Skills
The build points are based on a adventuror with all of the attributes at12.

Weapon Skills
Skill Attribute Check Description of Skills Build Points Needed Cost of Skill
Dagger Dexterity Improves character's ability to use a dagger. 1-3-6-10-12 50, 200, 400, 750, 1000
Unarmed Combat Strength Dexterity Improves character's ability to use typs of unarmed weapons. 1-3-6-10-12 50, 200, 400, 750, 1000
Throwing Weapons Dexterity Improves character's ability to use throwing weapons. 1-3-6-10-12 50, 200, 400, 750, 1000
Short Sword Strength Dexterity Improves character's ability to use a short sword. 1-3-6-10-12 50, 200, 400, 750, 1000
Long Sword Strength Dexterity Improves character's ability to use a long sword. 1-3-6-10-12 50, 200, 400, 750, 1000
Two Handed Sword Strength Improves character's ability to use a two handed sword. 1-3-6-10-12 50, 200, 400, 750, 1000
Club Strength Improves character's ability to use a club. 1-3-6-10-12 50, 200, 400, 750, 1000
Mace Strength Improves character's ability to use a mace. 1-3-6-10-12 50, 200, 400, 750, 1000
Axe Strength Improves character's ability to use a axe. 1-3-6-10-12 50, 200, 400, 750, 1000
Maul Strength Improves character's ability to use a maul. 1-3-6-10-12 50, 200, 400, 750, 1000

 

 

 

Other Skills
Skill Attribute Check Description of Skills Build Points Needed Cost of Skill
Acrobatics Dexterity Intelligence Improves character's ability to dodge attacks in combat. 1-3-6-10-12 50, 200, 400, 750, 1000
Theurgism Intelligence Enables and improves character's ability to use magical artifacts. 1-3-6-10-12 50, 200, 400, 750, 1000
Alchemy Intelligence Gives and improves character's ability to make potions. 1-3-6-10-12 50, 200, 400, 750, 1000
Weaponsmith Strength Dexterity Gives and improves character's ability to make weapons. 1-3-6-10-12 50, 200, 400, 750, 1000
Armorsmith Strength Dexterity Gives and improves character's ability to make armor. 1-3-6-10-12 50, 200, 400, 750, 1000
Tracking Intelligence Gives and improves character's ability to track the direction of other players.. 1-3-6-10-12 50, 200, 400, 750, 1000
Pick Pocketing Dexterity Gives and improves character's ability pick other players pockets.. 1-3-6-10-12 50, 200, 400, 750, 1000
Detect & Disarm Traps Dexterity Gives and improves character's ability to detect and disarm traps. 1-3-6-10-12 50, 200, 400, 750, 1000
Pick Locks Dexterity Intelligence Gives and improves character's ability to pick locks. 1-3-6-10-12 50, 200, 400, 750, 1000
Meditation Intelligence Improves character's damage and duration of spells. 1-3-6-10-12 50, 200, 400, 750, 1000
Critical Striking Intelligence Dexterity Increases character's chance of landing a critical strike on enemys. 1-3-6-10-12 50, 200, 400, 750, 1000
Shield Usage Dexterity Strength Increases character's chance of blocking attacks from enemys with a shield. 1-3-6-10-12 50, 200, 400, 750, 1000

 

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