, Uses Magic for both formats and no Energy, must be lawful to his orgnaization and respectful towards allies.
- Guardian- Like a Knight is somewhat chivalrous, is strong, uses formats in Energy though rather in Magic instead for both, Can be any alignment and doesnt have to be faithful to the group.
- Inventor- One of the wisest, classwise. They base fights upon their intelligence rather then strength, which usually works. They can invent mostly any type of machine, as long as they have the right skills memorized.
- Assassin- A stealthy warrior. Must have the skill of Stealth. Can use both energy and magic whichever they choose. Is used as a spy as well.
- Thief- Has the ability to steal from an enemy or even mug the enemy. Is stronger with magic but can use both at will. Must have the skill: Steal. Can use both Energy and Magic.
- Priest- The holy person of classes. Must be of lawful good. Usually is best suited with holy/white energies. Best curer out of anyone. Can also perform rituals. Uses Magic Only.
- Scientist- Also known as a Chemist. Can create biological things. Can also create healing potions and items that will help the user out. Can use both Energy and Magic.
- Ranger- Also known as a Hunter. Usually best suited with the element of Earth. Has the ability to pick up tracks without effort and with enough skill can identify footprints.
- Soldier- Has rights above all and can be ranked in the army. Must be regarded with respect if he or her is of higher authority and position. Can use mostly anything. Good idea to have the skill of leadership. Can use both Energy and Magic.
- Athlete- Most healthy and and quick of all classes. Can participate in any type of activity except rituals that are for magic. Has a weaker strength but higher speed level. Can use both Energy and Magic.
- Necromancer- Is the only class able to raise the dead. Can use zombies for his or her own advantage and use them to kill off their opponent. Uses both Energy and Magic, must have the magic of Necromancy!
- Doctor- The equivalence to a Priest. Can use Energy only though. Has the ability to not only heal but can cure people from sicknesses and poisons.
- Magist- Extremely strong with magic and energy but physical tactics are weaker. Can't use sharp weapons like swords. Can perform some rituals and read from scriptures.
- Psionisist- Is a strong class that is quite mysterious. Uses energy only. Can be regarded as the famous Jedi. Weapons are not limited, they can use melee sharp and blunt, or long range, or hand to hand.
- Fighter-Very Strong in physical attacks but can not use magic or energy. This is their fault but make up for it with weaponry and such.
- Mercanary-A soldier for hire. Has no real allies and just works for money. Somewhat like an assassin but is more reliable. Can use both Energy and Magic.
- Entertainer-An entertainer is the highest person to make money. Using a variety of skills like acting and/or singing. Even drawing. Can use both Energy and Magic but isnt much of an offensive character.
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