
			TEATIME INSTRUCTIONS
		      (as on orginal cassette)

OBJECT OF GAME

Screen 1 and odd numbered screens

Use the joystick to control movement of the teapot to "catch" the
falling "teadrops". Movement down and left will automatically transfer
the tea to the mug at the bottom left which must not be allowed to run
dry. The blue sponges can soak up the tea drops if they hit them and
will suck your teapot dry if you run into them.

The hammer, which will appear on screen 3, will chase your teapot and
can smash it. It moves at the same speed as the sponges and bounces off
the latter if it hits them. You can, therefore, use a sponge between
your teapot and the hammer for protection.

Screen 1 will end when you have caught 30 drops, screen 3 40 drops,
screen 5 50 drops etc. etc.


Screen 2 and even numbered screens

The even-numbered screens begin with a hail of sugar cubes which you
must dodge. One hit with a cube will crack the teapot, the second hit
will smash it. In screen 2 the cubes will come straight down the screen
but in screen 4 they will appear in a zig-zag fashion. If you are able
to get past the cubes, you will enter


The Pantry

This screen has shelves and lifts. Use the fire button to slide on and
off a lift, but it must be level or the teapot will crack. Collect all
the piles of tea on the shelves to reveal the final lift (top right)
which you must slide onto so that you can dock your teapot in its
teacosy.

Later pantry scenes have sponges and hammers moving along the shelves
which must be avoided. Hitting the sponges knocks the bonus points off
and hitting the hammer is fatal.

You will be awarded with an extra teapot, to a maximum of four, at
every 10,000 points.