// File icons are 16x16 bimaps
// 0=white, 1=black, 2=yellow, 3=grey
// 4=dblue, 5=red
static int dir_closed[16][16] = {
{0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0},
{0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0},
{0,0,0,1,1,1,1,1,0,0,0,0,0,0,0,0},
{0,0,1,2,0,2,0,2,1,0,0,0,0,0,0,0},
{0,1,1,1,1,1,1,1,1,1,1,1,1,1,0,0},
{0,1,2,0,2,0,2,0,2,0,2,0,2,0,1,0},
{0,1,0,2,0,2,0,2,0,2,0,2,0,2,1,0},
{0,1,2,0,2,0,2,0,2,0,2,0,2,0,1,0},
{0,1,2,0,2,0,2,0,2,0,2,0,2,0,1,0},
{0,1,0,2,0,2,0,2,0,2,0,2,0,2,1,0},
{0,1,0,2,0,2,0,2,0,2,0,2,0,2,1,0},
{0,1,3,3,3,3,3,3,3,3,3,3,3,3,1,0},
{0,0,1,1,1,1,1,1,1,1,1,1,1,1,1,0},
{0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0},
{0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0}};
static int dir_link[16][16] = {
{0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0},
{0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0},
{0,0,0,1,1,1,1,1,0,0,0,0,0,0,0,0},
{0,0,1,2,0,2,0,2,1,0,0,0,0,0,0,0},
{0,1,1,1,1,1,1,1,1,1,1,1,1,1,0,0},
{0,1,2,0,2,0,2,0,2,0,2,0,2,0,1,0},
{0,1,0,2,0,2,0,2,0,2,0,2,0,2,1,0},
{0,1,2,0,2,0,2,0,2,0,5,0,2,0,1,0},
{0,1,2,0,5,5,5,5,5,5,5,5,2,0,1,0},
{0,1,0,2,0,2,0,2,0,2,5,2,0,2,1,0},
{0,1,0,2,0,2,0,2,0,2,0,2,0,2,1,0},
{0,1,3,3,3,3,3,3,3,3,3,3,3,3,1,0},
{0,0,1,1,1,1,1,1,1,1,1,1,1,1,1,0},
{0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0},
{0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0}};
static int dir_open[16][16] = {
{0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0},
{0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0},
{0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0},
{0,0,0,1,1,1,1,1,0,0,0,0,0,0,0,0},
{0,0,1,0,1,0,1,0,1,0,0,0,0,0,0,0},
{0,1,0,1,0,1,0,1,1,1,1,1,1,0,0,0},
{0,1,1,0,1,0,1,0,1,0,1,0,1,1,0,0},
{0,1,0,1,0,1,1,1,1,1,1,1,1,1,1,1},
{0,1,1,0,1,3,2,3,2,3,2,3,2,3,2,1},
{0,1,0,1,1,2,3,2,3,2,3,2,3,2,1,0},
{0,1,1,1,2,3,2,3,2,3,2,3,2,3,1,0},
{0,1,0,1,3,2,3,2,3,2,3,2,3,1,0,0},
{0,1,1,3,3,3,3,3,3,3,3,3,3,1,0,0},
{0,1,1,1,1,1,1,1,1,1,1,1,1,0,0,0},
{0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0},
{0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0}};
static int file_unknown[16][16] = {
{0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0},
{0,1,1,1,1,1,1,1,1,1,0,0,0,0,0,0},
{0,1,0,0,0,0,0,0,0,1,1,0,0,0,0,0},
{0,1,0,0,0,0,0,0,0,1,3,1,0,0,0,0},
{0,1,0,0,0,0,0,0,0,1,1,1,1,0,0,0},
{0,1,0,0,0,0,0,0,0,0,0,0,1,0,0,0},
{0,1,0,0,0,0,0,0,0,0,0,0,1,0,0,0},
{0,1,0,0,0,0,0,0,0,0,0,0,1,0,0,0},
{0,1,0,0,0,0,0,0,0,0,0,0,1,0,0,0},
{0,1,0,0,0,0,0,0,0,0,0,0,1,0,0,0},
{0,1,0,0,0,0,0,0,0,0,0,0,1,0,0,0},
{0,1,0,0,0,0,0,0,0,0,0,0,1,0,0,0},
{0,1,0,0,0,0,0,0,0,0,0,0,1,0,0,0},
{0,1,0,0,0,0,0,0,0,0,0,0,1,0,0,0},
{0,1,1,1,1,1,1,1,1,1,1,1,1,0,0,0},
{0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0}};
static int file_known[16][16] = {
{0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0},
{0,1,1,1,1,1,1,1,1,1,0,0,0,0,0,0},
{0,1,0,0,0,0,0,0,0,1,1,0,0,0,0,0},
{0,1,0,0,0,0,0,0,0,1,3,1,0,0,0,0},
{0,1,0,0,0,0,0,0,0,1,1,1,1,0,0,0},
{0,1,0,0,4,4,4,4,0,0,0,0,1,0,0,0},
{0,1,0,0,0,0,0,0,0,0,0,0,1,0,0,0},
{0,1,0,0,4,4,4,4,4,4,0,0,1,0,0,0},
{0,1,0,0,0,0,0,0,0,0,0,0,1,0,0,0},
{0,1,0,0,4,4,4,4,4,4,0,0,1,0,0,0},
{0,1,0,0,0,0,0,0,0,0,0,0,1,0,0,0},
{0,1,0,0,4,4,4,4,4,4,0,0,1,0,0,0},
{0,1,0,0,0,0,0,0,0,0,0,0,1,0,0,0},
{0,1,0,0,0,0,0,0,0,0,0,0,1,0,0,0},
{0,1,1,1,1,1,1,1,1,1,1,1,1,0,0,0},
{0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0}};
static int tree_noexpand[16][16] = {
{0,0,0,0,0,0,0,0,1,0,0,0,0,0,0,0},
{0,0,0,0,0,0,0,0,1,0,0,0,0,0,0,0},
{0,0,0,0,0,0,0,0,1,0,0,0,0,0,0,0},
{0,0,0,0,0,0,0,0,1,0,0,0,0,0,0,0},
{0,0,0,0,0,0,0,0,1,0,0,0,0,0,0,0},
{0,0,0,0,0,0,0,0,1,0,0,0,0,0,0,0},
{0,0,0,0,0,0,0,0,1,0,0,0,0,0,0,0},
{0,0,0,0,0,0,0,0,1,1,1,1,1,1,1,1},
{0,0,0,0,0,0,0,0,1,0,0,0,0,0,0,0},
{0,0,0,0,0,0,0,0,1,0,0,0,0,0,0,0},
{0,0,0,0,0,0,0,0,1,0,0,0,0,0,0,0},
{0,0,0,0,0,0,0,0,1,0,0,0,0,0,0,0},
{0,0,0,0,0,0,0,0,1,0,0,0,0,0,0,0},
{0,0,0,0,0,0,0,0,1,0,0,0,0,0,0,0},
{0,0,0,0,0,0,0,0,1,0,0,0,0,0,0,0},
{0,0,0,0,0,0,0,0,1,0,0,0,0,0,0,0}};
static int tree_end[16][16] = {
{0,0,0,0,0,0,0,0,1,0,0,0,0,0,0,0},
{0,0,0,0,0,0,0,0,1,0,0,0,0,0,0,0},
{0,0,0,0,0,0,0,0,1,0,0,0,0,0,0,0},
{0,0,0,0,0,0,0,0,1,0,0,0,0,0,0,0},
{0,0,0,0,0,0,0,0,1,0,0,0,0,0,0,0},
{0,0,0,0,0,0,0,0,1,0,0,0,0,0,0,0},
{0,0,0,0,0,0,0,0,1,0,0,0,0,0,0,0},
{0,0,0,0,0,0,0,0,1,1,1,1,1,1,1,1},
{0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0},
{0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0},
{0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0},
{0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0},
{0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0},
{0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0},
{0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0},
{0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0}};
static int tree_fill[16][16] = {
{0,0,0,0,0,0,0,0,1,0,0,0,0,0,0,0},
{0,0,0,0,0,0,0,0,1,0,0,0,0,0,0,0},
{0,0,0,0,0,0,0,0,1,0,0,0,0,0,0,0},
{0,0,0,0,0,0,0,0,1,0,0,0,0,0,0,0},
{0,0,0,0,0,0,0,0,1,0,0,0,0,0,0,0},
{0,0,0,0,0,0,0,0,1,0,0,0,0,0,0,0},
{0,0,0,0,0,0,0,0,1,0,0,0,0,0,0,0},
{0,0,0,0,0,0,0,0,1,0,0,0,0,0,0,0},
{0,0,0,0,0,0,0,0,1,0,0,0,0,0,0,0},
{0,0,0,0,0,0,0,0,1,0,0,0,0,0,0,0},
{0,0,0,0,0,0,0,0,1,0,0,0,0,0,0,0},
{0,0,0,0,0,0,0,0,1,0,0,0,0,0,0,0},
{0,0,0,0,0,0,0,0,1,0,0,0,0,0,0,0},
{0,0,0,0,0,0,0,0,1,0,0,0,0,0,0,0},
{0,0,0,0,0,0,0,0,1,0,0,0,0,0,0,0},
{0,0,0,0,0,0,0,0,1,0,0,0,0,0,0,0}};
static int tree_expand[16][16] = {
{0,0,0,0,0,0,0,0,1,0,0,0,0,0,0,0},
{0,0,0,0,0,0,0,0,1,0,0,0,0,0,0,0},
{0,0,0,0,0,0,0,0,1,0,0,0,0,0,0,0},
{0,0,0,0,1,1,1,1,1,1,1,1,1,0,0,0},
{0,0,0,0,1,0,0,0,0,0,0,0,1,0,0,0},
{0,0,0,0,1,0,0,0,1,0,0,0,1,0,0,0},
{0,0,0,0,1,0,0,0,1,0,0,0,1,0,0,0},
{0,0,0,0,1,0,1,1,1,1,1,0,1,1,1,1},
{0,0,0,0,1,0,0,0,1,0,0,0,1,0,0,0},
{0,0,0,0,1,0,0,0,1,0,0,0,1,0,0,0},
{0,0,0,0,1,0,0,0,0,0,0,0,1,0,0,0},
{0,0,0,0,1,1,1,1,1,1,1,1,1,0,0,0},
{0,0,0,0,0,0,0,0,1,0,0,0,0,0,0,0},
{0,0,0,0,0,0,0,0,1,0,0,0,0,0,0,0},
{0,0,0,0,0,0,0,0,1,0,0,0,0,0,0,0},
{0,0,0,0,0,0,0,0,1,0,0,0,0,0,0,0}};