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Thalenvale Charter
Guild Name :�
Thalenvale
Guild Web Address:
http://fly.to/Thalenvale
Rah: Dagda d'Arr
Rah's E-mail Address:
[email protected]
Continuity: Mefalca
Play Type : Persona Play (Playing IC is encouraged but not required)
Philosophy of play: Respect others ar all times (If someone is not being respectful, then respectfully ignore them.) Except for what the game world does not permit, you control your character completely. The main purpose of this guild is to have fun. Work with each other to bring about a fun and friendly experience.�
Tech Level: Medieval (Castles & villages. Steel armor and crossbows
possible.)
Vampfurres : Rah is still concidering this. (If you have a really good idea maybe you can convince him.)
Mages: Yes, with Rah's approval.
Weres: Rah is still concidering this. (If you have a really good idea maybe you can convince him.)
Nobles:
Yes, but all titles bestowed by Rah.
Alchemists:
Yes, with Rah's approval.
Quarter Primes: Rah is still concidering this. (If you have a really good idea maybe you can convince him.)
Can We Buy Potions: Yes, and you must get them from an
Alchemist of this Guild.
Elvenfurres/Faeries: Yes, with Rah's approval.
Psionics:
Mild psionics exist. (Such as lesser telepathy and some others)
Combat: Combat is usually handled in the Arena using freeform dice rolls or with the aid of the Arena bot.
Founding Members:
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Restricted Slots: Yes, but you must have Rah's approval of your background..
List of Restricted Slots:
| Restricted
Slot |
Name |
| Magistrate |
Open(Ask Rah) |
| Warden |
Open(Ask Rah) |
| Weapon Master |
Open(Ask Rah) |
| Security
|
Open(Ask Rah) |
| High Alchemist
|
Open(Ask Rah) |
Arch Magician
|
Open(Ask Rah) |
| Possible others...
|
Open(Ask Rah) |
Background History :Thalenvale was originally nothing but a small part of a vast wilderness covering the southeastern region of the land of Mefalca. ���Then one day a furre, a large red squirrell ranger, came upon a small valley of great beauty, deep in the heart of the wilderness. This ranger, named Thalen, was so struck by the beauty and mystery of this place that he decided to make it his home. He tilled the ground and worked the soil, hunted the woods and befriended the land. ���Many years went by, as Thalen toiled to make this valley a place of peace and learning, a place were many other furres, not just himself, could make their lives here and live in similar happiness. ���Alas though, mighty Thalen was fated to pass away from this life before this dream was fulfilled. Thalen, having given his heart and soul to the land for so many years, though he died, still remains as ever the guardian of this valley of beauty now known as Thalenvale. ��� Many years later another furre would come, who would take up the mantle of Thalenvale and begin to bring about the fulfillment of this dream...
Allies:
At present we are working on an allience with Dragon City, but specific terms have not been agreed upon.
Minor Magic Items: Yes, but all Minor Magic Items come OOCly from the
Rah.
Start with Minor Magic Item: No. Minor Magic Items are something for
which players must Quest.
Major Magic Items: Not at Present
Major Magic Descriptions:
n/a
Factions: no
Additional
Continuity Notes: . The guild dream
is open when ever possible. Furres of all races, sexes, beliefs, customs, and guild affiliations are welcome. All members are equal .
How to Join: Please use the form found on the
Main page of our website. The Rah will then contact with more info..
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Taneests/Taneestas :
Taneest :
Brave Dreamer, email:[email protected]��
Taneesta: Rizzelle, email: [email protected]
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Appointed by the Rah. Taneests/Taneestas assume the Rah's powers in his absence.
Visitors are welcome in Thalenvale as long as they follow the rules.
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