Skills
The build points are
based on a adventuror with all of the attributes at12.
Weapon Skills
| Skill |
Attribute
Check |
Description
of Skills |
Build
Points Needed |
Cost
of Skill |
| Dagger |
Dexterity |
Improves
character's ability to use a dagger. |
1-3-6-10-12 |
50, 200, 400,
750, 1000 |
| Unarmed Combat |
Strength
Dexterity |
Improves
character's ability to use typs of unarmed weapons. |
1-3-6-10-12 |
50, 200, 400,
750, 1000 |
| Throwing Weapons |
Dexterity |
Improves
character's ability to use throwing weapons. |
1-3-6-10-12 |
50, 200, 400,
750, 1000 |
| Short Sword |
Strength
Dexterity |
Improves
character's ability to use a short sword. |
1-3-6-10-12 |
50, 200, 400,
750, 1000 |
| Long Sword |
Strength
Dexterity |
Improves
character's ability to use a long sword. |
1-3-6-10-12 |
50, 200, 400,
750, 1000 |
| Two Handed Sword |
Strength |
Improves
character's ability to use a two handed sword. |
1-3-6-10-12 |
50, 200, 400,
750, 1000 |
| Club |
Strength |
Improves
character's ability to use a club. |
1-3-6-10-12 |
50, 200, 400,
750, 1000 |
| Mace |
Strength |
Improves
character's ability to use a mace. |
1-3-6-10-12 |
50, 200, 400,
750, 1000 |
| Axe |
Strength |
Improves
character's ability to use a axe. |
1-3-6-10-12 |
50, 200, 400,
750, 1000 |
| Maul |
Strength |
Improves
character's ability to use a maul. |
1-3-6-10-12 |
50, 200, 400,
750, 1000 |
Other Skills
| Skill |
Attribute
Check |
Description
of Skills |
Build
Points Needed |
Cost
of Skill |
| Acrobatics |
Dexterity
Intelligence |
Improves
character's ability to dodge attacks in combat. |
1-3-6-10-12 |
50, 200, 400,
750, 1000 |
| Theurgism |
Intelligence |
Enables and
improves character's ability to use magical artifacts. |
1-3-6-10-12 |
50, 200, 400,
750, 1000 |
| Alchemy |
Intelligence |
Gives and
improves character's ability to make potions. |
1-3-6-10-12 |
50, 200, 400,
750, 1000 |
| Weaponsmith |
Strength
Dexterity |
Gives and
improves character's ability to make weapons. |
1-3-6-10-12 |
50, 200, 400,
750, 1000 |
| Armorsmith |
Strength
Dexterity |
Gives and
improves character's ability to make armor. |
1-3-6-10-12 |
50, 200, 400,
750, 1000 |
| Tracking |
Intelligence |
Gives and
improves character's ability to track the direction of
other players.. |
1-3-6-10-12 |
50, 200, 400,
750, 1000 |
| Pick Pocketing |
Dexterity |
Gives and
improves character's ability pick other players pockets.. |
1-3-6-10-12 |
50, 200, 400,
750, 1000 |
| Detect &
Disarm Traps |
Dexterity |
Gives and
improves character's ability to detect and disarm traps. |
1-3-6-10-12 |
50, 200, 400,
750, 1000 |
| Pick Locks |
Dexterity
Intelligence |
Gives and
improves character's ability to pick locks. |
1-3-6-10-12 |
50, 200, 400,
750, 1000 |
| Meditation |
Intelligence |
Improves
character's damage and duration of spells. |
1-3-6-10-12 |
50, 200, 400,
750, 1000 |
| Critical Striking |
Intelligence Dexterity |
Increases character's chance of landing a
critical strike on enemys. |
1-3-6-10-12 |
50, 200, 400, 750, 1000 |
| Shield Usage |
Dexterity Strength |
Increases character's chance of blocking
attacks from enemys with a shield. |
1-3-6-10-12 |
50, 200, 400, 750, 1000 |