AD
ASTRA
T
h e W o r l d o f S t a r l i g h t
COSMOLOGY
S K I P
T O :
The ASTRAL
WORLD (the High Umbra)
The Dreaming
-- the Dreamscape Border
The PRIMAL
WORLD (the Middle Umbra)
Faerie
-- the Twilight Border
The UNDERWORLD (the Low Umbra)
Briah
-- theoretically, our Shade Realm
THE
UNDERWORLD (the Lower Umbra)
THE
SHROUD & DYING
THE
SHADOWLANDS
THE
TEMPEST / THE SEA OF SHADOWS
THE
SUNLESS SEA
THE
LABYRINTH
OBLIVION
DEAD
TRAVEL
Per + Wraith Lore, difficulty determined by destination and familiarity
with the route. For every success less than five, there is an encounter.
-
MAELSTROM:
-
VISTA:
A Vista unfolds before the characters, following them if necessary until
it has finished its scene.
-
SPECTRES:
-
ALLIES:
-
ANGELICS:
The characters have come to a "crossroads domain" inhabited by beautiful
beings known as Angelics. They are Thrones, the servants among the angels,
and say little. Other Astral Wanderers may be here. Magi may rest and recuperate
here, or change paths.
-
DARKMYST:
The silvery mists tarnish to black, and causes the characters to lose their
path. Per + Enigmas, diff.7, is needed to get back on track. On a botch,
the Darkmyst leads to the Abyss.
-
MINI-REALM:
-
MARAUDERS:
-
NEPHANDI:
-
TECHNOCRACY:
Void Engineers, or the rare Syndicator
Back
to PATHS...
To
my WoD COMPILATION
To
WoD: ANGELS
To
WoD: NEPHILLIM
To
FAERIE: THE LOST KINGDOMS