Paladins
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Paladins are a great combination between a Cleric and a Warrior. They make decent holy Warriors with high hit points while attaining some Clerical spells at mid-levels. They believe in courage, honor and virtue above all. They are direct opposites and natural enemies of the Shadow Knight.
Primary Attributes: Strength for damage, Stamina for hit points, Wisdom for spells, Charisma for the influence
Races: Dwarf, Erudite, Gnome, High Elf, Human
Specific Skills: Combat skills include Dodge (Level 10), Bash (Level 12), Parry (Level 17), Double Attack (Level20), Riposte (Level 30) and Disarm (Level 40). they learn Cleric type spells at level 9. With magic they must learn Abjure (Level 9), Alter (Level 9), Conjure (Level 9), Divinate (Level 9), Evoke (Level 9) and Meditate (Level 14). Their biggest skill can be used once per game day called Laying of Hands and will heal a character completely.
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