| ITEMS IN THIS AREA | ||
| Ether x3 | Peacemaker | Guard Source |
| Choco/Mog Materia | Megalixir | |
You'll find yourselves outside of the gate after beating the boss (you could also see this scene by going south from the church where you met Aeris the first time). Decide who will be in your group, then head towards the screen to exit and arrive at the World Map (the outside world).
| Outer World Controls | |
| T | Menu Screen |
| L2/R2 | Change from overhead/side view |
| L1/R2 | Same effect as L2/R2 Turn left/right (during side view) |
| Start | shows World Map |
| Start x2 | Shows Large World Map |
| Start x3 | No map is shown |
| Select | Same as Start |
Kalm Town isn't far from Midgar; you should be able to see it if you walk north a ways. Go into the inn to see the rest of the gang waiting for you. Cloud will talk to the others about Sephiroth via a series of semi-interactive flashbacks:
On the second floor of the inn is a cabinet with an item in it that you can't reach. However if you keep trying to get it, Cloud will eventually knock the item down, which turns out to be a Megalixir. That's right, you can get a Megalixir at this early point in the game, so don't miss it! :)
Note that you have to go to Kalm Town to proceed with the game; you can't make your way through the Mythril Mines beforehand, although you can visit the Chocobo Farm if you want to. As for treasure, there's an Ether in the door beneath the stairs in the house near the inn, another Ether in the cabinet on the second floor of the house to the right of that house, and a Peacemaker in the chest on the second floor of the third house (take the curving stairs). You can also look out of the window here (a neat little trick). If you take the normal stairs in the same house, you can get a Guard Source in the cabinet by the little girl. Finally, in the house on the other side of the town, there is an Ether in the door beneath the stairs on the north wall of the first floor. Oh, you'll be given the PHS (Party Hensei System) when you talk to your allies on the first floor of the inn; it allows you to switch group members whenever you want, providing that you're in the World Map or standing on a Save Point (there are a few exceptions to this rule).
Note that in the house to the right of the inn, there's a chest you can't open on the upper floor. If anyone knows how to unlock it, I'd love to hear from you.
Leave the town and head east to reach the Chocobo Farm. Talk to the Chocobo at the front end of the pen and choose the top option to see the big yellow birds dance; you'll get the Choco/Mog materia afterwards. Then, talk to Choco Billy (the man with the hat) in the stables behind the pen. Choose the first option, then the 4th option, then the top option again. Providing you have 2000 gil to spare, he'll sell you a Chocobo Lure materia, which lets you attract chocobos to ride.
To catch a chocobo, wander around outside on the chocobo tracks (in this area of the game, you can meet them on the light patches of grass, too), until you are attacked. If a chocobo is one of your opponents, then kill off the other enemies and when the battle ends, you'll be riding the chocobo. If you attack the chocobo, it will hurt you and the other enemies, then escape, so you'll have to try again. Don't forget, you can only fight chocobos if you have the Chocobo Lure materia equipped. When riding a chocobo, your can move around normally, and you won't get attacked by enemies. You can press X to dismount, but if you do this, the Chocobo will run away and you'll have to catch another one.
A little to the south and directly west of the Chocobo farm is a cave, but a creeping snake in the marsh before the cave entrance will rise up to attack you. Instead of trying to kill it now, go get a Chocobo instead, who can outrun the snake and enter the cave. Yes, you will still get attacked if the snake touches your chocobo.
Note that you can run across the marsh on foot, but nothing special happens if you do so (and it's nigh-impossible to pull off without running into Midgar Zolom).
| BOSS - MIDGAR ZOLOM | LV: 26 | HP: 4000 | MP: 348 |
| This boss has two deadly attacks: one is a tail swipe that knocks a team member off-screen and puts them out of commission for the rest of the battle. The other one is the Beta enemy skill, which inflicts around 1000-1200 points of damage (which spells instant defeat if your allies are weak, although you should try to pick up this skill if you have a Enemy Skill materia equipped). Along with his bite attack, this serpent can be a tough enemy if you try to fight him earlier in the game. It's easier if you try to defeat him after you have Cid's airplane, since you can use Limit Breaks and powerful summon and magic spells to kill it. Unfortunately, you get a measly amount of EXP, AP, and gil for beating the boss and what's worse, he reappears when you return to the World Map, so you're right back where you started. | |||
| Note that if Midgar Zolom knocks one of your allies off-screen, the game won't end should the other members be killed; instead, you'll find yourself standing at the edge of the marsh. | |||
The first time you get across the marsh, you'll see a large snake impaled on a tree. Just exit the screen to continue playing. Also, if you get off your chocobo while on the patch of grass before the mine entrance, he'll stay there in case you need to return to the farm (this doesn't seem to happen all the time--I don't know why). If you're strong enough, you can get to the Mythril Mines without ever having to go to the Chocobo Farm.
Continue to Mythril Mine/Junon Town