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Selune (Seh-LOON-eh) Our Lady of Silver

General Information: CG Portfolio: Moon, stars, navigation Realm: Major Spheres: All, Animal, Astral, Combat, Divination, Guardian, Healing, Necromantic, Summoning, Sun, Weather Minor Spheres: Charm, Elemental, Plant Worshipers: Symbols: Circle of seven stars around two feminine eyes. Colors: Holy Days: Sacrifices: Description: Selune appears as a dusky-hued maiden with wide, radiant eyes and a long-tressed mane of white. Revered by female spell-casters, (and worshipped by a few) and by all who navigate or must work by night Selune is continually either growing to full glory or dying, Selune is linked to Mystra, childeren born under a full moon often exhibit magical ability. Lycanthropes that enjoy their condition or those seeking to control theirs usually come to worship Selune, for she governs their powers. Clerical Information: Clericy Name: Main Temple Location: Clericy Description: As befits her changeable and chaotic nature, the hierarchy and even ceremonial costume of the Selunites vary from place to place. They run from simple hermitages and plain brown robes to opulent temples and rich pageantry. The finest can be found at the House of the Moon in __________, where the high priestess Naneatha Suaril presides in a wide-bottomed skirt hooped with whalebone and set with pearls, with a large fan-like collar rising at the back of the neck, again stiffened with whalebone and set with precious stones. A great deal of moon-related activity occurs in and around Waterdeep, and most of this is attributed to the temple to Our Lady of Silver. Most Selunites, however, tend toward smaller shrines and individual worship, since "Anywhere the full moon shines is the place of Selune." The goddess is reputed to be free with her gifts and boons to mortals, mostly through a group of shining female servitors known as Shards. Reflecting the chaotic and scattered nature of the church of Selune, its hierarchy is a hodgepodge of priests, informed or blessed lay individuals, and a smattering of good-aligned lycanthropes (natural and infected). All cooperate in relative (if rollicking) peace under the moon symbol. Requirements: Wisdom 14, Constitution 12 Weapons Allowed: All bludgeoning weapons, with the preferred weapon being a smooth- headed mace called the moon's hand. The moon's hand has identical stats to a standard mace, but if wielded by a priest of Selune, strikes with a +1 to hit and damage. Armor Allowed: Any Magical Items Allowed: Same as clerics Clerical Extras: Priests of this order are able to turn undead as normal. Priests of Selune are gifted with nighvision, on a clear starlit night they are able to see as if it were full daylight. On a cloudy night as if dusk. This ability only works when exposed to the night sky, underground it does not funtion. Automaticaly this order starts with the Navigation proficiency, this is at no cost to the player. It is increased normally. Priests of this order are not immune to lycanthropy. If infected by a lycanthope, however, and that lycanthrope's alignment shares a Phylosophy with the infected priest's, then the priest can control the transformations at will, as a natural (rather than infected) lycanthrope. Clerical Limitations:
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