Talos (TAH-los) The Destroyer
General Information: CE
Portfolio: Storms, destruction
Realm: Major Spheres: All, Animal, Astral, Combat, Elemental, Healing,
Necromantic, Summoning, Sun, Weather
Minor Spheres: Creation, Divination, Protection
Worshipers:
Symbols: Three lightning bolts radiating outward
Colors:
Holy Days:
Sacrifices:
Description: He is rendered as a broad-shouldered, bearded young man with a single good eye,
carrying a bundle across his back.
Talos is a most fickle and vengefull god, like the forces that he is entrusted
with. In the bundle he carries on his back is found staves of: the first iron
forged in the Realms, of the first silver smelted, of the first tree planted by
man, and others. With these staves he raises the winds, cleaves the earth,
rends the sky, and wrecks his havoc. His followers are just as vulnerable to
his fury as any others, but they hope that it will pass over them and more
rightly fall on the followers of Chauntea.
Clerical Information:
Clericy Name:
Main Temple Location:
Clericy Description: Talos's name, like Talona's, is invoked by individuals who wish
to escape his attention, not draw it. There are a few direct followers of his
who support (and encourage) his storms. These followers are always led by a
priest, who is called a stormlord. Such groups are small, because if they
succeed as an organization, their end result is to destroy the territory they
are in.
The ceremonial garb of the stormlords is black robes shot with jagged yellow
streaks. The robes have jagged hems and rough, uneven sleaves. A black
eyepatch is worn, even if the priest has good vision in both eyes. Self-
mutilation is not a requirement.
Requirements: Strength 13, Wisdom 14
Weapons Allowed: All bludgeoning weapons and javelins
Armor Allowed: Any
Magical Items Allowed: Same as clerics, plus magical javelins
Clerical Extras:
Priests of Talos may turn and command the undead normally.
At 7th level, the priests of Talos may cast a Lightning Bolt (wizard 7th level),
once per day. They may not cast the lightning bolt if they are wearing any
metal armor. They gain and additional lighting bolt for every three levels of
additional experience (a 2nd at 10th level, a 3rd at 13th, etc.).
At 10th level, the priest may control weather once per day. The priest may move
the conditions to any worse condition under the same prevailing heading (as per
the spell description and the chart on page 232 of the Player's Handbook).
Priests may never use their abilities to improve the weather condition (as that
would not be in the best interest of their god).
Clerical Limitations:
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