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FIGHTERS
GUILD
This is the group who may work the hardest, but also have the
most fun. It is the job of the fighters guild to keep the laws in
order, to maintain and watch to make sure that no one is braking
the law. They are as there medieval counter parts were, there
guards, and fighters who protect the land. Thou we have no
enemies at this time. There are four ranks in this class, and
again they each have a specific avatar for them.
1. Soldger- fist rank, the lowest rank a fighter can hold, they
get to do a lot of the leg work, guarding and things like that,
going out on patrol, etc. during this time, they will be trained
in the ways of the knights. Taught about there code of honor and
things of that nature. There is no real qualification to advance
to the next level. Other than ones willingness to do so. One will
however, only be advanced if it is thought that they would make a
good knight. A soldger will remain as such for no less than two
weeks.
2. Knighterent- second rank, finally a knight in waiting. This
rank holds promise of adventure. While still maintaining some of
the duties of the lesser rank, one will be put in a position
where they can prove themselves worthy of continuing in the rise
of rank. At this level the knighterent will be sent on a quest.
The particulars of it will be different for each, and its
difficulty deepening on the individual. To raise to the next
rank, one must successfully complete the quest given to them. A
Kighterent will remain as such for no less than one month.
3. RavenKnight- third rank, at this rank the individual has
proven themselves to be classed as a full knight, and is so
rewarded. At this rank one is allowed to be castle guards, and
given squads of younger, inexperienced solders who they can help
train. Once again they will be called on to perform a great
quest, this one will be even more difficult than the last, as
should be. Ones goodness, and honor will also be tested at this
level. A RavenKnight will remain as such for no less than six
weeks.
4. Paladin- fourth rank, the highest rank one can achieve in this
guild, they are the hart of the Fighters, the most honored, they
are done so to such a degree, that they are the only ones, who
are awarded horses on which to ride. Thus they have two avatars
for this class, paladin and paladinride. From this rank, the
Captain of the guards is chosen and also the paladin is awarded a
5x5 area in which they can build. They are also awarded with a
costume avatar of there own design. Paladins can quest whenever
they wish, they need but to ask the High Council for permission.
5. First Knight- this position is displayed in the avatar list by
the one holding the position, Bugsy. This is the Fighters Guilds
representative on the High Council. He holds sway over the course
of a fighters courier, and the quests upon which one in allowed
to partake. No others may hold this title, or one equal to in the
fighters guild. It is his until he gives it up, or commits a gave
crime against the Laws of the World.
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