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Talos (TAH-los) The Destroyer

General Information: CE Portfolio: Storms, destruction Realm: Major Spheres: All, Animal, Astral, Combat, Elemental, Healing, Necromantic, Summoning, Sun, Weather Minor Spheres: Creation, Divination, Protection Worshipers: Symbols: Three lightning bolts radiating outward Colors: Holy Days: Sacrifices: Description: He is rendered as a broad-shouldered, bearded young man with a single good eye, carrying a bundle across his back. Talos is a most fickle and vengefull god, like the forces that he is entrusted with. In the bundle he carries on his back is found staves of: the first iron forged in the Realms, of the first silver smelted, of the first tree planted by man, and others. With these staves he raises the winds, cleaves the earth, rends the sky, and wrecks his havoc. His followers are just as vulnerable to his fury as any others, but they hope that it will pass over them and more rightly fall on the followers of Chauntea. Clerical Information: Clericy Name: Main Temple Location: Clericy Description: Talos's name, like Talona's, is invoked by individuals who wish to escape his attention, not draw it. There are a few direct followers of his who support (and encourage) his storms. These followers are always led by a priest, who is called a stormlord. Such groups are small, because if they succeed as an organization, their end result is to destroy the territory they are in. The ceremonial garb of the stormlords is black robes shot with jagged yellow streaks. The robes have jagged hems and rough, uneven sleaves. A black eyepatch is worn, even if the priest has good vision in both eyes. Self- mutilation is not a requirement. Requirements: Strength 13, Wisdom 14 Weapons Allowed: All bludgeoning weapons and javelins Armor Allowed: Any Magical Items Allowed: Same as clerics, plus magical javelins Clerical Extras: Priests of Talos may turn and command the undead normally. At 7th level, the priests of Talos may cast a Lightning Bolt (wizard 7th level), once per day. They may not cast the lightning bolt if they are wearing any metal armor. They gain and additional lighting bolt for every three levels of additional experience (a 2nd at 10th level, a 3rd at 13th, etc.). At 10th level, the priest may control weather once per day. The priest may move the conditions to any worse condition under the same prevailing heading (as per the spell description and the chart on page 232 of the Player's Handbook). Priests may never use their abilities to improve the weather condition (as that would not be in the best interest of their god). Clerical Limitations:
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(please send all flames to the water bucket)

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