
Boccob is portrayed as an old man with bright, intense eyes, clad in garments
of purple bearing shimmering golden runes. Within his halls, he has at least
one example of every magical item ever devised and a copy of every alchemical
formula ever scribbled down. He leans upon a staff of the magi, which also has
the functions of a wand of conjuration.
All times and planes are open to Boccob.
He manipulates the energies of the Positive and Negative Material planes
as he wishes. He ever seeks to learn more of planar structures,
the logic of magic, and long-lost lore.
Services honoring him involve complex rituals, incense burning, and recitations
from works honoring knowledge.
Boccob's Priests
Boccob's Priests are expected to be grave, serious folk devoted to the
pursuit of knowledge. They must adventure to recover lost magical treasures,
tomes of lore, and the like.
Requirements: AB Int 15 or Wis 16; AL N
WP dagger, flail, knife, mace, sling, staff, staff-sling;
AR nonmetal;
RA purple robes with gold trim;
Major Sphere's All, Astral, Charm, Divination, Elemental (all), Guardian,Numbers
Protection, Summoning Thought, Time
Minor Sphere's Chaos, Combat, Creation, Healing, Law, Necromantic, War,and Wards
SPL disc of concordant opposition
PW 1) cast all divination spells as if two levels higher, 7) commune, 10) able to use
magical items normally usable only by wizards
TU can not turn, but can command.