Chimera is a mysterious and secretive woman. She is not proud of her past and wants to bury it all and move on to become a stronger ninja warrior. Chimera seems to be a loner and seems to be always independent. She values life and honor above all else.

Still, she has her good traits. She has an endearing sence of humor and a quiet eloquence that cuts to the heart of the matter.

Athena was born in a large city called Lankhmar, known for it's great theives and assassins guilds. She never knew her parents, for she was abandoned as a child. As she grew older, she pieced together some of her origin. Her father, by the name of Cyric, was a devoted elven warrior, who devoted his life to fighting. Later after Athena was born, Cyric mysteriously became missing and never seen again. Not much was known about her mother, except she was a lovely human madien.

Athena was taken in by a group of ninja. They taught her the skills of egility and stealth, also teaching her the skill of fighting. She was given the nic name Chimera, from a beast of strength and willingness. With that, they gave her the nic because they seen the same with in her. After a dishonorable act they had preformed, she strayed from them. Till this day, she is seeked, and waiting revenge.

Athena almost died as she faced the world alone and unprepared. She taught herself how to survive, first in the city, then in the wild. She became an effective fighter and even managed to aquire a few followers, including a raven.

Chimera went independent in her 70th year of age. For the next 10 years she used her skills to indulge in her one passion, travel. She found that people were the same, but different in ways, wherever she went. She observed that poverty and inequality were as universal as luxury and splendor.

At the age of 80, she realized that, dispite her adventures thus far, she was heading in the wrong direction. She returned to her past hopeing to find more information about her family, and more of herself. Secretly returning to Lankhmar, she learned more details of her past and may have encounted her father. However, the man was killed before Chimera could learn more.

Athena left Lankhmar at that time. She became a stronger ninja warrior, and worked for causes she thought were good. Over the next 10 years, Chimera was an adventurer of little repute. She was however, happy during this time as she enjoyed the freedom.

One of Chimera's acquaintances during those years of adventuring was a Knight named, Sir. Oliver Wintergreen, who taught Chimera the ways of Honor and Dignity, and convinced her to join him on his travels.

After one year passed, Chimera departed from her dear Knight friend, and started traveling on her own once more. She then spent the rest of her years adventuring down narrowed paths, traveling to where her fate might lead her next.