The Path of Luminescence This Path deals with the generation of light. This light is a soft greenish-white or bluish-white in color, and generates no heat. The light must be cast upon an area, and will be sourceless to any observers. System: To use this path requires the expenditure of a Blood Point and a Willpower Roll against a base Difficulty of the Level of the Path to be used + 3. Each success indicates that the effect will last for ten minutes. To use a level of this Path that is two levels or less than your total Level of Mastery of this Path does not require the expenditure of a Blood Point. * A small room (100 sq. ft.) ** A large room or a small house (1,000 sq. ft.) *** A large house or small building (10,000 sq. ft.) **** A large building or other area (100,000 sq. ft.) ***** A football stadium or other area (1,000,000 sq. ft.) At Level 5, the Magus can alternatively choose to focus a projected burst of light from his or her hands that can temporarily blind Kindred and Kine in a small area (100 sq. ft., Target(s) must be facing the Magus). System: Roll Wits + Alertness with a Base Difficulty of 6 against the Target's Roll of Stamina + Alertness against +2 Difficulty. The Target's successes take away from the Mage's. If there is a positive value left, it is the number of minutes the Target will be blinded. Double this amount if the Target was using Auspex to enhance their vision. While blinded, the Target cannot make use of the Protean Discipline's Gleam of the Red Eyes, Dominate or any Auspex Level pertaining to Vision