ÚÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍ»ÚÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍ» Úij El Templo ÈÙ Area Num: - 015 - The *PRO*grammer's Source ºÄ¿ ³ ÀÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÙ ³ ³ ÚÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍ» ³ Àij þ Area : [PROG] Todo relacionado con la programaci¢n de demos ºÄÙ ÀÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÙ [ ] [ *El TeMPLO* posee una de las mayores colecciones de fuentes ] [ de programaci¢n orientada a demos, gr ficos, sonido y juegos ] [ ] ------------------------------------------------------------------------------- Encontrar s de todo, proveniente de todo el mundo, y sacado a trav‚s de la red Internet, de los mejores FTP Sites... Absolutamente de TODO recopilado AQUI! ------------------------------------------------------------------------------- Estas fuentes est n codificadas por el Sysop, corresponden a las dos Intros dise¤adas para Edison BBS por Jose Luis Benitez Crespo. Incluyen las fuentes completas de ambas intros, en pascal y asm. Efectos de agua y scrolls de texto. EDINTROS.ZIP 120K 0019 MINIEDI2.ZIP 5K 0012 ------------------------------------ Fuentes de la MINI INTRO DE 128bytes de EDISON ][. Codificada por el Sysop... por supuesto en CLIPPER... (en qu‚ va a ser con 128bytes!) X-D ------------------------------------ Herramientas para hacer demos ============================= FONTED30.ZIP 132K 0008 Editor de fuentes. BIN2ASM.ZIP 64K 0008 Traductor de datos binarios a formato ASM TEXTER5.ZIP 36K 0006 Editor de fuentes del grupo VLA SC10F.LZH 43K 0006 Extreme's Sinecreator. PSY_KIT.ZIP 57K 0008 Creador de ficheros de datos. Muy completo , para gr ficos y sonido. MODEL3D.LZH 558K 0001 Paquete de modelado 3D RAZORINT.ZIP 30K 0005 Intromaker From Razor INTROMAK.ZIP 863K 0004 Es el £ltimo Intromaker Construction Kit. Ultimas tecnicas de scroll y herramientas para hacer Intros!! BJIM040.ZIP 789K 0001 BoniJoni Intro Maker COL2ARR.ARJ 11K 0001 ùùùùùùùùùùùùùùùùùùùùùùù ù Col 2 Arr by [R’MP ù ùùùùùùùùùùùùùùùùùùùùùùù ù Convierte los .COL ù ù del Animator en ù ù ficheros INCLUDE de ù ù TPASCAL para usarlosù ù en tus demos. ù ùùùùùùùùùùùùùùùùùùùùùùù PSY_FONT.ARJ 40K 0004 Psychodelia's Psycho_fonterizer v 2.00 COOL!! Use your own graphic fonts with no effort. Full TP7+ASM sources and demo code. froDo@sucksexee MRIP.RAR 321K 0004 [DMPC]* Multi Ripper v2.20, Emiliano Peruch y Matteo Baccan. En pocos segundos captura y extrae todo tipo de informaci¢n Multimedia a partir de temas, demos, juegos y aplicaciones. Soporta m s de 100 formatos de fichero. Entre ellos: 3DS, 669, AIF, AMD, AMF, AMM, AMS, AU , AVI, BMP, CBA, CMF, D00, DLZ, DMF, DSM, EXE, FAR, FLI, FMC, FNK, Fxx, GDM, GIF, GPH, IFF, IT, JPG, LBM, LIQ, MDL, MED, MID, MOD, MPG, MTM, MTR, MUS, OKT, PAT, PCX, PDM, PLM, PNG, PSM, PTM, RA , RAD, RAS, RAW, RMI, RNC, S3M, SAT, SBK, SCX, STM, STX, TGA, TIF, TRK, ULT, UNI, VOC, WAV, XM , XMI, XMI, RTM y USM. Fuentes de demos ================ Demos de grupos, BBSs, etc, con fuentes. BSEARTH.ZIP 9K 0010 Texturas, Text Scroll, el mundo en tus manos cons¢lo 864 bytes!!! by BitSpawn for Edison's Temple FIRE_RES.ZIP 256K 0006 #coders 256 byte fire compo FULL RESULTS PACK with the KEWL viewing interface!! *8) IGN_LAND.ZIP 29K 0009 Iguana's HeartQuake landscape - voxel, p 256GAMES.ZIP 63K 0007 Colecci¢n de juegos de 256 bytes con fuentes. RTUTOR.ZIP 42K 0002 3d faq de internet 3DSCAPE.LZH 21K 0001 move in 3D fractal landscape by David Hedley - 386+ (asm/C) 3DSCAPE2.ZIP 24K 0006 Fractal Landscape Demo SOURCE CODE INCLUDED 3DWAVE.ZIP 4K 0007 3D Wave bye Jare/Iguana - no comments (pascal) ACKDMS.ZIP 98K 0002 Fuentes de la demo del ACK (Animation Construction KIT) ALPHAPC1.ZIP 203K 0003 Fuentes de una demo (demo incluida compilada) BARS.LZH 7K 0000 copper bars by Patch (asm) BITS93.ZIP 35K 0010 Demo con fuentes, incluye efectos de lupa, scroll sinusoidal.. BKISSSRC.ZIP 434K 0002 Fuentes de la demo Bytes & Kisses por JL Enterprises BLASINTR.ARJ 21K 0003 Mini Intro BlasterSound por Jon Beltran. BLASTER2.ZIP 51K 0001 BlasterSound Intro #2 BYTEBEFO.ZIP 548K 0001 ÉÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍ» º The Byte Before Christmas: º º the source code, v1.1 º ÇÄÄÄÄÄ¿ by ÚÄÄÄÄĶ º°°°°°³ JL Enterprises ³°°°°°º ÌÍÍÍÍÍÏÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÏÍÍÍÍ͹ º Required: 386SX-25 or higher º º Supports: GUS/SB(Pro)/DAC/Int º ÈÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍͼ CHAOS.ZIP 13K 0006 ---------------------------------- --------- CHAOS 4kb intro -------- -------- By Codex / Extend ------- ---------------------------------- ---- EMAIL: p150650@cs.tut.fi ---- ---------------------------------- ------- All sources included ----- ---------------------------------- CMARS.ZIP 49K 0013 Fuentes del famosisimo efecto MARS , en C y ASM COOL.ZIP 18K 0003 Miniintro DAKIT.EXE 86K 0003 Programmer's Kit for DeluxePaint Anim by Electronic Arts (C) DASHANIM.ZIP 64K 0001 mode 13h .DSH animation - player,format,PCX->DSH,386+/XMS (C++) DBPCXL15.ZIP 92K 0001 Dave Boynton PCX library 1.5 for 2/16/256 color pictures + src DOUBLE13.ZIP 9K 0003 two (2) pages in standard mode 13h - test program/results (C) FCSP2SRC.ZIP 33K 0004 Future Crew Starport 2 source GE_VSRC.ZIP 34K 0007 Fuentes de programaci¢n 3D en Asm. HQ_WATER.ZIP 364K 0006 ÚÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄ¿ ³ Fuentes del efecto de agua de ³ ³ la demo ³ ³ ³ ³ HEARTQUAKE/Iguana ³ ÃÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄ´ INCD1ASM.ARJ 30K 0002 Fuentes de unas intros de una BBS INCOSRC.ZIP 240K 0002 ÚÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄ· ³ INCONEXIA, by Iguana º ÃÄÄÄÄ---úúú ú ú úúú--ÄÄÄĶ ³ An Iguana/VangeliSTeam º ³ production of 1993. º ÃÄÄÄÄ---úúú ú ú úúú--ÄÄÄĶ ³ Now, the sources! º ÔÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍͼ INTRO5.ZIP 21K 0002 -= Copper Bars =- ISAD2SRC.ZIP 20K 0004 úÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄú º Immortal Syndicate BBS Loader #2 º º Version 2.0 º º Full Turbo Assembler Source code! º º º º Vga/Adlib º úÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍú ISO02.ZIP 29K 0002 Isomorphic engine for chronicles project. This file contains an executable and the source. KUKOO.ARJ 45K 0002 DEMO gr fica con fuentes en ASM MARS10.ZIP 6K 0005 Animaci¢n de marte MARSKIT.ZIP 27K 0009 MARS + ASM sourced code + explanations + palette editor MDRAW.ZIP 51K 0000 XLib (320x240x256) sprite editor (64x64) MOTIONRD.ZIP 32K 0002 Smooth vertical scroller by Patch Made for the intro Motion by Avalanche VGA-VUL1.ZIP 18K 0001 ÕÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍ͸ ³þ OUTLAW TRIAD þ ³ ÃÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄ´ ³ A fine asm source-code ³ ³ to a vga intro. Thiz ³ ³ means a 3dstarfield, a ³ ³ scroller and a palette ³ ³ fading. Check it out! ³ ³ ³ ³ Filetype : Asm-source ³ ³ Code by : Vulture ³ ³ Version : 1.0 ³ ³ ³ ³ Coded for demophreaks. ³ ÃÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄ´ ³ þ (C) 1995 þ³ ÔÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍ; OTMVOXEL.ZIP 187K 0003 Voxel landscape explanation and demo with C++ source QF2.ZIP 278K 0002 QF2.ZIP: Quickfire source code. Shows fast arcade scrolling done two ways. Tile based scrolling in Mode X and 32-bit RAM blits in mode 13h. Requires Fastgraph to re-link. Interesting technique, well- documented source code. RETVEC10.ZIP 12K 0002 Programa demo en ASM RZR92ASM.ARJ 40K 0001 Fuentes de una demo incluye GOLDPLAY SGRAB10.ZIP 73K 0002 The Sprite Grabber 1.0 - 286+, GIF/PCX/LBM/BBM/PIX/PBM (XLib) SPRDES.ZIP 41K 0003 SPRite DESigner 0.8 - modeX, mode13h - mouse SPRED40.ZIP 56K 0003 Sprite Editor. STARPORT.ZIP 5K 0001 Fuentes de la demo de Future Crew para la BBS Starport SYN.ZIP 32K 0009 Dot tunel+fuentes (asm) TDM_CODE.ZIP 69K 0004 Fuentes de una Intro. VGAINTRO.ARJ 51K 0003 Una intro para VGA en Pascal VTGLOBE.ARJ 23K 0002 Demo de Vangelis Team basado en el p WOLFSRC.ZIP 565K 0006 Fuentes del WOLFGENSTEIN!!!! de la mano de ID SOftware! PUMPSRC.ARJ 56K 0014 Fuentes de la demo ganadora del Euskal Party 'PUMP' de Iguana Fuentes de programaci¢n gr fica =============================== 1SVGA.ZIP 339K 0000 Utilidad para los .BGI de Borland 1_ON_9.ZIP 7K 0004 Scroll para todos los lados en C (modo texto) 256LIB.LZH 121K 0004 Librer¡a en C para aprender a manejar la VGA 3D-TET.ZIP 32K 0002 Tetris en 3d (fuentes en PASCAL) 3D.ZIP 5K 0003 3D Concepts 3D110.ZIP 124K 0002 Librer¡a de graficos en 3D (pascal) 3DEDB09.LZH 130K 0007 Que f cil es usar las 3D! :-) 3DENGINE.ZIP 284K 0004 Engine para gr ficos 3D 3DFAQ.ZIP 16K 0004 Frequently Asked Questions about programming in 3D. Has example code and list of books and resources. 3DGPL.ZIP 75K 0013 Engine 3D + Documentos + Fuentes 3DGRAPH.ARJ 28K 0002 Rutinas 3D Pascal 3DK2.ZIP 204K 0004 3dimensiones 3DLIB30A.ZIP 397K 0000 Es un paquete para turbo PASCAL de anima 3DSTARS.ZIP 13K 0000 Pascal source codes for rotating STarS [1/1] 3DVECT25.ZIP 307K 0009 ÕÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍ͸ ³3D Vector Engine - By John McCarthy. ³ ³Fast Polygon and Line Routines. ³ ³Make Your Own Objects, Xmode Mouse, ³ ³Mix Vectors With Bitmaps, 3d Math, ³ ³Variable Sized Bitmaps, Multiple ³ ³Objects, Full 3d Matrix Rotation, ³ ³User Defined Clipping, IRQ Driven ³ ³Movement. Make Your Own Vector Demo. ³ ³Uses Any Xmode, Running in Protected ³ ³Mode. All in 100% Assembler! ³ ³Protected Mode Header by TRAN, Xmode ³ ³ Routines by Matt Pritchard. ³ ÃÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄ´ ³úùþ FULL SOURCE CODE, NOT JUST þùú³ ³úùþ USELESS OBJECT CODE!! þùú³ ÃÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄ´ ³ Version: 2.5 Requires: 386+ CPU ³ ÔÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍ; 3D_FAQ.ZIP 15K 0003 Faq de 3D 3D_MATH1.ZIP 17K 0004 TXT - Math for 3D Rotations by Lithium /VLA 3D120.ZIP 118K 0001 libreria en pascal de 3d 3D_PAS.ZIP 9K 0002 fuentes de dibujo 3D en pascal. Casero 4TSHAD.ZIP 122K 0004 3D Quick-Shading Version 2 Borland Pascal units (and full source) for 3D in realtime. Import 3D Studio ASCII. Two methods: FLAT (up to 3500 triangles per seconds on my 486dx33); STEREOSCOPIC (up to 2000 triangles per seconds on my 486dx33). Need red and green glasses. Emporium BBS +34-1-378 01 27 AMPEGSRC.ZIP 155K 0003 ÉÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍ» º °°±±²²  AMPEG v4.3  ²²±±°° º º AMpeg v4.3 source code for mpeg encoder º º and decoder suite. º ÈÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍͼ ANIVGA.ZIP 176K 0003 Creacion de Sprites en 320*200/256 colores ASCII3D.ZIP 5K 0006 Programa en C y documento explicativo que explica la forma de realizar stereogramas 3D en ASCII!... HIGH TOP LEVEL SOURCE From... EDISON ][!! :) ASPHIXIA.ZIP 222K 0001 conjunto de rutinas en pascal. muy bueno. AZR_BUMP.ZIP 108K 0001 BARRAS.ZIP 4K 0002 Efecto de Barras (desensamblado) BARS.ARJ 10K 0000 Efecto de barras BITPLASM.ZIP 1K 0012 Fuentes de un plasma muy chulo...por BitSpawn. BLOOD.ZIP 4K 0006 Pascal source of a blood rain BSGLUB.ZIP 2K 0023 EFECTO DE AGUA!!! programado por... BITSPAWN EDISON'S TEMPLE POPOPOWER!!! en 900 bytes!!!!! :-ooo BURN.ZIP 22K 0014 Las MEJORES llamas que he visto nunca!!! :-OOO CBENCH.ZIP 51K 0006 Ejemplo de colisiones entre varios objetos, con fuentes. Muy simple, pero muy bien hecho, sirve muy bien como ejemplo. CODE.ZIP 48K 0008 Fuentes de un grupo de demos CPLASMA.ZIP 17K 0003 CPlasma 1.0 - Polar-based plasma (pascal) KELLAR.EXE 1K 0009 Efecto de tunel de fuego muy bueno,especial upload for edion.demos.Fichero por cortesia del Hermano Jamonero ]:) CROSFADE.ZIP 57K 0001 ÖÄÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÄ· º CROSFADE º º ASM and C source codes for º º fading smoothly from one image to º º another. º ÓÄÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍ C_PLASMA.ZIP 56K 0005 plasma - in C this time.. C_SVGA.ZIP 289K 0003 Para tratar distintas tarjetas de ViDEO (muchas) DAKIT.RAR 62K 0002 Programmer's Kit for Version 1.0 DeluxePaint Animation 10/24/90 by Electronic Arts DEMO.ARJ 19K 0003 Es un peque¤o ejemplo de vectores een ensamblador, DEMOSTU2.ZIP 100K 0007 gouraud,texture,morph,tunnel,doom,floor,mouse,lbm (asm/pascal) DEMOSTUF.ZIP 81K 0008 lots of demo stuff: stars,rotate,magnify,3D maze (pascal/asm) DITHER.ZIP 1K 0006 Como hacer un Dither DMA.ZIP 12K 0004 fuentes en C para gestionar el DMA FLAME.ZIP 4K 0003 Rutinas de fuego en pascal FADE.ZIP 35K 0001 ÖÄÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÄ· º FADECODE º º ASM and C source codes for º º fade out, fade in, palette morphing º º palette rotation, etc. º ÓÄÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍ FAKEMODE.ZIP 126K 0003 ÉÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍ» º Yaka / Xography presents º º ÚÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄ¿ º º ³ THE OFFICIAL ³ º º ³ FAKEMODE DOCUMENTATION ³ º º ÀÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÙ º FAKESRC.ZIP 115K 0002 ÚĺÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄĺĿ 2/2 ÛÛºÛ ð F A K E D E M O ð ÛºÛÛ ÃĺÄÄÄÄÄ by Pelusa'93 ÄÄÄÄĺĴ ³ º Requires 386 processor º ³ ³ º and VGA graphics card º ³ ³ º Source code included!! º ³ ³ º ¯SB, SB Pro support® º ³ ÀĺÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄĺÄÙ FGFAQ.ZIP 14K 0001 Fastgraph.faq: text file containing frequently asked questions about the Fastgraph programmers graphics library. FGL402A.ZIP 361K 0004 > Fastgraph/Light graphics library V4.02 < High-performance graphics toolkit for BC++, TC, TC++, MSC, QuickC, Power C, Visual C++, Watcom C++, Zortech C++, QB, BASIC PDS, VBDOS, Borland/Turbo Pascal, and MS FTN. Over 225 routines, from pixel FGL402B.ZIP 297K 0003 > Fastgraph/Light graphics library V4.02 < User's Guide and Reference Manual. Use with FGL402A.ZIP. FGL402C.ZIP 58K 0003 > Fastgraph/Light graphics library V4.02 < C source code for the example programs in the Fastgraph User's Guide. Use with FGL402A.ZIP. FGL402D.ZIP 54K 0001 > Fastgraph/Light graphics library V4.02 < BASIC source code for the example programs in the Fastgraph User's Guide. Use with FGL402A.ZIP. FGL402E.ZIP 59K 0001 > Fastgraph/Light graphics library V4.02 < Pascal source code for the example programs in the Fastgraph User's Guide. Use with FGL402A.ZIP. FIRECODE.ZIP 56K 0003 Efecto de fuego FIREDEMO.ARJ 128K 0003 Efecto de fuego, muchas resoluciones. FLAGDEMO.ZIP 113K 0002 Bandera ondulante al viento FLAMOOT.ZIP 14K 0003 /// FLamoot VGA SetUp 1.0 \\\ coded by Type One / TFL-TDV for VGA settings in -= CONTRAST =- demo. supports HARDWARE 160x100 256 col (4 gfx pages chained !!!!) * the way to do the fastest rotative zoomers ever seen on PC !!!! * FLILIB.ZIP 95K 0002 Librer¡a para Turbo C de manejo del formato FLI FPCLIB36.ZIP 231K 0000 FlashPac C Library V3.61-Direct Video. FPOLY256.ARJ 36K 0006 rutinas de gr ficos en 320x200x256 (C) FPS.ZIP 5K 0008 Fast Phong Shading FRACTAL.ZIP 33K 0003 Faq sobre fractales FRACWARP.ZIP 8K 0002 Fuentes de un efecto FULLROT.ARJ 80K 0004 FULLROT -- Realtime Full screen (320x200x256) image rotation -- Made Easy! FULLR_1.ZIP 20K 0003 Source: Full Screen Rotation and Scaling. GEMS.AIN 236K 0004 Fuentes para programaci¢n de efectos gr ficos GEMS GEMSIV.ZIP 341K 0008 Fuentes de todo tipo para realizar gr ficos. 3D, voxel, vectoriales...etc. (en C) GFXFX.ZIP 148K 0012 All sources by Bas van Gaalen, 2:285/213.8 This package includes a great deal of sources concerning graphics. Some major topics you can find in here: - 3d rotating - polygon filling - all sorts of scrolls - mouse routines - picture packing/displaying routines - mode-x routines - some large memory routines (see scape2.pas) - your basic plasma's - stars-sources (several) - fractals - sprites etc... Check comments in top or bottom of sources. As you might have guessed: this is all public domain. Use and learn from it at will, but a credit to the right person might be nice... sc bbs GFXFX2.ZIP 394K 0016 GFXFX2. Collection of graphics based sources. Made by Bas van Gaalen. Major topics: 3d rotation, Polygons (triple and quad), Flat-Shading, Gouraud Shading, Texture Mapping, Hidden face removal, Mode-X, Mode-12h, Mode 13h, Coppers, Fractals, Game techniques, Demo coding, Mouse routines, Palette routines, Plasma's, File-Format viewer: GIF, PCX, BMP, LBM, RIX and CEL, Scaling, Ten (10) different scrolls (horizontal, vertical, hardware, text, graphics, etc.), Sprites (normal, transparent), Voxel space, cross-fading, and more... GIF386.ARJ 213K 0003 Fuentes en C p  GIF GIFLIB11.ZIP 207K 0002 Librer¡as GIF en C (muy documentadas) GIFPROGS.ZIP 59K 0003 Manejo de .GIF GIFTIF.ZIP 40K 0001 formatos GIF y TIF GIF_LIB.ARJ 151K 0002 Libreria para manejo de GIF, excelente GOR_FLAG.ZIP 8K 0004 Fuentes de una bandera ondulante en ASM GOR_LAND.ZIP 10K 0006 Fuentes de efecto de tierra de estrellas :-) GOURAUD.ARJ 18K 0008 Renderizado por GOURAUD GOUSHAD.ZIP 17K 0005 ******************************** * How to code gouraud shading * * Full pascal source included * * coded by The Faker/S!P * ******************************** Fast iNjEcTioN By Access/Antares GRAFIC.ZIP 306K 0001 C/C++ Vector graphics. Graphical primitives, like lineto(), moveto() and so on are common part of any library. This library incapsulates calls to this functions, creating common interface for any graphical GRAPH3D1.ZIP 11K 0000 Graph3D 1.0 by Scott Stone Basically it lets you do all the necessary 3D transforms on points - rotating and translating. The Demo program also shows you how to implement this, and also how to implement gravity and inertia/non- inertia flight. (Pascal) GRAPHGEM.ZIP 305K 0016 Fuentes de programaci¢n , y documentos de cualquier efecto gr fico. Super recomendado. GRYMIX.ZIP 16K 0000 GREYMIX Image Fading Technique Demo Demo of an image fading technique that combines palette tweening, image overlays, and scrolling fades. Might be useful for display "thumbnail" images for selecting episodes/levels/ GTCMOUS1.ZIP 18K 0008 COmo programar un cursor gr fico en modo texto! :-) GURUMODE.ZIP 9K 0004 320x240x256 mode X GVIS201.ZIP 415K 0000 Welcome to GraphVision version 2.01 (bugfixed) package! GraphVision is a GUI library for Turbo/Borland Pascal, based on Turbo Vision package. HSTARS.ZIP 7K 0005 Campo de estrellas HTX.ZIP 111K 0001 Voxel landscape demo This file contains a new version of the venerable HT landscape program. It has many new features such as arbitrarily-sized landscapes and a tilting horizon. IMAGEN.ARJ 140K 0005 Manejo de gr ficos en C IMED256.ZIP 39K 0002 p  manipular gr ficos con 256 colores JPEGSRC6.ZIP 647K 0008 Paquete COMPLETO para el manejo de JPG bajo diferentes lenguajes y plataformas DOS/UNIX ASM/C JULIA.ZIP 4K 0004 Como hacer un Julia en ASM KS_SP.ZIP 92K 0002 Fast sphere texture map by Keith Sibson. LEEPCX.AIN 3K 0005 Rutina lectora de PCX LENS.ZIP 13K 0003 Efecto de lente LENSSRC.ZIP 42K 0002 Fuentes para hacer efecto de lente LENTECOD.RAR 55K 0004 COdigo de deformaci¢jn de lente LL_FRAC.ARJ 35K 0001 Lord Logic Fractal Landscape (C) 1/2 LL_LAND.ARJ 144K 0001 Lord Logic Fractal Landscape (C, ASM) 2/2 MATH_SRC.ZIP 392K 0002 Textos sobre programacion gr fica >Basados en el amiga pero casi todo es C MATRIXC.ARJ 12K 0003 matrices y 3D funciones y rutinas MKF.ZIP 9K 0000 MODEX32W.ZIP 66K 0007 X32/w - 32 bit ModeX library, for Watcom C/C++ protected mode. Works with DOS4G/w and PMODE/w. Provides all functions from Michael Abrash's articles. Freeware. NIXSHADE.ARJ 9K 0008 Sombreado Phong tan r pido como Mapeado de textura!! Por Nix. NUBES.ZIP 34K 0000 Fuentes de un plasma. PALROT.ARJ 5K 0004 palette rotate con fuentes en ASM (alucinante) PARALLAX.ZIP 101K 0002 Paralax Engine. Fuentes de como hacer un buen Paralax Scroll. PASROTO.ZIP 28K 0004 cache optimized rotozoomer by pascal/ct. 100fps / 486dx2-66 350fps / p120 see roto.asm for documentation PASSRC.ZIP 10K 0000 PBMPLUS.ARJ 232K 0000 Fuentes para intercambiar formatos gr ficos PCINTER2.ZIP 720K 0008 Fuentes del libro PCINTERNO 2.0 ARAIDSRC.ZIP 46K 0003 *Skraappa!Skruuppi!!! * SourceCode for * cool tunneleffect *like in Stars/Nooon * or in Paimen/Coma * pure ASM *Skraappa!Skruuppi!!! BlasterSound_BbS_2RiNGDoWNoDES+34-58-293583 ­ NEW ! FTP SiTE ftp.siapi.es/blastersound PCINTERN.ZIP 529K 0004 Fuentes del libro PCINTERNO 1.0 PCXK53.ZIP 70K 0002 Source code in Borland C++ 4.5 and Borland Pascal (with FAST assembler modules) to display PCX files under DOS. Supports VGA 16- and 256-color modes; registration fee of $20 brings PCXUTILS.ZIP 72K 0000 Utilidades PCX (con fuentes) >PCXUTILS - by Patch, *Avalanche* coder >ÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄ >Raw saver! Tweaked saver! Ú Fast! >File viewer! Font converter! ³ >Easy linking to AS PCX_C.ZIP 28K 0003 Lector de PCX (rutina) PCX_LIB.ARJ 101K 0002 PCX en C PHONG.ZIP 5K 0003 Discussion of the successor to Gouraud shading, Phong shading. Emporium BBS +34-1-378 01 27 PJ_VGA.ARJ 66K 0003 rutinas VGA en ENSAMBLADOR con una DEMO PLASMA.ARJ 21K 0002 Fuentes de un plasma PLASMA.ZIP 6K 0001 Plasma PLIB06.ZIP 62K 0002 Pnglib 0.6 - The pre-beta version of pnglib, a free library to read and write png files. This is an early version of pnglib for experimentation and beginning implementation. It is not complete, but the "core" code POINTS.ARJ 14K 0003 ; POINTS -- Display, shift, rotate and morph points in 3D with ; color fading. POVRAY20.ARJ 1256K 0000 Fuentes del POV 2.00 RASTER9.ZIP 32K 0001 Raster Bars Effect READFLIC.ARJ 33K 0003 Lee y visualiza FLIC (fuentes en C) REALWPRG.ZIP 331K 0001 Real World Programming for OS/2 (fuentes del libro en C/C++) ROTATE.ZIP 19K 0003 Fuentes para generar rotados de pinturas ROTATE3D.ARJ 36K 0000 rotaciones en 3D con fuentes ASM ROTSCAPE.ARJ 129K 0002 ;********************************** ;*** *** ;*** A Fast 3D LandScape *** ;*** by TTT *** ;*** *** ;*** ttaipale@phoenix.oulu.fi *** ;********************************** ROUTS.ARJ 25K 0015 Rutinas varias de ejemplo gr ficas (MUY CHULAS), todas ellas no pasan del pu¤ado de bytes!! ALUCINANTES! S3UNIT3.ZIP 15K 0002 Unit S3 3.00 - 320x240 or 640x480x256 1M linear VRAM (pascal) SCROLL.ZIP 3K 0010 Scrolles perfectos SECDR13A.ZIP 98K 0001 VGA PRogramming EngineVGA PRogrammi SOURCE.ARJ 391K 0003 Muuuuuchas fuentes para hacer efectos gr ficos STARS.ZIP 7K 0002 Campo de estrellas SUN_SRC.ZIP 59K 0005 ///////////////// SUPERUNKNOWN ///////////////// Complete C++/assembly source of SVGACC23.ZIP 221K 0003 Kit de programaci¢n de la SVGA, en alta resoluci¢n , 256 colores para MSC y Borland C++ SVGAKT51.ZIP 316K 0007 SUPERVGA KIT v5.1: The SuperVGA Kit is a full Software Development Kit for writing VESA VBE 2.0 applications for DOS and Windows. SciTech Software's 'WinDirect' technology enables full screen VBE 2.0 applications under Windows. New hybrid 16/ SVTEST51.ZIP 232K 0003 SVGAKIT SAMPLE PROGS v5.1 - This archive contains pre-compiled example programs from SciTech Software's SuperVGA Kit 5.1. These programs show the use of SciTech's new WinDirect technology. You can now use VESA VBE to select any graphics mode, T1-SVGA1.ZIP 17K 0008 ÉÍðÍ-ÍÄ-ÄÄÄÄÄÄÄ--ÍÍððÍÍ-ÄÄÄÄÄÄ-Ä=Í-ÍðÍ» º ÛßÜßÛ ÜßÛßß ÜßÛ ÛßÜßÛ ßÛßÜ ßÜ ßÜ º ³ Û ÜÛÜ Û ß Û Û Û Û Û ³ ³ ÜÛÜ Üß ÜßÜÜ ÜÛÜ ÜÛÜß ßÛ ³ |þ=/\/þ>­!ú.................ú­!<þ\/\=þ| : ÚÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄ¿ : | ³ TYPE ONE's (S)VGA TRICKS ³ | ³ ³ : | ³ PART I : ³ ³ ³ UniVBE, HiColor, 50/60Hz, ³ | : ³ Multipage, DRAMs speed up, ³ : ³ 320x256, 120Hz, ... ³ : | ³ ³ | | ³ Explanations + ASM ³ | ³ ÀÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÙ ³ ³þ=/\/þ>­!úúúúúúúúúúúúúúúúúúú­!<þ\/\=þ³ ÔÍÍ-ÍÄ-ÄÄÄÄÄÄÄ--ÍÍððÍÍ-ÄÄÄÄÄÄÄ-Ä=Í-ÄÄÄÙ TERMCODE.ZIP 83K 0007 Fuentes en C de scroll por Hardware. TERSRC.ZIP 69K 0004 Source for Gouraud Surface Renderer TEXTURE.ZIP 112K 0003 This package is FREEWARE so you may distribute it as much as you wa Keep the contents of this ZIP in it's original form! TEXT_ENG.ZIP 228K 0005 TEXTURE.C Maps bitmap into _ANY_ 4-sided polygon. Bonus code: Sphere/globe-like code WATCOM C/C++ and DJGPP source/binaries TIFF.ARJ 120K 0000 LIbrer¡a de manejo del formato TIFF TRAINER.ZIP 837K 0006 Cursillo de programaci¢n de la VGA, con rat¢n y gr ficos. TUBE.ARJ 21K 0005 This little program written in C/C++ with assemby does a neat tube type effect. TWEAK16B.ZIP 181K 0001 LIbrer¡a modo TWEAKed TWEAKED.ZIP 6K 0001 Rutinas para cambiar modos tweaked por Patuel VGOVBE20.ZIP 23K 0000 - vgovbe20.zip - -= VERTIGO =- A good solid tutorial on Setting and using VESA2.0 modes correctly. Included ASM source, OBJ file,C example & Header. VBE20-11.EXE 540K 0003 LA especificacion completa del VBE 2.0 del comite VESA. Sacado del web de SciTech, pero no es el documento que habia antes, esta es la oficial, viene en un formato ejecutable para windows con lector (supuestamente independiente de impresora) incluido. Bastante uril, viene todo bien explicadito y con recomendaciones para software y hardware...;DDDD VESATP11.ZIP 321K 0002 Manejo de las tarjetas de video VESA en Pascal VGADOC4B.ZIP 673K 0002 Nueva versi¢n del m s completo documento sobre tarjetas gr ficas existente. M s y m s informaci¢n para programar. VGAKIT52.ZIP 59K 0001 Kit de la SVGA, muy famoso. VGANIM10.ARJ 140K 0000 Librer¡a shareware animaci¢n VGA VGASUPER.ARJ 39K 0002 Modos NUEVOS p  SuperVga VLA_FONT.ZIP 75K 0008 Para dise¤ar fuentes HIPER-CHULAS VRSG.ZIP 36K 0001 Virtual Reality Source Guide VRT.ZIP 6K 0001 Virtual REALITY TERMS VSAMPLES.ARJ 93K 0002 Para trabajar con tarjetas VESA en TP WD_SRC.ZIP 46K 0000 WGT4.ZIP 672K 0003 à WordUp Graphics Toolkit v4.0 ´ ÅÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÅ ³A graphics programming library³ ³for Turbo C++/Borland C++ that³ ³includes routines for sprites,³ ³scrolling worlds, loading ³ ³images, polygons, 3D objects, ³ ³SoundBlaster music and FX, ³ ³texture mapping, and much much³ ³more. Contains everything you³ ³need to write your own games ³ ³and graphics applications. ³ ÅÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÅ ³ALSO INCLUDED: ³ ³The WGT Sprite Editor and Map ³ ³Maker. These utilities allow ³ ³you to design your images and ³ ³scrolling worlds with greater ³ ³ease than ever before. ³ ÀÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÙ WGT4HELP.ZIP 146K 0000 The Wordup Graphics Toolkit v4.0 Help Companion -------------------------------- A Borland C++ format Help file which contains all of WGT's commands, structures, and example programs for use with the Borland C++ DOS IDE and the THELP utility. This is a very helpful reference manual for this popular graphics programming library. Quickly look up a function or copy parts of the example files into your own programs with only a few keystrokes. WGTRUN.ZIP 335K 0000 This is an example of parallax scrolling, shadows and transparency, using the WordUp Graphics Toolkit v5.0 for Watcom C/C++ 10.0. This program requires DOS4GW.EXE to run. This kit will be released around late March of 1995. WGTT4.ZIP 103K 0000 WGT Graphics Tutorial Issue #4 Topic: Dirty Rectangle Animation Speed up your animated sprites using the dirty WGTTUT.ZIP 105K 0000 WGT Graphics Tutorial Issue #4 Topic: Dirty Rectangle Animation W_512400.ZIP 20K 0001 512x400x256 chained video mode for WATCOM and Cirrus Logic cards. XLIB51.ZIP 266K 0001 XLIB 5.1 para ASM. Contiene tutoriales de introducci¢n a la programaci¢n de XLIB y PMODE. XLIB61.ZIP 765K 0000 Librer¡as X-Lib 6.1 para gr ficos. Versiones para DOS y para Windows. XLIBP201.ZIP 346K 0000 Librer¡a en Turbo Pascal para el manejo del MODO X XLIBP202.ZIP 348K 0000 Librer¡a gr fica para Turbo Pascal. Tien XLIBW06.ZIP 173K 0003 XLIB06p -- Watcom-compatible protected-mode version of Themie Gouthas' popular X-mode graphics routines, translated from assembly by Victor Putz. XSHARP21.ZIP 71K 0001 Librer¡a modo X XVGA.ARJ 69K 0002 Otra librer¡a del manejo del modo X en la VGA YANNS3D.ZIP 79K 0001 3d.exe 386 protected mode 3D animation 3dr.exe 8086 real mode 3D animation road.inc Animation environment database roadm.inc Animation movement database stuff Some (interesting?) stuff pmode32 386 protected mode version sources ZBUFFINF.ZIP 9K 0002 A description and some working code on the Z-buffer algorithm. Explains how to implement one, discusses optimizations and talks about special effects. ZED3D040.ZIP 458K 0004 Zed's 3D Document. Contains text (RTF) and MS Word Documents. Complete treatise on 3D programming and texture mapping. ZED3D060.ZIP 345K 0003 MABSRC.ZIP 338K 0004 Michael Abrash's sources compilation. LOOK IT NOW! ;) TUT1NEW.ZIP 11K 0003 Tutorial de programaci¢n de demos de ASPHIXIA en C y PASCAL TUT2NEW.ZIP 42K 0003 +----------------------------+ | The ASPHYXIA VGA | | DEMO TRAINER SERIES! | | | | Part 2: The Evil Pallette | | | | By Denthor of ASPHYXIA | | Updated by Snowman | | | | Documentation on how | | to code demo like effects | | in Pascal or C++! | | | | Full Pascal and C++ | | source included! | | | | Get it now! | +----------------------------+ TUT3NEW.ZIP 42K 0001 +----------------------------+ | The ASPHYXIA VGA | | DEMO TRAINER SERIES! | | | | Part 3: Circle and Line | | Algorithms | | | | By Denthor of ASPHYXIA | | Updated by Snowman | | | | Documentation on how | | to code demo like effects | | in Pascal or C++! | | | | Full Pascal and C++ | | source included! | | | | Get it now! | +----------------------------+ +----------------------------+ | The ASPHYXIA VGA | | DEMO TRAINER SERIES! | | | | Part 3: Circle and Line | | Algorithms | | | | By Denthor of ASPHYXIA DENTUT.RAR 179K 0003 +----------------------------+ | The ASPHYXIA VGA | | DEMO TRAINER SERIES! | | | | By Denthor of ASPHYXIA | | | | Documentation on how | | to code demo like effects | | in TP6/7! | | | |Full Pascal source included!| | | | From putting a pixel | | to sprites and animation | | to wireframe 3D to | | texture mapping! | | | +----------------------------+ | Estos tutoriales son | | un clasico para aprender | | la programacion de demos | | | | fundamental para la gente | | que esta empezando | | | | TEMPLE MEGAPAUER !!!! | +----------------------------+ Fuentes de programaci¢n de SONIDO ================================= 3D_MATH.ZIP 13K 0001 ADC_DAC.AIN 13K 0000 Programaci¢n del DAC ADLIB.ZIP 6K 0001 Programaci¢n de la ADLIB ADVHSC.RAR 22K 0004 HSC/PLAYER V 1.8 FOR TPAS 7 ÖÍÄÍÄÍÍÍÍÍÍÄÍÍÄÍÄÍÄÄÍÍÄÍÄÍ· ºÛ²±° úAúNúTúAúRúEúSú °±²Ûº ÇÄÍÄÍÄÍÍÍÄÍÄÍÍÍÍÄÍÄÍÄÍÍÍÍĶ ºð÷ H S C Player V 1.8 ÷𺠺ð÷ FOR TPASCAL 7 (TPU) ÷ðº Ç Ä Ä Ä Ä Ä Ä Ä Ä Ä Ä Ä Ä ¶ º Add FM Music To Your º º Intros,Demos,Addy,etc.. º º In This New Version : º º - Use The New HSC 1.5! º º - Equalizer Support ! º º - Even Smaller !!! º Ç Ä Ä Ä Ä Ä Ä Ä Ä Ä Ä Ä Ä ¶ ºùùCoding By Access /ADVùùº ÓÄÍÍÍÍÄÍÄÍÄÍÍÍÍÍÍÄÍÄÍÄÍÍÍĽ ADVHSC18.ZIP 61K 0011 HSC/PLAYER V 1.8 FOR TPAS 7 ÖÍÄÍÄÍÍÍÍÍÍÄÍÍÄÍÄÍÄÄÍÍÄÍÄÍ· ºÛ²±° úAúNúTúAúRúEúSú °±²Ûº ÇÄÍÄÍÄÍÍÍÄÍÄÍÍÍÍÄÍÄÍÄÍÍÍÍĶ ºð÷ H S C Player V 1.8 ÷𺠺ð÷ FOR TPASCAL 7 (TPU) ÷ðº Ç Ä Ä Ä Ä Ä Ä Ä Ä Ä Ä Ä Ä ¶ º Add FM Music To Your º º Intros,Demos,Addy,etc.. º º In This New Version : º º - Use The New HSC 1.5! º º - Equalizer Support ! º º - Even Smaller !!! º Ç Ä Ä Ä Ä Ä Ä Ä Ä Ä Ä Ä Ä ¶ ºùùCoding By Access /ADVùùº ÓÄÍÍÍÍÄÍÄÍÄÍÍÍÍÍÍÄÍÄÍÄÍÍÍĽ ASMVLA00.LZH 16K 0000 ASMVLA01.LZH 10K 0000 AUDIO.ZIP 34K 0008 Documento y fuentes sobre como hacer musica con la Sound Blaster, programarla etc.. AWE32FAQ.ZIP 18K 0000 FAQ (Frequently Asked Questions) sobre la SoundBlaster AWE 32, de creative Labs. Directa de Creative en Singapur. AWE32PRG.ZIP 42K 0006 Documentaci¢n de programaci¢n de la tarjeta AWE32. AWEDIP.ZIP 764K 0001 Sound Blaster AWE32. Informaci¢n para desarrolladores AWEINFO.ZIP 13K 0001 ÉÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍ» º Here is correction º º for file called º º AWE_NEE.ZIP which is º º pure garbage wrote º º by some º º GUS-fundamentalist. º º Read this and get º º some REAL info about º º SounBlaster AWE32 !! º ÈÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍͼ BC_PAS_1.ZIP 206K 0000 Pro Audio Spectrum PAS-16 Programmers Kit for C (Works with C++) 1/2. BC_PAS_2.ZIP 390K 0000 Pro Audio Spectrum PAS-16 Programmers Kit for C (Use PKUnzip -d) 2/2. BLAST13.ARJ 176K 0002 Kit de programaci¢n de la Sound Blaster. CBLASTR.ZIP 17K 0003 C-Blaster v1.0. Add AdLib/Sound Blaster compatible sounds and music to your apps. CODEGUS0.ZIP 54K 0000 [ GusLib ] Librer¡a PD para programaci¢n de la Gravis UltraSound. CTUT2VLA.ZIP 13K 0001 CTUT3VLA.ZIP 6K 0001 DEFCON.ZIP 92K 0000 DEMOVT15.ZIP 225K 0004 Librer¡a para poner sonido en tus demos! :-) DEVELKIT.ARJ 803K 0000 Developer Kit for Sound Blaster Series v.2 DFIX.ZIP 378K 0000 This file demonstrates the new DIGPAK MOD player. Includes an updated copy of DIGAUTO.COM which will auto-detect a Gravis Ultrasound, and also GF166.COM, the Gravis Ultrasound DIGPAK DIGESTV2.ZIP 850K 0000 Informaci¢n sobre programaci¢n GUS DIGESTV3.ZIP 548K 0000 Informaci¢n sobre programaci¢n GUS DIGESTV4.ZIP 579K 0000 Informaci¢n sobre programaci¢n GUS DIGESTV5.ZIP 421K 0000 Informaci¢n sobre programaci¢n GUS DIGESTV6.ZIP 284K 0000 Informaci¢n sobre programaci¢n GUS DIGESTV7.ZIP 331K 0000 Informaci¢n sobre programaci¢n GUS DIGESTV8.ZIP 235K 0000 Informaci¢n sobre programaci¢n GUS DIGESTV9.ZIP 307K 0000 Informaci¢n sobre programaci¢n GUS DIGESTVA.ZIP 279K 0000 Informaci¢n sobre programaci¢n GUS DIGESTVB.ZIP 388K 0000 Informaci¢n sobre programaci¢n GUS DIGESTVC.ZIP 99K 0000 Informaci¢n sobre programaci¢n GUS DIGITIZE.ARJ 182K 0000 Para digitalizar. DINOGRAV.ZIP 184K 0000 Informaci¢n sobre Gravis DIR_VLA.ZIP 8K 0001 DMA.AIN 2K 0002 Programaci¢n del DMA DMA_VLA.ZIP 5K 0003 DMKIT.ZIP 2220K 0001 Latest release of the DIGPAK & MIDPAK developers kit. Full sources included for real mode and protected mode development (protected mode in Watcom DOS4GW environment). All assembler EMM386FK.ZIP 12K 0002 Este driver permite ejecutar el MEGAEM de la GUS con el QEMM 7.5 FFT4WAV2.ZIP 283K 0000 ler FPOLY256.ZIP 37K 0000 FTMIX.ZIP 950K 0001 This is the latest version of the DIGPAK protected mode digital mixer and MOD player. This most recent upload has been revised to support the Gravis Ultrasound. All source code included. Free GMS110.EXE 356K 0003 game music system a¤ade sonido a tus programas. GOLDPLAY.ARJ 112K 0001 LIbrer¡a toca MODS en pascal GRPR26.ZIP 245K 0000 Official Press-Release Info on the New GRAVIS P'N'P soundboards Includes 30 A4 pages of AMD interwave specs in PDF-file format ---------------------- GUSDK221.ZIP 1400K 0010 UltraSound Software Development Kit (SDK) GUSDK222.ZIP 970K 0011 Nuevo SDK para GUS/MAX/ACE GUSDRAM.ZIP 12K 0010 Mapa de los chips de dram tal como aparecen en UltraSound cardsv2.0-3.4 GUSFAQ2.ZIP 45K 0010 FAQ sobre la GUS VERSION 2.01 GUSJP5&7.ZIP 15K 0010 GUS. Especificaciones y modelos JP5 y JP7 GUSMAX.DOC 0K 0012 Gravis Sound Max --- CARACTERISTICAS TECNICAS GUSMPSRC.ARJ 11K 0010 Fuentes para GUS GUSP15.ZIP 21K 0010 Player para la GUS GUSUNIT.ZIP 14K 0010 TPU para GUS INFO.ARJ 43K 0000 Informaci¢n sobre Sonido INT9.ZIP 7K 0000 MIDASMOD.RAR 236K 0005 __ __ __ __ __ __ __ __ __ __ __ /_ /_//_//_//_//_/ /_ / //_//_ /_ /_//_ __// // // //| / / __//_//| / /__/| __/ Present MIDAS Sound System v0.32 revision A ----------------------------------- Multi-channel digital sound & music system for Borland C, Pascal and Assembler WITH FULL SOURCE CODE! MIDI.ZIP 13K 0002 Informaci¢n sobre el standard MIDI MIKM209B.ZIP 147K 0013 ÖÄÄÄÄÄÄÄAmazing Discovery!!ÄÄÄÄÄÄÄ· º ÞÝÛÝÛÝ Ý Ý ÛÞÛÞÛ ÞÝ º º ÞÛÞÛÞÛ Ü ÛÜß ÛÝÛÝÛÝ ÜÜÜ ÜÜÛÝ º º ÞÛÝÛÝÛÝÛÝÛÝßÜ ÛÛÞÛÞÛÞÛÜÛÞÛÜÛÝ º º Portable Version º ÌÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍ͹ º ADD SOUND TO YOUR PROGRAMS! º º v2.09 Beta Soundsystem º º DOS (BC,Watcom) Win95(BC) Linux º º XM MOD M15 MTM S3M STM ULT UNI º º Cheap non-crippled shareware º º Comes with FULL 'C' source º ÓÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄĽ úùþùú HaRDCoDE '95 Production úùþùú MK1_23.ZIP 359K 0005 Midi Kit para Watcom C/C++. A¤ade m£sica a tus programas. MODFORM.LZH 5K 0000 MODINFO.ZIP 35K 0000 MODLIB01.ZIP 195K 0005 *INCREIBLE* librer¡a TOCA-MODS para poder incluir en tus programas dise¤ados en C, Visual Basic ¢ Delphi!! <<< EDISON 2 BBS!! +34-1-5510065 >>> MODOBJ.ZIP 33K 0002 Permite poner sonido a las demos. MODPLAY.ARJ 42K 0006 MOD play con fuentes (ASM) MODPLAY.LZH 40K 0003 MX2_VLA.ZIP 9K 0000 MXFONT.ZIP 10K 0001 PALROT.LZH 2K 0001 PNPDDK.ZIP 182K 0002 Developers KIT para la GRAVIS ULTRASOUND PnP PROFORM.ZIP 8K 0000 Formato del Protracker ROTATE.LZH 7K 0000 ROTATE3D.LZH 34K 0000 SAT10.ZIP 37K 0001 SATplayer v.10 por A (c) m E (con fuentes) SBAWE32.DOC 4K 0001 Sound Blaster AWE32 --- CARACTERISTICAS SBDAC.ARJ 10K 0001 Programaci¢n del DAC de las Sound Blaster SBDETECT.ASM 9K 0001 Rutina ensamblador para detectar IRQ de la SB (ASM) SBDEVKIT.EXE 703K 0000 Sound Blaster dev. Kit . Incluye muchas fuentes. v.1 SBDRIVE.RAR 7K 0001 Unit SBDrive para TPascal SBMOD.ZIP 132K 0004 Codigo fuente y ejecutable de un player para SoundBlaster SBEJEMPL.ZIP 72K 0002 Ejemplos en C para TC de programaci¢n de la Sound blaster. SBF.ZIP 262K 0001 Fuentes sobre programaci¢n de la SoundBlaster SBF3.ZIP 90K 0001 C callable library for Soundblaster/Pro, w/src SBKIT.ZIP 684K 0000 Developer's Kit Sound Blaster SBLAST09.ZIP 495K 0000 Informaci¢n Programaci¢n SB. Versi¢n 0.90 SBTECH.ARJ 24K 0000 Documento SBlaster SBUTIL11.ARJ 131K 0001 Librer¡as en PASCAL para programar la SoundBlaster SB_TOB.ZIP 712K 0002 Sound Blaster: The Official Book [1/1] SDKDIGV2.ZIP 75K 0000 Informaci¢n sobre programaci¢n GUS SDKDIGV3.ZIP 31K 0000 Informaci¢n sobre programaci¢n GUS SDKDIGV4.ZIP 44K 0000 Informaci¢n sobre programaci¢n GUS SDKDIGV5.ZIP 52K 0000 Informaci¢n sobre programaci¢n GUS SDKDIGV6.ZIP 33K 0000 Informaci¢n sobre programaci¢n GUS SDKDIGV7.ZIP 26K 0000 Informaci¢n sobre programaci¢n GUS SDKDIGV8.ZIP 68K 0000 Informaci¢n sobre programaci¢n GUS SDKDIGV9.ZIP 103K 0000 Informaci¢n sobre programaci¢n GUS SDKDIGVA.ZIP 21K 0000 Informaci¢n sobre programaci¢n GUS SDKDOXPS.ZIP 164K 0000 Informaci¢n sobre programaci¢n GUS SDS504.ZIP 596K 0004 ÚÄxÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄxÄ¿ x Sound Deluxe System 5.04 x ³ Music and FX Interface Kit ³ ³.a Maple Leaf/FeR production.³ ³=Äþ3þÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄþ1997þÄ=³ ³Features: GUS/SB/SBPro/SB16/ ³ ³PAS/WSS/Aria/Silence,MOD/S3M/³ ³STM/MTM/669/FAR/ULT/PTM/SDM ³ ³ 1Mb GUS DRAM/EMS/UMB/conv ³ ³ compressed patterns (5:1) ³ ³=ÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄ=³ ³Û STEREO DOLBY SURROUND Û³ ³² NTSC/PAL, TIMER/POLL ²³ ³± API/pm API#2 services,ESB ±³ ³° up to 31 SFX chn,SDS Lite °³ ³=ÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄ=³ ³ keRneL in 100% asSeMbLer! ³ ³ TP/BP 6.0/7.0 iNtEerFacE! ³ ³ BC/ASM/Pascal/PMODE/TBASIC ³ ³ and of course,WATCOM C 10.0 ³ ³ interface and examples! ³ x FULL SOURCE CODE & DOCS!! x ÀÄxÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄxÄÙ SDRIVE.ZIP 1515K 0000 Sound Driver. Para a¤adir sonido a tus juegos! SEA_CODE.ZIP 35K 0000 SINCOS.ZIP 4K 0000 SMIX126.ZIP 141K 0006 (v1.26) SMIX - Sound Library (Turbo Pascal) Digital sound engine that plays multiple sounds simultaneously, mixing them in real time. Supports XMS, resource files, 16-bit output and auto-initialized DMA. Uses small fraction of CPU time. For Turbo Pascal real mode. Versions available for several other compilers. Freeware (Donation requested) Ethan Brodsky, ebrodsky@pobox.com SONIDOII.ARJ 44K 0001 Documento sobre el Sonido. Ernesto Matas. SOUNDSS4.RAR 521K 0000 ÉÍÍÍÍ» Frontman ÚÄÄ¿³ ÚÄÄ¿ º of ³³ ³ º ÌÍÍ»ÉÍÍÍ»» É ÚÄÄÙÀÄÄÅÄÚÄÄÙ º º ÌÍÍͼº º º ³ ³ ³ ÈÍÍÍÍ¼Ê ÈÍÍÍ ÈÍÊͼ ÀÄÄÄ ³ ÀÄÄÄ presents Sound System Source Release 4 4/8 & FX chan. MOD/CD/FLC-players -> GUS,PAS+/16,SB/Pro/16,CD-Audio. Ideal for games & demos, 100% ASM, for FLI&FLC, GUS/PAS/SB16 panning, 16 bit, interpolation, amplifying, ASM & C-interfaces, autodetection, easy to use MultiMedia Interfaces, and best: Source&Code is freeware! STARS.LZH 10K 0000 STEP_AD.ZIP 18K 0002 Mis £ltimos pasos con la ADLIB STEP_GUS.ZIP 32K 0002 Mis primeros pasos con la GUS 2¦ edici¢n STK100.ZIP 314K 0004 DiamondWare's Sound ToolKit v1 by MVP Software. Add sound card support easily and quickly to your games or multimedia applications. Clear API and lucid docs make implementation a snap. Works with C/C++, Pascal, BASIC and ASM. Used in many professional games, now available to the public. No royalties required. Written in 99% hand-optimized ASM for speed and rugged reliability. STMIK020.ZIP 157K 0003 Kit de Future Crew para tocar Sonido en demos! STMIKFIX.ZIP 12K 0002 Parche para el STMIK de FC TERM_VLA.ZIP 11K 0001 TESTVID.ZIP 10K 0000 TEXTBALL.ZIP 6K 0000 TEXTTEXT.ZIP 11K 0000 TNYPL211.ZIP 171K 0006 ÉÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄ ÄÄÄÄÄÄ» ³ 16/32-bit Protected Mode Tiny MOD Player Version 2.11 ³ ³ for Watcom C/C++32 and DOS/4GW DOS Extender ³ ³ and Borland C++ 3.1 C Compiler ³ ÌÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄ ÄÄÄÄÄÄĹ ³ Full Source Code in ASM and C included! ³ ³ written by Pel / Psychic Monks ³ ÈÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄ ÄÄÄÄÄÄļ TRI-VLA.LZH 10K 0000 TSR_VLA.ZIP 8K 0001 UDOX-20.ARJ 8K 0001 Documento sobre la grafis ultra sound. Su programaci¢n. Por Tran ULTRADOX.ZIP 8K 0001 Doc de la UltraSound con fuentes en ASM VDIGIT.ZIP 194K 0000 Digitized Voice Programmer Toolkit VERTSCR.ZIP 19K 0001 VIBADLFX.ZIP 24K 0005 Vibrants Play-Driver con parche de/ADLIB VIBRANTS.ARJ 111K 0004 Driver de Vibrants para tocar musica FM. VIEWTGA.ZIP 14K 0001 VLA-SEA.LZH 14K 0000 VLAJEDI.ZIP 28K 0001 VLAMODEX.ZIP 10K 0002 VLAMOUSE.ZIP 6K 0000 VLASNOW.LZH 53K 0000 VOC.ARJ 3K 0000 informaci¢n sobre los ficheros .VOC VTSRC12B.ZIP 436K 0001 Fuentes del VangelisTracker v1.2b. WAVES.LZH 21K 0001 WCIMIT.LZH 12K 0000 WGT51.ZIP 3260K 0001 WordUp Graphics Toolkit V5.1 Shareware Release for Watcom C/C++ 10 ------------------------------------- The ultimate 32 bit protected mode games and graphics library available for Watcom C. Includes: Sprite Editor, Map Maker, Realtime 3D rendering, joystick, 8 way scrolling, sprites, SVGA, FLI/FLC, serial/modem and many more routines. Download this and discover the world of professional graphics programming! Sobre como programar JUEGOS ============================ ACK.ARJ 852K 0000 Fuentes completas para programar juegos estilos DOOM EPJ10.ARJ 721K 0006 Enciclopedia sobre la programaci¢n de juegos y efectos de todo tipo. Interesante y extensa. FCCSOUR1.ZIP 1429K 0001 )\_________)\_______/(________/( <=| .______| . | . |=FAST=====> :| ____::| :----| :----|:CORRE:::: :| _____::::| _______ |________ |:CAMINOS!: <=)/=========)/=======\(========\(==========> Tricks of the GAME PROGRAMMING GURUS [1/3] <===========================================> GMSRC211.ZIP 79K 0002 GP15-PAS.ZIP 64K 0002 GUSP15.ARJ 20K 0000 MODFORM.ZIP 8K 0000 PCLIMIT.ARJ 1911K 0002 Fuentes del CD de PC al LIMITE. Muy buenas! RAVEL.ZIP 198K 0000 C-Like Music Programming Language For Midi RAVELUTL.ZIP 203K 0000 Utilities For Ravel Midi Programming Language SPX20.ZIP 1189K 0000 Librer¡a de programacion de juegos, incluye soporte de sonido y un mont¢n m s de cosas. TMOD.ZIP 263K 0002 TPGMOD60.ZIP 42K 0000 TPGMOD70.ZIP 66K 0003 FCCSOUR2.ZIP 1396K 0001 )\_________)\_______/(________/( <=| .______| . | . |=FAST=====> :| ____::| :----| :----|:CORRE:::: :| _____::::| _______ |________ |:CAMINOS!: <=)/=========)/=======\(========\(==========> Tricks of the GAME PROGRAMMING GURUS [2/3] <===========================================> FCCSOUR3.ZIP 540K 0003 )\_________)\_______/(________/( <=| .______| . | . |=FAST=====> :| ____::| :----| :----|:CORRE:::: :| _____::::| _______ |________ |:CAMINOS!: <=)/=========)/=======\(========\(==========> Tricks of the GAME PROGRAMMING GURUS [3/3] <===========================================> PROG_PRO.ZIP 143K 0003 ________________ __ )\ __ ________ / _ / _ (__) / \ / |/ _____: / |___/ / / \/ \/ | __/\ / | | / \_ \_ \ / | | \ \________|____\_____/ / \/ |________\ P.R.E.S.E.N.T.S..\___/_____/ |.1.9.9.5. <===[ 1 OF 1 ]=============(_____|=========> PROGRAMMING TRICKS FROM PROF II <==========================================> GAMFAQ13.ZIP 38K 0002 The Game Developers FAQ Version 1.3 Here it is: The Game Developers FAQ Version 1.3 -- fixes text layout problem and adds even more information!!! Contains over 30 pages of great information for the beginner or the pro. Books, tools, Internet and Compuserve sites, design philosophy and organization. Comments on how to publish and programming skills you need to know. Copyright (c) 1995 by Benjamin Sawyer. DSN5C.ZIP 100K 0000 Developer Support News, issue 3 - March 1995. The Developer Support News is a magazine not available in printed form, and distributed electronically by IBM Solution Developer Operations. VISCPV20.ARJ 144K 0003 Visor para el CPV . Versi¢n 2.0 CPV_01.RAR 171K 0003 Cursillo de programaci¢n de video juegos . Parte 1 CPV_02.RAR 282K 0003 Cursillo de programaci¢n de Video Juegos . Parte 2 CPV_03.RAR 598K 0002 CPV_04.RAR 609K 0003 CPV-05.ZIP 588K 0002 CPV-06.ARJ 1122K 0007 Curso de prog. Videojuegos . Parte 6 GDM1.ZIP 445K 0000 GAME DEVELOPERS MAGAZINE - Issue 1 Created by Phil Inch - Australian Made! At long last, an electronic magazine dedicated to people who are in to games programming, or would like to learn. News, reviews, hints and tips and detailed articles (covering all programming languages) will teach you everything you need to know to create your own masterpieces! G.D.M. is a monthly publication, and is totally FREE! GDM2.ZIP 170K 0000 ---=== GAME DEVELOPERS MAGAZINE ===--- ---=== Issue 2, November 1993 ===--- ---=== Created by Phil Inch ===--- If you're interested in developing games for IBM compatible machines, this magazine is a MUST. Learn how to create stunning graphics, sound and music, step by step, month by month, with nothing more to pay! Don't get left behind - get GDM now! GDM3.ZIP 447K 0000 GAME DEVELOPERS MAGAZINE - Issue 3 Created by Phil Inch - Australian Made! OK, OK, so it's really late, but at least it's here and it's the biggest issue yet! Bursting at the seams with source code and explanations! This issue - PCX files, sprites, integer optimisation, digital sound and much, much more! Don't delay - get GDM today and start writing your own games!