Once your player character race has been established, the next most important step is to assign abilities, which are based upon you character's race.
Listed below is the base score your character has in each of his attributes. To achieve your final attribute rating simply roll 1d10 and add it to the listed number and that is your final rating in that attribute.
| Dwarf | Heindrith | Human | Elf | |
| Strength | 8 | 14 | 8 | 2 |
| Intelligence | 8 | 5 | 8 | 8 |
| Wisdom | 8 | 6 | 8 | 8 |
| Dexerity | 8 | 8 | 8 | 14 |
| Stamina | 14 | 14 | 8 | 5 |
| Charisma | 2 | 6 | 8 | 8 |
| Apperance | 6 | 8 | 8 | 14 |
| Willpower | 10 | 8 | 8 | 8 |
| Swiftness | 5 | 10 | 8 | 10 |
Str. Strength is the measure of the character's brute muscular force. Strength gauges how much your character can lift along with determining your base Attack rating.
Int. Intelligence is a reflection of how much learning your character has, how much time has been devoted to study. In combat, intelligence is used to see whether the character can successfully parry an opponent's attack.
Wis. Wisdom is common sense and what 'mother always said.' Wisdom is used to attempt to determine deceit or barter for a better deal.
Dex. Dexterity measures only a character's manual dexterity and not the swiftness with which a body maneuvers, an attribute listed separately. Dexterity is used to calculate how well missile weapons can be used or projectiles launched.
Sta. Stamina measures how hardy a character is, how well they hold up under physically exhausting conditions and similar situations. It is used also to determine how long a character can hold his/her breath or participate in combat.
Chr. Charisma describes a character's talent as a leader and how easy it is for strangers to come to like this person. Physical appearance is not covered in this attribute.
App. Appearance describes exactly that: what a character looks like and how beautiful/ugly said character is when compared to others of his/her race.
Will. Will is a character's strength of mind and presence. This attribute measures how difficult it is for another to force his/her will on the character.
Swift. Swiftness is how quickly a character moves, measuring the ability to dodge and also how far a character can move in a given period of time.