INDEX.txt  Final version for NetHack 3.2.3

Spoilers collected by Jonathan Ellis [jonathan@franz-liszt.freeserve.co.uk]

Spoilers herein have been collectively written by the following:

Kevin Hugo (much of the 3.2.2 stuff has remained unchanged since he wrote it)
Boudewijn Wayers (wrote much of the stuff from 3.1.3, and collected it all)
Paul Waterman (author of the WCST 8.00 spoilers)
Bryan Butler
Sascha Wostmann
Michal Pawlak
Peter Snelling
Dylan O'Donnell
Ray Chason
Jonathan Ellis
Ian Burrell
J. Ali Harlow
Jeffrey Robertson
Maurice Vliage
Paul Brinkley

and many others...

Copying these files
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4.  In all cases, you are required to identify all persons who
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5.  Under no circumstances may any charge be made for these files: 
    NetHack is freeware, and so is this set of spoilers.

Index to the spoilers
~~~~~~~~~~~~~~~~~~~~~

INDEX.txt
  This file (index)

amulets.txt
  Table of amulets
  Amulet effects

armor.txt
  Table of armors
  Armor erosion and enchantment
  Magic cancellation, and why it has nothing to do with magic resistance
      or cancellation spells/wands as described in cancel.txt.

artifact.txt
  Table of artifacts
  Lawful artifacts
  Neutral artifacts
  Chaotic artifacts
  Quest artifacts
  Invocation artifacts 
  The Amulet of Yendor
  Magicbane
  Which artifact should I choose?

cancel.txt
  Cancellation with a wand, spell or Magicbane

char.txt
  Character classes
  Class abilities, intrinsics and starting equipment
  Alignment
  Experience levels
  Hit points
  Spell power points

dungeon.txt
  The Dungeons of Doom
         "Magic Memory" Vaults
         Special rooms (shops, thrones, beehives etc.)
         Bones Levels
    The Gnomish Mines
       The Mine Town (2 versions)
       The Wine Cellar or Mine End
    The Oracle
    The Bigroom
    The Quest
       Quest Home Level
       Quest "Location" Level
       Quest Nemesis Level, Quest Artifact and Bell of Opening
    Fort Ludios
    The "Rogue" level
    Medusa's Island (2 versions)
    The Castle
  Gehennom
    The Valley of the Dead
    The Demon Lords' levels - Asmodeus, Juiblex, Baalzebub, Orcus
    Vlad's Tower and the Candelabrum of Invocation
    The Fake Wizard's Towers
    The Real Wizard's Tower and the Book of the Dead
    The "vibrating square" - Bell, Book and Candle
    Moloch's Sanctum and the Amulet of Yendor
  The Elemental Planes - Earth, Air, Fire, Water
  The Astral Plane, the High Altars and offering the Amulet of Yendor

features.txt
  Doors 
  Traps
  Different kinds of floors - ice, water, lava
  Fountains
  Sinks
  Thrones

food.txt
  Table of comestibles
  Hunger and nutrition
  Corpses
  Tins
  Other food
  Eating objects

gems.txt
  Table of gems
  Identifying gems

intrinsi.txt
  Intrinisics - gaining and losing 
    (including losing them to gremlins)

items.txt
  All the item tables in one file.

luck.txt
  Luck, how to gain and lose it, and its effects.

maps.txt
  Maps of the special dungeon levels:
  The Dungeons of Doom
    The Oracle
    The Bigroom
    Medusa's Isle (versions 1&2)
    The Castle
  The Gnomish Mines
    Mine Town
    The Mines' Bottom Level: Mine End or Wine Cellar
  Fort Ludios
  Gehennom
    The Valley of the Dead
    Asmodeus's Stronghold
    Juiblex's Swamp
    Baalzebub's Lair
    Orcus's Ghost Town
    The Tower of Vlad the Impaler (3 levels)
    The Wizard of Yendor's Tower (3 levels)
    The Fake Wizard's Towers (2 of them)
    Moloch's Sanctum
  The Endgame
    The Elemental Plane of Earth
    The Elemental Plane of Air
    The Elemental Plane of Fire
    The Elemental Plane of Water
    The Astral Plane

misc.txt
  Miscellaneous objects and what to do with them
  Date and time - effects on the game
  Engraving - what use is it?
  Sex and gender
  Succubi and incubi
  What are good things to genocide?

monequip.txt
  Monsters' equipment

monsters.txt
  Table of monsters - hit points, speed, level, rarity, attributes, attacks
  Monster attack forms
  What you can get from eating the monster's corpse

pets.txt
  Pets 
  Taming monsters to make pets
  Leashes
  Training your pet to rob a shop

poly.txt
  Polymorphing yourself, monsters and objects.
  Lycanthropy

potions.txt
  Table of potions
  Potion messages and effects
  Smoky and milky potions - djinn and ghosts
  Holy and unholy water
  Cancelling, diluting, dipping and mixing potions

quests.txt
  Quest levels and maps of them.

religion.txt
  Gods and Religion in Nethack
    Praying
    Being Crowned
    Praying and sacrificing at altars
    Blessings and Curses
    Donating money to priests

rings.txt
  Table of rings
  Identifying rings using sinks

scrolls.txt
  Table of scrolls
  Scroll messages and effects

spells.txt
  Table of spellbooks
  Reading spellbooks
  Spell failure
  Spell effects
  Finding spellbooks in statues

stats.txt
  Initial stats
  Exercising and abusing stats
  Gaining stats permanently
  Carrying capacity

tools.txt
  Table of tools
  Using containers
  Using unlocking tools
  Using light sources
  Using instruments
  Using other tools
  Invocation artifacts

trouble.txt
  Common troubles and how to deal with them...
     hallucination
     stoning
     punishment
     blindness
     teleportitis
     no down staircase
     rusting objects
     sickness
     leg wounds
     cursed items
     and so on...

wands.txt
  Table of wands
  Identifying wands by engraving and zapping
  Breaking wands

weapons.txt
  Table of weapons (two parts)
  Weapon skills
  Calculating the chance to hit
  Calculating damage
  Choosing an early weapon
  Weapon enchantment and erosion

wishing.txt
  How wishing works
  What are good things to wish for?

xp-value.txt
  The concept of monster difficulty
  Experience point values for killing monsters
