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Direct3D Benchmark
                  
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DD Device: 
D3D Device:
[ ] Ramp Emulation
[ ] RGB Emulation
[ ] Direct3D HAL

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Test Options:
[ ] Z Buffer
[ ] Persp. Correct
[ ] Textures
[ ] Specular
[ ] System Memory
[ ] No Updates

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Shading Model:
[ ] Copy
[ ] Flat
[ ] Gouraud

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Rasterization:
[ ] Mono
[ ] RGB

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Texture Filter:
[ ] Point Filter
[ ] Bi-linear Filter

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Peak Results:

Polygon Throughput:    .  kpps

Overdraw Order                 Front to Back        Back to Front
Pixel Fill Rate                   .   mpps             .   mpps
Intersection Throughput           .   kpps             .   kpps