Shandrilane
Goddess of Legends, Lore, Tales, and Bards
Major Power of Mechanis

Granted Powers:
Gain Legend Lore as a bard at 5% per level
Cast "Know Custom" once per week
Gain Bardic abilities to enthrall and inspire others
Must keep a record of their journeys for future tales (exaggeration is expected).

Major Spell Access: All, Astral, Charm, Divination, Law, Numbers, Thought, Time, Travelers

Minor Spell Access: Animal, Chaos, Combat, Creation, Guardian, Heal, Plant, Protection, Summoning, War

No Spell Access: Elementa: Air, Elemental: Earth, Elemental: Fire, Elemental: Water, Necromantic, Sun, Wards, Weather

Symbol: Silver mandolin over golden harp

Paladins: No

Turn Undead: Yes

Weapons: Same as Bard

Player Notes: Followers of Shandrilane are just like other bards, always full of stories of adventurers, heroes, and such.  They are usually seen in flamboyant clothing, carrying more musical instruments than weapons, and always trying to get into a conversation to tell one of their tales.  People who play clerics of Shandrilane are expected to keep a "bardic journal" of their adventures (you will gain extra experience points depending on how flamboyant the tale).