  VISIT MY WEBSITE! http://members.xoom.com/younggames
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		        Aliens v 2.1
		       By: Mike Young
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	The object of the game is to shoot as many 
aliens as you can before the reach the surface, while at
the same time not getting hit by enemy fire. Once the 
title screen appears, press any key to start. You move 
left and right by using the left and right arrow keys. 
To shoot press the 2nd key. To pause/unpause press the 
ALPHA key. You can exit anytime by pressing the EXIT 
key. Aliens v 2.1 has many advancements over v 1.2 and 
1.3.  I rewrote the program more optimized.  I also 
programmed the enemies to return fire, added more 
enemies, created a bonus flying ufo, created 4 levels of
 difficulty (each with different speeds and point 
assignments), rewrote with PutSprite as the sprite 
routine instead of NASR 2.1 (to increase redraw speed 
and decrease sprite clipping).  This totally 
reprogrammed version of Aliens should make the game more
challenging and enjoyable.  I also hope to add sound to 
Aliens v2.2.
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	         Aliens v 2.1 for ZShell
Idea and Main Programming:
	Michael Young
Sprite Routine (PutSprite) by:
	Jimmy Mardell
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Visit Mike Young's YounGGameS Website for the latest
game versions as well as chat, calculator information, 
link cables, and web links to other great TI calc sites.

YounGGameS Website: http://members.xoom/younggames
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Your comments are welcome...

Email: younggames@juno.com <or> younggames@yahoo.com
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