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Talona (Tah-LOW-nah) Lady of Poison

General Information: CE Portfolio: Disease, poison Realm: Major Spheres: Astral, Combat, Divination, Guardian, Healing, Summoning Minor Spheres: All, Charm, Protection Worshipers: Symbols: Three teardrops in a triangle, apex upwards. Colors: Holy Days: Sacrifices: Description: Talona appears as a blackened and weathered crone with a scarred face. In the oldest writings of this church the goddess is refered to as Kiputytto, but it is unclear if this is just an old name or if the original goddess has been supplanted. Talona decides when an acolyte is ready to be raised to full priesthood. This is demonstrated by granting the acolyte a disease that will scar or mark the recipient for life, if this disease is survived, then the actual ceremony is just a formality. Clerical Information: Clericy Name: Main Temple Location: Clericy Description: Ceremonial dress of priests of Talona are raggedy gray and green robes. Among the higher levels (or older members) of the church, facial tattoos and scars are common. In the field, priests of Talona prefer to wear as much armor as possible. Talona, like most chaotic evil gods, is more feared than worshiped, and propitiated to avoid her attention, not to draw it. Those who actively worship her tend to gather in secret in the catacombs beneath cities or in wilderness ruins. The priests of Talona carry poison daggers of the faith. They have no compunction agianst using them in combat. A nonbeliever caught with such an item will attract the attention of Talonists as well as their wrath. Old texts of Talona refer to her as Kiptytto. This may be an earlier name for the same goddess, or reflect the fact that Talona killed and replaced Kiputytto in the godhead. Requirements: Wisdom 14, Constitution 14 Weapons Allowed: All bludgioning weapons plus a ceremonial dagger with a poison-grooves and the symbol of Talona on the handle. Armor Allowed: Any Magical Items Allowed: Same as clerics Clerical Extras: Priests of this diety gain a +4 bonus to all saving throws vs. poison. They gain a normal saving throw against potions that would normally not allow a saving throw. At 3rd level, priests of Talona can identify pure poisons by smell. At 5th level they can identify poisons in drinks by taking a tiny sip (which has no effect on them). At 7th level they may identify poisons in food by taking a tiny bite (again, this is too small to effect the priest). At 10th level, the priest can cast Cause Disease once per day on touch. The debilitating form of the disease is called the "green rot" and is typified by a luminnous, greenish decay on exposed skin. The fatal form of the disease is the "scaly death" in which the bones weaken and the flesh peels back unitl the major systems of the body fail. Clerical Limitations: Priests of this order cannot turn or control undead. If a priest of Talona posesses a Charisma of 12 or greater, other priests will insist on the use of tattoos or self mutilation to lower that Charisma to less than 12. This may not be voluntary on the part of the priest, so good looking Talonites have been warned.
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