Force : Law Those that Define All
General Information:
Portfolio: _______________
Realm: Major Spheres:
Minor Spheres:
Worshipers:
Symbols: A thick tome
Colors:
Holy Days:
Sacrifices:
Description: As is true with all of the forces, there has never been reported a
physical manifistation. The Forces are weeker in direct power than the
Dieties, but may be more powerfull in that they give motion and purpose
to all things.
Clerical Information:
Clericy Name: None
Main Temple Location: No temples, shrines or other specific structure. (See below.)
Clericy Description: Those seeking to serve the Force of Law may do this by aiding
in the duties of any Lawfully aligned temple or shrine, or by serving in
the world at large. While few special powers can be granted to these clerics,
they have access to all spells offered by the Gods & Goddesses aligned to Law.
Requirements: Wis 9, races allowed: Dwarves / Gnomes / Half Elves / Halflings
/ Humans / Half Orcs
Weapons Allowed: Bows (all) / Dagger / Hand or Throwing Axe / Mace / Lasso / Hammer
/ Polearms (all) / Spear / Sling / Staff Sling /
Armor Allowed: All armor & Shields
Magical Items Allowed: As per cleric.
Clerical Extras:
Detect Chaos 3 times a day.
Assume mastery of any control spell in 60'R, for duration of concentration.
Inspire Calm once a day for every 3 levels of experience.
+1 to all saves vs Chaotic Magic
At no cost the proficiency at religion is gained.
Clerical Limitations:
Send any questions or suggestions to: