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Force : Law Those that Define All

General Information: Portfolio: _______________ Realm: Major Spheres: Minor Spheres: Worshipers: Symbols: A thick tome Colors: Holy Days: Sacrifices: Description: As is true with all of the forces, there has never been reported a physical manifistation. The Forces are weeker in direct power than the Dieties, but may be more powerfull in that they give motion and purpose to all things. Clerical Information: Clericy Name: None Main Temple Location: No temples, shrines or other specific structure. (See below.) Clericy Description: Those seeking to serve the Force of Law may do this by aiding in the duties of any Lawfully aligned temple or shrine, or by serving in the world at large. While few special powers can be granted to these clerics, they have access to all spells offered by the Gods & Goddesses aligned to Law. Requirements: Wis 9, races allowed: Dwarves / Gnomes / Half Elves / Halflings / Humans / Half Orcs Weapons Allowed: Bows (all) / Dagger / Hand or Throwing Axe / Mace / Lasso / Hammer / Polearms (all) / Spear / Sling / Staff Sling / Armor Allowed: All armor & Shields Magical Items Allowed: As per cleric. Clerical Extras: Detect Chaos 3 times a day. Assume mastery of any control spell in 60'R, for duration of concentration. Inspire Calm once a day for every 3 levels of experience. +1 to all saves vs Chaotic Magic At no cost the proficiency at religion is gained. Clerical Limitations:
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