Here a list of GLQuake commands (From www.quakehole.com) 1-22-97: Press the ` key to access the command line interface then for Transparent Water type: r_wateralpha 0.4 (or any number 0-1) (1 is default) r_novis 1 (needed for transparent water until the new VIS util is released) released) (0 is default) note: It will run amazingly slow with the r_novis command, this is just a workaround so you can see the effect.. to actually run a map with transparent water at a reasonable speed you need a map which has been VIS'd with the new VIS util that is not yet released. Shadows: r_shadows 1 (0 is default) Mirrors: r_mirroralpha 0.3 (or any number 0-1) (1 is default) Other Commands: gl_polyblend 0 (turns off palette shifting) (1 is default) gl_flashblend 0 (uses normal dynamic lights instead of the orange one. uses alpha blending i believe) (1 is default) gl_affinemodels (0 is default) gl_cull (1 is default) gl_earlyswap gl_keepjunctions (0 is default) gl_nobind gl_reportjunctions (0 is default) gl_smoothmodels (1 is default) Press the ` key again to remove command console.