Organisation for Level of Detail
The O Files
These files define the offsets to the Blocks. They are loaded very early
on in the program, which makes the implementation of the visible theater
selector in the UI nearly impossible. The F4terrain group has developed
scripts and tools that install the additional theater and tweaks the registry
entries of the game to the new theater directories. During WinMainHandle
TheMap is setup which will build the Level Classes By reading the Theater.Map
Theater.Mea and all Theater.On Files. The
numbers here are those used by the standard Korea Theater.
The TLevel FILE
loaading:tBlkAddress
Filename |
Filesize |
Nr-Pointers |
Organisation |
|
All files are in fact arrays of pointers
into the POSTFILE
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