submitted by: Devlin
spell type = mage
spell name = Globe of force
sphere = Invoc/evoc
level = third
range = 10 yrds +10/lvl
duration = Instantaneous
casting time = 3
area = 1 30' sq cube/lvl
Components = V, S, M
save = 1/2
spell_effect = This spell was created by the sorcerer Dominick Wickondale having barely survived an unexpected scuffle with a lower planes creature. Noticing the demon reacted harshly to his mere magical missle spells will standing up to such power hitters such as fireball and lightning bolt, Dominick set out to create a spell using the dimesnions, range and damage potentials of a fire ball, while possessing a purely magical spell nature. Globe of force was born. The globe of force operates in every aspect like a fireball, save it begins it's path as a small white globe, about 1' in diameter. Upon connecting with it's target the globe detinates in a pattern similar to a drop of water hitting a pond; in ripples of magical force. The energy is that of a magical missle and hence creatures susceptable to that particular spell suffer full dmg from this spell as well. Globe of force causes 1d6 dmg per lvl, max of 10. So, in all respects, this spell is a magic missle form of fireball. This can be very usefull, no chance of fire (energy seems to only effect organic material, much like magical missle), and some very dangerous beasts are quite suscpetable to magical missle making this a potent spell in some aspects. The only drawback to fireball is the material component, which is a small, fine crystal globe worth 200 gp. The globe is consumed by the enrgies of the spell.